rsContext.cpp revision cf912de17f1e086ccea707d8607a3d2eda56b98f
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsDevice.h"
18#include "rsContext.h"
19#include "rsThreadIO.h"
20#include <ui/FramebufferNativeWindow.h>
21#include <ui/PixelFormat.h>
22#include <ui/EGLUtils.h>
23#include <ui/egl/android_natives.h>
24
25#include <sys/types.h>
26#include <sys/resource.h>
27#include <sched.h>
28
29#include <cutils/properties.h>
30
31#include <GLES/gl.h>
32#include <GLES/glext.h>
33#include <GLES2/gl2.h>
34#include <GLES2/gl2ext.h>
35
36#include <cutils/sched_policy.h>
37#include <sys/syscall.h>
38#include <string.h>
39
40using namespace android;
41using namespace android::renderscript;
42
43pthread_key_t Context::gThreadTLSKey = 0;
44uint32_t Context::gThreadTLSKeyCount = 0;
45uint32_t Context::gGLContextCount = 0;
46pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
47
48static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
49    if (returnVal != EGL_TRUE) {
50        fprintf(stderr, "%s() returned %d\n", op, returnVal);
51    }
52
53    for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
54            = eglGetError()) {
55        fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
56                error);
57    }
58}
59
60void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
61
62#define X(VAL) {VAL, #VAL}
63    struct {EGLint attribute; const char* name;} names[] = {
64    X(EGL_BUFFER_SIZE),
65    X(EGL_ALPHA_SIZE),
66    X(EGL_BLUE_SIZE),
67    X(EGL_GREEN_SIZE),
68    X(EGL_RED_SIZE),
69    X(EGL_DEPTH_SIZE),
70    X(EGL_STENCIL_SIZE),
71    X(EGL_CONFIG_CAVEAT),
72    X(EGL_CONFIG_ID),
73    X(EGL_LEVEL),
74    X(EGL_MAX_PBUFFER_HEIGHT),
75    X(EGL_MAX_PBUFFER_PIXELS),
76    X(EGL_MAX_PBUFFER_WIDTH),
77    X(EGL_NATIVE_RENDERABLE),
78    X(EGL_NATIVE_VISUAL_ID),
79    X(EGL_NATIVE_VISUAL_TYPE),
80    X(EGL_SAMPLES),
81    X(EGL_SAMPLE_BUFFERS),
82    X(EGL_SURFACE_TYPE),
83    X(EGL_TRANSPARENT_TYPE),
84    X(EGL_TRANSPARENT_RED_VALUE),
85    X(EGL_TRANSPARENT_GREEN_VALUE),
86    X(EGL_TRANSPARENT_BLUE_VALUE),
87    X(EGL_BIND_TO_TEXTURE_RGB),
88    X(EGL_BIND_TO_TEXTURE_RGBA),
89    X(EGL_MIN_SWAP_INTERVAL),
90    X(EGL_MAX_SWAP_INTERVAL),
91    X(EGL_LUMINANCE_SIZE),
92    X(EGL_ALPHA_MASK_SIZE),
93    X(EGL_COLOR_BUFFER_TYPE),
94    X(EGL_RENDERABLE_TYPE),
95    X(EGL_CONFORMANT),
96   };
97#undef X
98
99    for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
100        EGLint value = -1;
101        EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
102        EGLint error = eglGetError();
103        if (returnVal && error == EGL_SUCCESS) {
104            LOGV(" %s: %d (0x%x)", names[j].name, value, value);
105        }
106    }
107}
108
109
110bool Context::initGLThread() {
111    pthread_mutex_lock(&gInitMutex);
112    LOGV("initGLThread start %p", this);
113
114    mEGL.mNumConfigs = -1;
115    EGLint configAttribs[128];
116    EGLint *configAttribsPtr = configAttribs;
117    EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
118
119    memset(configAttribs, 0, sizeof(configAttribs));
120
121    configAttribsPtr[0] = EGL_SURFACE_TYPE;
122    configAttribsPtr[1] = EGL_WINDOW_BIT;
123    configAttribsPtr += 2;
124
125    configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
126    configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
127    configAttribsPtr += 2;
128
129    if (mUserSurfaceConfig.depthMin > 0) {
130        configAttribsPtr[0] = EGL_DEPTH_SIZE;
131        configAttribsPtr[1] = mUserSurfaceConfig.depthMin;
132        configAttribsPtr += 2;
133    }
134
135    if (mDev->mForceSW) {
136        configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
137        configAttribsPtr[1] = EGL_SLOW_CONFIG;
138        configAttribsPtr += 2;
139    }
140
141    configAttribsPtr[0] = EGL_NONE;
142    rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
143
144    LOGV("%p initEGL start", this);
145    mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
146    checkEglError("eglGetDisplay");
147
148    eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion);
149    checkEglError("eglInitialize");
150
151#if 1
152    PixelFormat pf = PIXEL_FORMAT_RGBA_8888;
153    if (mUserSurfaceConfig.alphaMin == 0) {
154        pf = PIXEL_FORMAT_RGBX_8888;
