rsContext.h revision 83c451a4ef4388e002482e383d488ca9b7b7600d
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21#include "rsType.h" 22#include "rsAllocation.h" 23#include "rsMesh.h" 24 25#include "rs_hal.h" 26 27#ifndef ANDROID_RS_SERIALIZE 28#include "rsMutex.h" 29#include "rsThreadIO.h" 30#include "rsMatrix4x4.h" 31#include "rsDevice.h" 32#include "rsScriptC.h" 33#include "rsAdapter.h" 34#include "rsSampler.h" 35#include "rsFont.h" 36#include "rsProgramFragment.h" 37#include "rsProgramStore.h" 38#include "rsProgramRaster.h" 39#include "rsProgramVertex.h" 40#include "rsShaderCache.h" 41#include "rsFBOCache.h" 42#include "rsVertexArray.h" 43 44#include "rsgApiStructs.h" 45#include "rsLocklessFifo.h" 46 47#include <ui/egl/android_natives.h> 48#endif // ANDROID_RS_SERIALIZE 49 50// --------------------------------------------------------------------------- 51namespace android { 52 53namespace renderscript { 54 55#if 0 56#define CHECK_OBJ(o) { \ 57 GET_TLS(); \ 58 if (!ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 59 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 60 } \ 61} 62#define CHECK_OBJ_OR_NULL(o) { \ 63 GET_TLS(); \ 64 if (o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 65 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 66 } \ 67} 68#else 69#define CHECK_OBJ(o) 70#define CHECK_OBJ_OR_NULL(o) 71#endif 72 73#ifndef ANDROID_RS_SERIALIZE 74 75class Context { 76public: 77 struct Hal { 78 void * drv; 79 80 RsdHalFunctions funcs; 81 }; 82 Hal mHal; 83 84 static Context * createContext(Device *, const RsSurfaceConfig *sc); 85 ~Context(); 86 87 static pthread_mutex_t gInitMutex; 88 // Library mutex (for providing thread-safe calls from the runtime) 89 static pthread_mutex_t gLibMutex; 90 91 class PushState { 92 public: 93 PushState(Context *); 94 ~PushState(); 95 96 private: 97 ObjectBaseRef<ProgramFragment> mFragment; 98 ObjectBaseRef<ProgramVertex> mVertex; 99 ObjectBaseRef<ProgramStore> mStore; 100 ObjectBaseRef<ProgramRaster> mRaster; 101 ObjectBaseRef<Font> mFont; 102 Context *mRsc; 103 }; 104 105 RsSurfaceConfig mUserSurfaceConfig; 106 107 ElementState mStateElement; 108 TypeState mStateType; 109 SamplerState mStateSampler; 110 ProgramFragmentState mStateFragment; 111 ProgramStoreState mStateFragmentStore; 112 ProgramRasterState mStateRaster; 113 ProgramVertexState mStateVertex; 114 VertexArrayState mStateVertexArray; 115 FontState mStateFont; 116 117 ScriptCState mScriptC; 118 ShaderCache mShaderCache; 119 FBOCache mFBOCache; 120 121 void swapBuffers(); 122 void setRootScript(Script *); 123 void setProgramRaster(ProgramRaster *); 124 void setProgramVertex(ProgramVertex *); 125 void setProgramFragment(ProgramFragment *); 126 void setProgramStore(ProgramStore *); 127 void setFont(Font *); 128 129 void updateSurface(void *sur); 130 131 ProgramFragment * getProgramFragment() {return mFragment.get();} 132 ProgramStore * getProgramStore() {return mFragmentStore.get();} 133 ProgramRaster * getProgramRaster() {return mRaster.get();} 134 ProgramVertex * getProgramVertex() {return mVertex.get();} 135 Font * getFont() {return mFont.get();} 136 137 bool setupCheck(); 138 void setupProgramStore(); 139 140 void pause(); 141 void resume(); 142 void setSurface(uint32_t w, uint32_t h, ANativeWindow *sur); 143 void setPriority(int32_t p); 144 void destroyWorkerThreadResources(); 145 146 void assignName(ObjectBase *obj, const char *name, uint32_t len); 147 void removeName(ObjectBase *obj); 148 149 RsMessageToClientType peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait); 150 RsMessageToClientType getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait); 151 bool sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace) const; 152 uint32_t runScript(Script *s); 153 154 void initToClient(); 155 void deinitToClient(); 156 157 ProgramFragment * getDefaultProgramFragment() const { 158 return mStateFragment.mDefault.get(); 159 } 160 ProgramVertex * getDefaultProgramVertex() const { 161 return mStateVertex.mDefault.get(); 162 } 163 ProgramStore * getDefaultProgramStore() const { 164 return