rsContext.h revision 77d9f4bd05b2d2a161f30c12a2248f9c97eaac42
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RS_CONTEXT_H
18#define ANDROID_RS_CONTEXT_H
19
20#include "rsUtils.h"
21#include "rsType.h"
22#include "rsAllocation.h"
23#include "rsMesh.h"
24
25#ifndef ANDROID_RS_SERIALIZE
26#include "rsMutex.h"
27#include "rsThreadIO.h"
28#include "rsMatrix.h"
29#include "rsDevice.h"
30#include "rsScriptC.h"
31#include "rsAdapter.h"
32#include "rsSampler.h"
33#include "rsFont.h"
34#include "rsProgramFragment.h"
35#include "rsProgramStore.h"
36#include "rsProgramRaster.h"
37#include "rsProgramVertex.h"
38#include "rsShaderCache.h"
39#include "rsVertexArray.h"
40
41#include "rsgApiStructs.h"
42#include "rsLocklessFifo.h"
43
44#include <ui/egl/android_natives.h>
45#endif // ANDROID_RS_SERIALIZE
46
47// ---------------------------------------------------------------------------
48namespace android {
49
50namespace renderscript {
51
52#if 0
53#define CHECK_OBJ(o) { \
54    GET_TLS(); \
55    if (!ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
56        LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__);  \
57    } \
58}
59#define CHECK_OBJ_OR_NULL(o) { \
60    GET_TLS(); \
61    if (o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) {  \
62        LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__);  \
63    } \
64}
65#else
66#define CHECK_OBJ(o)
67#define CHECK_OBJ_OR_NULL(o)
68#endif
69
70#ifndef ANDROID_RS_SERIALIZE
71
72class Context {
73public:
74    static Context * createContext(Device *, const RsSurfaceConfig *sc);
75    ~Context();
76
77    static pthread_key_t gThreadTLSKey;
78    static uint32_t gThreadTLSKeyCount;
79    static uint32_t gGLContextCount;
80    static pthread_mutex_t gInitMutex;
81    // Library mutex (for providing thread-safe calls from the runtime)
82    static pthread_mutex_t gLibMutex;
83
84    struct ScriptTLSStruct {
85        Context * mContext;
86        Script * mScript;
87    };
88
89    class PushState {
90    public:
91        PushState(Context *);
92        ~PushState();
93
94    private:
95        ObjectBaseRef<ProgramFragment> mFragment;
96        ObjectBaseRef<ProgramVertex> mVertex;
97        ObjectBaseRef<ProgramStore> mStore;
98        ObjectBaseRef<ProgramRaster> mRaster;
99        ObjectBaseRef<Font> mFont;
100        Context *mRsc;
101    };
102
103    ScriptTLSStruct *mTlsStruct;
104    RsSurfaceConfig mUserSurfaceConfig;
105
106    typedef void (*WorkerCallback_t)(void *usr, uint32_t idx);
107
108    //StructuredAllocationContext mStateAllocation;
109    ElementState mStateElement;
110    TypeState mStateType;
111    SamplerState mStateSampler;
112    ProgramFragmentState mStateFragment;
113    ProgramStoreState mStateFragmentStore;
114    ProgramRasterState mStateRaster;
115    ProgramVertexState mStateVertex;
116    VertexArrayState mStateVertexArray;
117    FontState mStateFont;
118
119    ScriptCState mScriptC;
120    ShaderCache mShaderCache;
121
122    void swapBuffers();
123    void setRootScript(Script *);
124    void setProgramRaster(ProgramRaster *);
125    void setProgramVertex(ProgramVertex *);
126    void setProgramFragment(ProgramFragment *);
127    void setProgramStore(ProgramStore *);
128    void setFont(Font *);
129
130    void updateSurface(void *sur);
131
132    ProgramFragment * getProgramFragment() {return mFragment.get();}
133    ProgramStore * getProgramStore() {return mFragmentStore.get();}
134    ProgramRaster * getProgramRaster() {return mRaster.get();}
135    ProgramVertex * getProgramVertex() {return mVertex.get();}
136    Font * getFont() {return mFont.get();}
137
138    bool setupCheck();
139    void setupProgramStore();
140
141    void pause();
142    void resume();
143    void setSurface(uint32_t w, uint32_t h, ANativeWindow *sur);
144    void setPriority(int32_t p);
145    void destroyWorkerThreadResources();
146
147    void assignName(ObjectBase *obj, const char *name, uint32_t len);
148    void removeName(ObjectBase *obj);
149
150    RsMessageToClientType peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait);
151    RsMessageToClientType getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait);
152    bool sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace) const;
153    uint32_t runScript(Script *s);
154
155    void initToClient();
156    void deinitToClient();
157
158    ProgramFragment * getDefaultProgramFragment() const {
159        return mStateFragment.mDefault.get();
160    }
161    ProgramVertex * getDefaultProgramVertex() const {
162        return mStateVertex.mDefault.get();
163    }
164    ProgramStore * getDefaultProgramStore() const {
165        return mStateFragmentStore.mDefault.get();
166    }
167    ProgramRaster * getDefaultProgramRaster() const {
168        return mStateRaster.mDefault.get();
169    }
170    Font* getDefaultFont() const {
171        return mStateFont.mDefault.get();
172    }
173
174    uint32_t getWidth() const {return mWidth;}
175    uint32_t getHeight() const {return mHeight;}
176
177    mutable ThreadIO mIO;
178
179    // Timers
180    enum Timers {