155    }
156
157    status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig);
158    if (err) {
159       LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this);
160    }
161    if (props.mLogVisual) {
162        printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig);
163    }
164#else
165    eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs);
166#endif
167
168    mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2);
169    checkEglError("eglCreateContext");
170    if (mEGL.mContext == EGL_NO_CONTEXT) {
171        pthread_mutex_unlock(&gInitMutex);
172        LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this);
173        return false;
174    }
175    gGLContextCount++;
176
177
178    EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
179    mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs);
180    checkEglError("eglCreatePbufferSurface");
181    if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) {
182        LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE");
183        pthread_mutex_unlock(&gInitMutex);
184        deinitEGL();
185        return false;
186    }
187
188    EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext);
189    if (ret == EGL_FALSE) {
190        LOGE("eglMakeCurrent returned EGL_FALSE");
191        checkEglError("eglMakeCurrent", ret);
192        pthread_mutex_unlock(&gInitMutex);
193        deinitEGL();
194        return false;
195    }
196
197    mGL.mVersion = glGetString(GL_VERSION);
198    mGL.mVendor = glGetString(GL_VENDOR);
199    mGL.mRenderer = glGetString(GL_RENDERER);
200    mGL.mExtensions = glGetString(GL_EXTENSIONS);
201
202    //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
203    LOGV("GL Version %s", mGL.mVersion);
204    //LOGV("GL Vendor %s", mGL.mVendor);
205    LOGV("GL Renderer %s", mGL.mRenderer);
206    //LOGV("GL Extensions %s", mGL.mExtensions);
207
208    const char *verptr = NULL;
209    if (strlen((const char *)mGL.mVersion) > 9) {
210        if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) {
211            verptr = (const char *)mGL.mVersion + 12;
212        }
213        if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) {
214            verptr = (const char *)mGL.mVersion + 9;
215        }
216    }
217
218    if (!verptr) {
219        LOGE("Error, OpenGL ES Lite not supported");
220        pthread_mutex_unlock(&gInitMutex);
221        deinitEGL();
222        return false;
223    } else {
224        sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion);
225    }
226
227    glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs);
228    glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors);
229    glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits);
230
231    glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors);
232    glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits);
233
234    glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits);
235    glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors);
236
237    mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot");
238    mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap");
239    mGL.EXT_texture_max_aniso = 1.0f;
240    bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic");
241    if (hasAniso) {
242        glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso);
243    }
244
245    LOGV("initGLThread end %p", this);
246    pthread_mutex_unlock(&gInitMutex);
247    return true;
248}
249
250void Context::deinitEGL() {
251    LOGV("%p, deinitEGL", this);
252
253    if (mEGL.mContext != EGL_NO_CONTEXT) {
254        eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEGL.mContext);
255        eglDestroyContext(mEGL.mDisplay, mEGL.mContext);
256        checkEglError("eglDestroyContext");
257    }
258
259    gGLContextCount--;
260    if (!gGLContextCount) {
261        eglTerminate(mEGL.mDisplay);
262    }
263}
264
265Context::PushState::PushState(Context *con) {
266    mRsc = con;
267    mFragment.set(con->getProgramFragment());
268    mVertex.set(con->getProgramVertex());
269    mStore.set(con->getProgramStore());
270    mRaster.set(con->getProgramRaster());
271    mFont.set(con->getFont());
272}
273
274Context::PushState::~PushState() {