mStateFragmentStore.mDefault.get(); 165 } 166 ProgramRaster * getDefaultProgramRaster() const { 167 return mStateRaster.mDefault.get(); 168 } 169 Font* getDefaultFont() const { 170 return mStateFont.mDefault.get(); 171 } 172 173 uint32_t getWidth() const {return mWidth;} 174 uint32_t getHeight() const {return mHeight;} 175 176 mutable ThreadIO mIO; 177 178 // Timers 179 enum Timers { 180 RS_TIMER_IDLE, 181 RS_TIMER_INTERNAL, 182 RS_TIMER_SCRIPT, 183 RS_TIMER_CLEAR_SWAP, 184 _RS_TIMER_TOTAL 185 }; 186 uint64_t getTime() const; 187 void timerInit(); 188 void timerReset(); 189 void timerSet(Timers); 190 void timerPrint(); 191 void timerFrame(); 192 193 struct { 194 bool mLogTimes; 195 bool mLogScripts; 196 bool mLogObjects; 197 bool mLogShaders; 198 bool mLogShadersAttr; 199 bool mLogShadersUniforms; 200 bool mLogVisual; 201 } props; 202 203 void dumpDebug() const; 204 void checkError(const char *, bool isFatal = false) const; 205 void setError(RsError e, const char *msg = NULL) const; 206 207 mutable const ObjectBase * mObjHead; 208 209 bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;} 210 bool ext_GL_IMG_texture_npot() const {return mGL.GL_IMG_texture_npot;} 211 bool ext_GL_NV_texture_npot_2D_mipmap() const {return mGL.GL_NV_texture_npot_2D_mipmap;} 212 float ext_texture_max_aniso() const {return mGL.EXT_texture_max_aniso; } 213 uint32_t getMaxFragmentTextures() const {return mGL.mMaxFragmentTextureImageUnits;} 214 uint32_t getMaxFragmentUniformVectors() const {return mGL.mMaxFragmentUniformVectors;} 215 uint32_t getMaxVertexUniformVectors() const {return mGL.mMaxVertexUniformVectors;} 216 uint32_t getMaxVertexAttributes() const {return mGL.mMaxVertexAttribs;} 217 218 uint32_t getDPI() const {return mDPI;} 219 void setDPI(uint32_t dpi) {mDPI = dpi;} 220 221 Device *mDev; 222protected: 223 224 struct { 225 int32_t mMaxVaryingVectors; 226 int32_t mMaxTextureImageUnits; 227 228 int32_t mMaxFragmentTextureImageUnits; 229 int32_t mMaxFragmentUniformVectors; 230 231 int32_t mMaxVertexAttribs; 232 int32_t mMaxVertexUniformVectors; 233 int32_t mMaxVertexTextureUnits; 234 235 bool OES_texture_npot; 236 bool GL_IMG_texture_npot; 237 bool GL_NV_texture_npot_2D_mipmap; 238 float EXT_texture_max_aniso; 239 } mGL; 240 241 uint32_t mDPI; 242 uint32_t mWidth; 243 uint32_t mHeight; 244 int32_t mThreadPriority; 245 bool mIsGraphicsContext; 246 247 bool mRunning; 248 bool mExit; 249 bool mPaused; 250 mutable RsError mError; 251 252 pthread_t mThreadId; 253 pid_t mNativeThreadId; 254 255 ObjectBaseRef<Script> mRootScript; 256 ObjectBaseRef<ProgramFragment> mFragment; 257 ObjectBaseRef<ProgramVertex> mVertex; 258 ObjectBaseRef<ProgramStore> mFragmentStore; 259 ObjectBaseRef<ProgramRaster> mRaster; 260 ObjectBaseRef<Font> mFont; 261 262 void displayDebugStats(); 263 264private: 265 Context(); 266 bool initContext(Device *, const RsSurfaceConfig *sc); 267 268 269 bool initGLThread(); 270 void deinitEGL(); 271 272 uint32_t runRootScript(); 273 274 static void * threadProc(void *); 275 static void * helperThreadProc(void *); 276 277 ANativeWindow *mWndSurface; 278 279 Vector<ObjectBase *> mNames; 280 281 uint64_t mTimers[_RS_TIMER_TOTAL]; 282 Timers mTimerActive; 283 uint64_t mTimeLast; 284 uint64_t mTimeFrame; 285 uint64_t mTimeLastFrame; 286 uint32_t mTimeMSLastFrame; 287 uint32_t mTimeMSLastScript; 288 uint32_t mTimeMSLastSwap; 289 uint32_t mAverageFPSFrameCount; 290 uint64_t mAverageFPSStartTime; 291 uint32_t mAverageFPS; 292}; 293 294#else 295 296class Context { 297public: 298 Context() { 299 mObjHead = NULL; 300 } 301 ~Context() { 302 ObjectBase::zeroAllUserRef(this); 303 } 304 305 ElementState mStateElement; 306 TypeState mStateType; 307 308 struct { 309 bool mLogTimes; 310 bool mLogScripts; 311 bool mLogObjects; 312 bool mLogShaders; 313 bool mLogShadersAttr; 314 bool mLogShadersUniforms; 315 bool mLogVisual; 316 } props; 317 318 void setError(RsError e, const char *msg = NULL) { } 319 320 mutable const ObjectBase * mObjHead; 321 322protected: 323 324}; 325#endif //ANDROID_RS_SERIALIZE 326 327} // renderscript 328} // android 329#endif 330