181        RS_TIMER_IDLE,
182        RS_TIMER_INTERNAL,
183        RS_TIMER_SCRIPT,
184        RS_TIMER_CLEAR_SWAP,
185        _RS_TIMER_TOTAL
186    };
187    uint64_t getTime() const;
188    void timerInit();
189    void timerReset();
190    void timerSet(Timers);
191    void timerPrint();
192    void timerFrame();
193
194    struct {
195        bool mLogTimes;
196        bool mLogScripts;
197        bool mLogObjects;
198        bool mLogShaders;
199        bool mLogShadersAttr;
200        bool mLogShadersUniforms;
201        bool mLogVisual;
202    } props;
203
204    void dumpDebug() const;
205    void checkError(const char *, bool isFatal = false) const;
206    void setError(RsError e, const char *msg = NULL) const;
207
208    mutable const ObjectBase * mObjHead;
209
210    bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;}
211    bool ext_GL_IMG_texture_npot() const {return mGL.GL_IMG_texture_npot;}
212    bool ext_GL_NV_texture_npot_2D_mipmap() const {return mGL.GL_NV_texture_npot_2D_mipmap;}
213    float ext_texture_max_aniso() const {return mGL.EXT_texture_max_aniso; }
214    uint32_t getMaxFragmentTextures() const {return mGL.mMaxFragmentTextureImageUnits;}
215    uint32_t getMaxFragmentUniformVectors() const {return mGL.mMaxFragmentUniformVectors;}
216    uint32_t getMaxVertexUniformVectors() const {return mGL.mMaxVertexUniformVectors;}
217    uint32_t getMaxVertexAttributes() const {return mGL.mMaxVertexAttribs;}
218
219    void launchThreads(WorkerCallback_t cbk, void *data);
220    uint32_t getWorkerPoolSize() const {return (uint32_t)mWorkers.mCount;}
221
222protected:
223    Device *mDev;
224
225    struct {
226        EGLint mNumConfigs;
227        EGLint mMajorVersion;
228        EGLint mMinorVersion;
229        EGLConfig mConfig;
230        EGLContext mContext;
231        EGLSurface mSurface;
232        EGLSurface mSurfaceDefault;
233        EGLDisplay mDisplay;
234    } mEGL;
235
236    struct {
237        const uint8_t * mVendor;
238        const uint8_t * mRenderer;
239        const uint8_t * mVersion;
240        const uint8_t * mExtensions;
241
242        uint32_t mMajorVersion;
243        uint32_t mMinorVersion;
244
245        int32_t mMaxVaryingVectors;
246        int32_t mMaxTextureImageUnits;
247
248        int32_t mMaxFragmentTextureImageUnits;
249        int32_t mMaxFragmentUniformVectors;
250
251        int32_t mMaxVertexAttribs;
252        int32_t mMaxVertexUniformVectors;
253        int32_t mMaxVertexTextureUnits;
254
255        bool OES_texture_npot;
256        bool GL_IMG_texture_npot;
257        bool GL_NV_texture_npot_2D_mipmap;
258        float EXT_texture_max_aniso;
259    } mGL;
260
261    uint32_t mWidth;
262    uint32_t mHeight;
263    int32_t mThreadPriority;
264    bool mIsGraphicsContext;
265
266    bool mRunning;
267    bool mExit;
268    bool mPaused;
269    mutable RsError mError;
270
271    pthread_t mThreadId;
272    pid_t mNativeThreadId;
273
274    struct Workers {
275        volatile int mRunningCount;
276        volatile int mLaunchCount;
277        uint32_t mCount;
278        pthread_t *mThreadId;
279        pid_t *mNativeThreadId;
280        Signal mCompleteSignal;
281
282        Signal *mLaunchSignals;
283        WorkerCallback_t mLaunchCallback;
284        void *mLaunchData;
285    };
286    Workers mWorkers;
287
288    ObjectBaseRef<Script> mRootScript;
289    ObjectBaseRef<ProgramFragment> mFragment;
290    ObjectBaseRef<ProgramVertex> mVertex;
291    ObjectBaseRef<ProgramStore> mFragmentStore;
292    ObjectBaseRef<ProgramRaster> mRaster;
293    ObjectBaseRef<Font> mFont;
294
295    void displayDebugStats();
296
297private:
298    Context();
299    bool initContext(Device *, const RsSurfaceConfig *sc);
300
301
302    bool initGLThread();
303    void deinitEGL();
304
305    uint32_t runRootScript();
306
307    static void * threadProc(void *);
308    static void * helperThreadProc(void *);
309
310    ANativeWindow *mWndSurface;
311
312    Vector<ObjectBase *> mNames;
313
314    uint64_t mTimers[_RS_TIMER_TOTAL];
315    Timers mTimerActive;
316    uint64_t mTimeLast;
317    uint64_t mTimeFrame;
318    uint64_t mTimeLastFrame;
319    uint32_t mTimeMSLastFrame;
320    uint32_t mTimeMSLastScript;
321    uint32_t mTimeMSLastSwap;
322    uint32_t mAverageFPSFrameCount;
323    uint64_t mAverageFPSStartTime;
324    uint32_t mAverageFPS;
325};
326
327#else
328
329class Context {
330public:
331    Context() {
332        mObjHead = NULL;
333    }
334    ~Context() {
335        ObjectBase::zeroAllUserRef(this);
336    }
337
338    ElementState mStateElement;
339    TypeState mStateType;
340
341    struct {
342        bool mLogTimes;
343        bool mLogScripts;
344        bool mLogObjects;
345        bool mLogShaders;
346        bool mLogShadersAttr;
347        bool mLogShadersUniforms;
348        bool mLogVisual;
349    } props;
350
351    void setError(RsError e, const char *msg = NULL) {  }
352
353    mutable const ObjectBase * mObjHead;
354
355protected:
356
357};
358#endif //ANDROID_RS_SERIALIZE
359
360} // renderscript
361} // android
362#endif
363