275    mRsc->setProgramFragment(mFragment.get());
276    mRsc->setProgramVertex(mVertex.get());
277    mRsc->setProgramStore(mStore.get());
278    mRsc->setProgramRaster(mRaster.get());
279    mRsc->setFont(mFont.get());
280}
281
282
283uint32_t Context::runScript(Script *s) {
284    PushState(this);
285
286    uint32_t ret = s->run(this);
287    return ret;
288}
289
290void Context::checkError(const char *msg, bool isFatal) const {
291
292    GLenum err = glGetError();
293    if (err != GL_NO_ERROR) {
294        char buf[1024];
295        snprintf(buf, sizeof(buf), "GL Error = 0x%08x, from: %s", err, msg);
296
297        if (isFatal) {
298            setError(RS_ERROR_FATAL_DRIVER, buf);
299        } else {
300            switch (err) {
301            case GL_OUT_OF_MEMORY:
302                setError(RS_ERROR_OUT_OF_MEMORY, buf);
303                break;
304            default:
305                setError(RS_ERROR_DRIVER, buf);
306                break;
307            }
308        }
309
310        LOGE("%p, %s", this, buf);
311    }
312}
313
314uint32_t Context::runRootScript() {
315    glViewport(0, 0, mWidth, mHeight);
316
317    timerSet(RS_TIMER_SCRIPT);
318    mStateFragmentStore.mLast.clear();
319    uint32_t ret = runScript(mRootScript.get());
320
321    checkError("runRootScript");
322    return ret;
323}
324
325uint64_t Context::getTime() const {
326    struct timespec t;
327    clock_gettime(CLOCK_MONOTONIC, &t);
328    return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
329}
330
331void Context::timerReset() {
332    for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) {
333        mTimers[ct] = 0;
334    }
335}
336
337void Context::timerInit() {
338    mTimeLast = getTime();
339    mTimeFrame = mTimeLast;
340    mTimeLastFrame = mTimeLast;
341    mTimerActive = RS_TIMER_INTERNAL;
342    mAverageFPSFrameCount = 0;
343    mAverageFPSStartTime = mTimeLast;
344    mAverageFPS = 0;
345    timerReset();
346}
347
348void Context::timerFrame() {
349    mTimeLastFrame = mTimeFrame;
350    mTimeFrame = getTime();
351    // Update average fps
352    const uint64_t averageFramerateInterval = 1000 * 1000000;
353    mAverageFPSFrameCount ++;
354    uint64_t inverval = mTimeFrame - mAverageFPSStartTime;
355    if (inverval >= averageFramerateInterval) {
356        inverval = inverval / 1000000;
357        mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval;
358        mAverageFPSFrameCount = 0;
359        mAverageFPSStartTime = mTimeFrame;
360    }
361}
362
363void Context::timerSet(Timers tm) {
364    uint64_t last = mTimeLast;
365    mTimeLast = getTime();
366    mTimers[mTimerActive] += mTimeLast - last;
367    mTimerActive = tm;
368}
369
370void Context::timerPrint() {
371    double total = 0;
372    for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) {
373        total += mTimers[ct];
374    }
375    uint64_t frame = mTimeFrame - mTimeLastFrame;
376    mTimeMSLastFrame = frame / 1000000;
377    mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000;
378    mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000;
379
380
381    if (props.mLogTimes) {
382        LOGV("RS: Frame (%i),   Script %2.1f%% (%i),  Swap %2.1f%% (%i),  Idle %2.1f%% (%lli),  Internal %2.1f%% (%lli), Avg fps: %u",
383             mTimeMSLastFrame,
384             100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript,
385             100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap,
386             100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
387             100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000,
388             mAverageFPS);
389    }
390}
391
392bool Context::setupCheck() {
393    if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) {
394        LOGE("Context::setupCheck() 1 fail");
395        return false;
396    }
397
398    mFragmentStore->setupGL2(this, &mStateFragmentStore);
399    mFragment->setupGL2(this, &mStateFragment, &mShaderCache);
400    mRaster->setupGL2(this, &mStateRaster);
401    mVertex->setupGL2(this, &mStateVertex, &mShaderCache);
402    return true;
403}
404
405void Context::setupProgramStore() {
406    mFragmentStore->setupGL2(this, &mStateFragmentStore);
407}
408
409static bool getProp(const char *str) {
410    char buf[PROPERTY_VALUE_MAX];
411    property_get(str, buf, "0");
412    return 0 != strcmp(buf, "0");
413}
414
415void Context::displayDebugStats() {
416    char buffer[128];
417    sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript);
418    float oldR, oldG, oldB, oldA;
419    mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA);
420    uint32_t bufferLen = strlen(buffer);
421
422    float shadowCol = 0.1f;
423    mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f);
424    mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6);
425
426    mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f);
427    mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7);
428
429    mStateFont.setFontColor(oldR, oldG, oldB, oldA);
430}
431
432void * Context::threadProc(void *vrsc) {
433     Context *rsc = static_cast<Context *>(vrsc);
434     rsc->mNativeThreadId = gettid();
435
436     setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY);
437     rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY;
438
439     rsc->props.mLogTimes = getProp("debug.rs.profile");
440     rsc->props.mLogScripts = getProp("debug.rs.script");
441     rsc->props.mLogObjects = getProp("debug.rs.object");
442     rsc->props.mLogShaders = getProp("debug.rs.shader");
443     rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes");
444     rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms");
445     rsc->props.mLogVisual = getProp("debug.rs.visual");
446
447     rsc->mTlsStruct = new ScriptTLSStruct;
448     if (!rsc->mTlsStruct) {
449         LOGE("Error allocating tls storage");
450         rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed allocation for TLS");
451         return NULL;
452     }
453     rsc->mTlsStruct->mContext = rsc;
454     rsc->mTlsStruct->mScript = NULL;
455     int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct);
456     if (status) {
457         LOGE("pthread_setspecific %i", status);
458     }
459
460     if (!rsc->initGLThread()) {
461         rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL");
462         return NULL;
463     }
464
465     rsc->mScriptC.init(rsc);
466     if (rsc->mIsGraphicsContext) {
467         rsc->mStateRaster.init(rsc);
468         rsc->setProgramRaster(NULL);
469         rsc->mStateVertex.init(rsc);
470         rsc->setProgramVertex(NULL);
471         rsc->mStateFragment.init(rsc);
472         rsc->setProgramFragment(NULL);
473         rsc->mStateFragmentStore.init(rsc);
474         rsc->setProgramStore(NULL);
475         rsc->mStateFont.init(rsc);
476         rsc->setFont(NULL);
477         rsc->mStateVertexArray.init(rsc);
478     }
479
480     rsc->mRunning = true;
481     bool mDraw = true;
482     while (!rsc->mExit) {
483         mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw);
484         mDraw &= (rsc->mRootScript.get() != NULL);
485         mDraw &= (rsc->mWndSurface != NULL);
486
487         uint32_t targetTime = 0;
488         if (mDraw && rsc->mIsGraphicsContext) {
489             targetTime = rsc->runRootScript();
490
491             if (rsc->props.mLogVisual) {
492                 rsc->displayDebugStats();
493             }
494
495             mDraw = targetTime && !rsc->mPaused;
496             rsc->timerSet(RS_TIMER_CLEAR_SWAP);
497             eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
498             rsc->timerFrame();
499             rsc->timerSet(RS_TIMER_INTERNAL);
500             rsc->timerPrint();
501             rsc->timerReset();
502         }
503         if (targetTime > 1) {
504             int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000;
505             if (t > 0) {
506                 usleep(t);
507             }
508         }
509     }
510
511     LOGV("%p, RS Thread exiting", rsc);
512
513     if (rsc->mIsGraphicsContext) {
514         pthread_mutex_lock(&gInitMutex);
515         rsc->deinitEGL();
516         pthread_mutex_unlock(&gInitMutex);
517     }
518     delete rsc->mTlsStruct;
519
520     LOGV("%p, RS Thread exited", rsc);
521     return NULL;
522}
523
524void Context::destroyWorkerThreadResources() {
525    LOGV("destroyWorkerThreadResources 1");
526    if (mIsGraphicsContext) {
527         mRaster.clear();
528         mFragment.clear();
529         mVertex.clear();
530         mFragmentStore.clear();
531         mFont.clear();
532         mRootScript.clear();
533         mStateRaster.deinit(this);
534         mStateVertex.deinit(this);
535         mStateFragment.deinit(this);
536         mStateFragmentStore.deinit(this);
537         mStateFont.deinit(this);
538         mShaderCache.cleanupAll();
539    }
540    ObjectBase::zeroAllUserRef(this);
541    LOGV("destroyWorkerThreadResources 2");
542    mExit = true;
543}
544
545void * Context::helperThreadProc(void *vrsc) {
546     Context *rsc = static_cast<Context *>(vrsc);
547     uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount);
548
549     LOGV("RS helperThread starting %p idx=%i", rsc, idx);
550
551     rsc->mWorkers.mLaunchSignals[idx].init();
552     rsc->mWorkers.mNativeThreadId[idx] = gettid();
553
554#if 0
555     typedef struct {uint64_t bits[1024 / 64]; } cpu_set_t;
556     cpu_set_t cpuset;
557     memset(&cpuset, 0, sizeof(cpuset));
558     cpuset.bits[idx / 64] |= 1ULL << (idx % 64);
559     int ret = syscall(241, rsc->mWorkers.mNativeThreadId[idx],
560               sizeof(cpuset), &cpuset);
561     LOGE("SETAFFINITY ret = %i %s", ret, EGLUtils::strerror(ret));
562#endif
563
564     setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority);
565     int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct);
566     if (status) {
567         LOGE("pthread_setspecific %i", status);
568     }
569
570     while (rsc->mRunning) {
571         rsc->mWorkers.mLaunchSignals[idx].wait();
572         if (rsc->mWorkers.mLaunchCallback) {
573            rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx);
574         }
575         android_atomic_dec(&rsc->mWorkers.mRunningCount);
576         rsc->mWorkers.mCompleteSignal.set();
577     }
578
579     LOGV("RS helperThread exiting %p idx=%i", rsc, idx);
580     return NULL;
581}
582
583void Context::launchThreads(WorkerCallback_t cbk, void *data) {
584    mWorkers.mLaunchData = data;
585    mWorkers.mLaunchCallback = cbk;
586    mWorkers.mRunningCount = (int)mWorkers.mCount;
587    for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) {
588        mWorkers.mLaunchSignals[ct].set();
589    }
590    while (mWorkers.mRunningCount) {
591        mWorkers.mCompleteSignal.wait();
592    }
593}
594
595void Context::setPriority(int32_t p) {
596    // Note: If we put this in the proper "background" policy
597    // the wallpapers can become completly unresponsive at times.
598    // This is probably not what we want for something the user is actively
599    // looking at.
600    mThreadPriority = p;
601#if 0
602    SchedPolicy pol = SP_FOREGROUND;
603    if (p > 0) {
604        pol = SP_BACKGROUND;
605    }
606    if (!set_sched_policy(mNativeThreadId, pol)) {
607        // success; reset the priority as well
608    }
609#else
610    setpriority(PRIO_PROCESS, mNativeThreadId, p);
611    for (uint32_t ct=0; ct < mWorkers.mCount; ct++) {
612        setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p);
613    }
614#endif
615}
616
617Context::Context() {
618    mDev = NULL;
619    mRunning = false;
620    mExit = false;
621    mPaused = false;
622    mObjHead = NULL;
623    mError = RS_ERROR_NONE;
624}
625
626Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc) {
627    Context * rsc = new Context();
628    if (!rsc->initContext(dev, sc)) {
629        delete rsc;
630        return NULL;
631    }
632    return rsc;
633}
634
635bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) {
636    pthread_mutex_lock(&gInitMutex);
637
638    dev->addContext(this);
639    mDev = dev;
640    if (sc) {
641        mUserSurfaceConfig = *sc;
642    } else {
643        memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig));
644    }
645
646    memset(&mEGL, 0, sizeof(mEGL));
647    memset(&mGL, 0, sizeof(mGL));
648    mIsGraphicsContext = sc != NULL;
649
650    int status;
651    pthread_attr_t threadAttr;
652
653    if (!gThreadTLSKeyCount) {
654        status = pthread_key_create(&gThreadTLSKey, NULL);
655        if (status) {
656            LOGE("Failed to init thread tls key.");
657            pthread_mutex_unlock(&gInitMutex);
658            return false;
659        }
660    }
661    gThreadTLSKeyCount++;
662
663    pthread_mutex_unlock(&gInitMutex);
664
665    // Global init done at this point.
666
667    status = pthread_attr_init(&threadAttr);
668    if (status) {
669        LOGE("Failed to init thread attribute.");
670        return false;
671    }
672
673    mWndSurface = NULL;
674
675    timerInit();
676    timerSet(RS_TIMER_INTERNAL);
677
678    int cpu = sysconf(_SC_NPROCESSORS_ONLN);
679    LOGV("RS Launching thread(s), reported CPU count %i", cpu);
680    if (cpu < 2) cpu = 0;
681
682    mWorkers.mCount = (uint32_t)cpu;
683    mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t));
684    mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t));
685    mWorkers.mLaunchSignals = new Signal[mWorkers.mCount];
686    mWorkers.mLaunchCallback = NULL;
687    status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
688    if (status) {
689        LOGE("Failed to start rs context thread.");
690        return false;
691    }
692    while (!mRunning && (mError == RS_ERROR_NONE)) {
693        usleep(100);
694    }
695
696    if (mError != RS_ERROR_NONE) {
697        return false;
698    }
699
700    mWorkers.mCompleteSignal.init();
701    mWorkers.mRunningCount = 0;
702    mWorkers.mLaunchCount = 0;
703    for (uint32_t ct=0; ct < mWorkers.mCount; ct++) {
704        status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this);
705        if (status) {
706            mWorkers.mCount = ct;
707            LOGE("Created fewer than expected number of RS threads.");
708            break;
709        }
710    }
711    pthread_attr_destroy(&threadAttr);
712    return true;
713}
714
715Context::~Context() {
716    LOGV("Context::~Context");
717
718    mIO.mToCore.flush();
719    rsAssert(mExit);
720    mExit = true;
721    mPaused = false;
722    void *res;
723
724    mIO.shutdown();
725    int status = pthread_join(mThreadId, &res);
726
727    // Global structure cleanup.
728    pthread_mutex_lock(&gInitMutex);
729    if (mDev) {
730        mDev->removeContext(this);
731        --gThreadTLSKeyCount;
732        if (!gThreadTLSKeyCount) {
733            pthread_key_delete(gThreadTLSKey);
734        }
735        mDev = NULL;
736    }
737    pthread_mutex_unlock(&gInitMutex);
738    LOGV("Context::~Context done");
739}
740
741void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) {
742    rsAssert(mIsGraphicsContext);
743
744    EGLBoolean ret;
745    if (mEGL.mSurface != NULL) {
746        ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext);
747        checkEglError("eglMakeCurrent", ret);
748
749        ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface);
750        checkEglError("eglDestroySurface", ret);
751
752        mEGL.mSurface = NULL;
753        mWidth = 1;
754        mHeight = 1;
755    }
756
757    mWndSurface = sur;
758    if (mWndSurface != NULL) {
759        mWidth = w;
760        mHeight = h;
761
762        mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL);
763        checkEglError("eglCreateWindowSurface");
764        if (mEGL.mSurface == EGL_NO_SURFACE) {
765            LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
766        }
767
768        ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext);
769        checkEglError("eglMakeCurrent", ret);
770
771        mStateVertex.updateSize(this);
772    }
773}
774
775void Context::pause() {
776    rsAssert(mIsGraphicsContext);
777    mPaused = true;
778}
779
780void Context::resume() {
781    rsAssert(mIsGraphicsContext);
782    mPaused = false;
783}
784
785void Context::setRootScript(Script *s) {
786    rsAssert(mIsGraphicsContext);
787    mRootScript.set(s);
788}
789
790void Context::setProgramStore(ProgramStore *pfs) {
791    rsAssert(mIsGraphicsContext);
792    if (pfs == NULL) {
793        mFragmentStore.set(mStateFragmentStore.mDefault);
794    } else {
795        mFragmentStore.set(pfs);
796    }
797}
798
799void Context::setProgramFragment(ProgramFragment *pf) {
800    rsAssert(mIsGraphicsContext);
801    if (pf == NULL) {
802        mFragment.set(mStateFragment.mDefault);
803    } else {
804        mFragment.set(pf);
805    }
806}
807
808void Context::setProgramRaster(ProgramRaster *pr) {
809    rsAssert(mIsGraphicsContext);
810    if (pr == NULL) {
811        mRaster.set(mStateRaster.mDefault);
812    } else {
813        mRaster.set(pr);
814    }
815}
816
817void Context::setProgramVertex(ProgramVertex *pv) {
818    rsAssert(mIsGraphicsContext);
819    if (pv == NULL) {
820        mVertex.set(mStateVertex.mDefault);
821    } else {
822        mVertex.set(pv);
823    }
824}
825
826void Context::setFont(Font *f) {
827    rsAssert(mIsGraphicsContext);
828    if (f == NULL) {
829        mFont.set(mStateFont.mDefault);
830    } else {
831        mFont.set(f);
832    }
833}
834
835void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) {
836    rsAssert(!obj->getName());
837    obj->setName(name, len);
838    mNames.add(obj);
839}
840
841void Context::removeName(ObjectBase *obj) {
842    for (size_t ct=0; ct < mNames.size(); ct++) {
843        if (obj == mNames[ct]) {
844            mNames.removeAt(ct);
845            return;
846        }
847    }
848}
849
850RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait) {
851    *receiveLen = 0;
852    if (!wait && mIO.mToClient.isEmpty()) {
853        return RS_MESSAGE_TO_CLIENT_NONE;
854    }
855
856    uint32_t bytesData = 0;
857    uint32_t commandID = 0;
858    const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData);
859    *receiveLen = bytesData - sizeof(uint32_t);
860    if (bytesData) {
861        *subID = d[0];
862    }
863    return (RsMessageToClientType)commandID;
864}
865
866RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) {
867    //LOGE("getMessageToClient %i %i", bufferLen, wait);
868    *receiveLen = 0;
869    if (!wait && mIO.mToClient.isEmpty()) {
870        return RS_MESSAGE_TO_CLIENT_NONE;
871    }
872
873    //LOGE("getMessageToClient 2 con=%p", this);
874    uint32_t bytesData = 0;
875    uint32_t commandID = 0;
876    const uint32_t *d = (const uint32_t *)mIO.mToClient.get(&commandID, &bytesData);
877    //LOGE("getMessageToClient 3    %i  %i", commandID, bytesData);
878
879    *receiveLen = bytesData - sizeof(uint32_t);
880    *subID = d[0];
881
882    //LOGE("getMessageToClient  %i %i", commandID, *subID);
883    if (bufferLen >= bytesData) {
884        memcpy(data, d+1, *receiveLen);
885        mIO.mToClient.next();
886        return (RsMessageToClientType)commandID;
887    }
888    return RS_MESSAGE_TO_CLIENT_RESIZE;
889}
890
891bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID,
892                                  uint32_t subID, size_t len, bool waitForSpace) const {
893    //LOGE("sendMessageToClient %i %i %i %i", cmdID, subID, len, waitForSpace);
894    if (cmdID == 0) {
895        LOGE("Attempting to send invalid command 0 to client.");
896        return false;
897    }
898    if (!waitForSpace) {
899        if (!mIO.mToClient.makeSpaceNonBlocking(len + 12)) {
900            // Not enough room, and not waiting.
901            return false;
902        }
903    }
904    //LOGE("sendMessageToClient 2");
905    uint32_t *p = (uint32_t *)mIO.mToClient.reserve(len + sizeof(subID));
906    p[0] = subID;
907    if (len > 0) {
908        memcpy(p+1, data, len);
909    }
910    mIO.mToClient.commit(cmdID, len + sizeof(subID));
911    //LOGE("sendMessageToClient 3");
912    return true;
913}
914
915void Context::initToClient() {
916    while (!mRunning) {
917        usleep(100);
918    }
919}
920
921void Context::deinitToClient() {
922    mIO.mToClient.shutdown();
923}
924
925void Context::setError(RsError e, const char *msg) const {
926    mError = e;
927    sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true);
928}
929
930
931void Context::dumpDebug() const {
932    LOGE("RS Context debug %p", this);
933    LOGE("RS Context debug");
934
935    LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
936    LOGE(" EGL context %p  surface %p,  Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay);
937    LOGE(" GL vendor: %s", mGL.mVendor);
938    LOGE(" GL renderer: %s", mGL.mRenderer);
939    LOGE(" GL Version: %s", mGL.mVersion);
940    LOGE(" GL Extensions: %s", mGL.mExtensions);
941    LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion);
942    LOGE(" RS width %i, height %i", mWidth, mHeight);
943    LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused);
944    LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId);
945
946    LOGV("MAX Textures %i, %i  %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits);
947    LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs);
948    LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors);
949    LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors);
950}
951
952///////////////////////////////////////////////////////////////////////////////////////////
953//
954
955namespace android {
956namespace renderscript {
957
958void rsi_ContextFinish(Context *rsc) {
959}
960
961void rsi_ContextBindRootScript(Context *rsc, RsScript vs) {
962    Script *s = static_cast<Script *>(vs);
963    rsc->setRootScript(s);
964}
965
966void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) {
967    Sampler *s = static_cast<Sampler *>(vs);
968
969    if (slot > RS_MAX_SAMPLER_SLOT) {
970        LOGE("Invalid sampler slot");
971        return;
972    }
973
974    s->bindToContext(&rsc->mStateSampler, slot);
975}
976
977void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) {
978    ProgramStore *pfs = static_cast<ProgramStore *>(vpfs);
979    rsc->setProgramStore(pfs);
980}
981
982void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) {
983    ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
984    rsc->setProgramFragment(pf);
985}
986
987void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) {
988    ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
989    rsc->setProgramRaster(pr);
990}
991
992void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) {
993    ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
994    rsc->setProgramVertex(pv);
995}
996
997void rsi_ContextBindFont(Context *rsc, RsFont vfont) {
998    Font *font = static_cast<Font *>(vfont);
999    rsc->setFont(font);
1000}
1001
1002void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) {
1003    ObjectBase *ob = static_cast<ObjectBase *>(obj);
1004    rsc->assignName(ob, name, len);
1005}
1006
1007void rsi_ObjDestroy(Context *rsc, void *optr) {
1008    ObjectBase *ob = static_cast<ObjectBase *>(optr);
1009    rsc->removeName(ob);
1010    ob->decUserRef();
1011}
1012
1013void rsi_ContextPause(Context *rsc) {
1014    rsc->pause();
1015}
1016
1017void rsi_ContextResume(Context *rsc) {
1018    rsc->resume();
1019}
1020
1021void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) {
1022    rsc->setSurface(w, h, sur);
1023}
1024
1025void rsi_ContextSetPriority(Context *rsc, int32_t p) {
1026    rsc->setPriority(p);
1027}
1028
1029void rsi_ContextDump(Context *rsc, int32_t bits) {
1030    ObjectBase::dumpAll(rsc);
1031}
1032
1033void rsi_ContextDestroyWorker(Context *rsc) {
1034    LOGE("rsi_ContextDestroyWorker 1");
1035    rsc->destroyWorkerThreadResources();;
1036    LOGE("rsi_ContextDestroyWorker 2");
1037}
1038
1039}
1040}
1041
1042void rsContextDestroy(RsContext vcon) {
1043    LOGV("rsContextDestroy %p", vcon);
1044    Context *rsc = static_cast<Context *>(vcon);
1045    rsContextDestroyWorker(rsc);
1046    delete rsc;
1047    LOGV("rsContextDestroy 2 %p", vcon);
1048}
1049
1050RsContext rsContextCreate(RsDevice vdev, uint32_t version) {
1051    LOGV("rsContextCreate %p", vdev);
1052    Device * dev = static_cast<Device *>(vdev);
1053    Context *rsc = Context::createContext(dev, NULL);
1054    return rsc;
1055}
1056
1057RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, RsSurfaceConfig sc) {
1058    LOGV("rsContextCreateGL %p", vdev);
1059    Device * dev = static_cast<Device *>(vdev);
1060    Context *rsc = Context::createContext(dev, &sc);
1061    LOGV("rsContextCreateGL ret %p ", rsc);
1062    return rsc;
1063}
1064
1065RsMessageToClientType rsContextPeekMessage(RsContext vrsc, size_t *receiveLen, uint32_t *subID, bool wait) {
1066    Context * rsc = static_cast<Context *>(vrsc);
1067    return rsc->peekMessageToClient(receiveLen, subID, wait);
1068}
1069
1070RsMessageToClientType rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait) {
1071    Context * rsc = static_cast<Context *>(vrsc);
1072    return rsc->getMessageToClient(data, receiveLen, subID, bufferLen, wait);
1073}
1074
1075void rsContextInitToClient(RsContext vrsc) {
1076    Context * rsc = static_cast<Context *>(vrsc);
1077    rsc->initToClient();
1078}
1079
1080void rsContextDeinitToClient(RsContext vrsc) {
1081    Context * rsc = static_cast<Context *>(vrsc);
1082    rsc->deinitToClient();
1083}
1084
1085// Only to be called at a3d load time, before object is visible to user
1086// not thread safe
1087void rsaGetName(RsContext con, void * obj, const char **name) {
1088    ObjectBase *ob = static_cast<ObjectBase *>(obj);
1089    (*name) = ob->getName();
1090}
1091