rsContext.h revision 889fe50e7aaebed8cb8284b16a0e51e64e8a3a9c
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21#include "rsMutex.h" 22 23#include "rsThreadIO.h" 24#include "rsType.h" 25#include "rsMatrix.h" 26#include "rsAllocation.h" 27#include "rsMesh.h" 28#include "rsDevice.h" 29#include "rsScriptC.h" 30#include "rsAllocation.h" 31#include "rsAdapter.h" 32#include "rsSampler.h" 33#include "rsLight.h" 34#include "rsFont.h" 35#include "rsProgramFragment.h" 36#include "rsProgramStore.h" 37#include "rsProgramRaster.h" 38#include "rsProgramVertex.h" 39#include "rsShaderCache.h" 40#include "rsVertexArray.h" 41 42#include "rsgApiStructs.h" 43#include "rsLocklessFifo.h" 44 45#include <ui/egl/android_natives.h> 46 47// --------------------------------------------------------------------------- 48namespace android { 49 50namespace renderscript { 51 52#if 0 53#define CHECK_OBJ(o) { \ 54 GET_TLS(); \ 55 if(!ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 56 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 57 } \ 58} 59#define CHECK_OBJ_OR_NULL(o) { \ 60 GET_TLS(); \ 61 if(o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 62 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 63 } \ 64} 65#else 66#define CHECK_OBJ(o) 67#define CHECK_OBJ_OR_NULL(o) 68#endif 69 70class Context 71{ 72public: 73 Context(Device *, bool isGraphics, bool useDepth); 74 ~Context(); 75 76 static pthread_key_t gThreadTLSKey; 77 static uint32_t gThreadTLSKeyCount; 78 static uint32_t gGLContextCount; 79 static pthread_mutex_t gInitMutex; 80 81 struct ScriptTLSStruct { 82 Context * mContext; 83 Script * mScript; 84 }; 85 ScriptTLSStruct *mTlsStruct; 86 87 typedef void (*WorkerCallback_t)(void *usr, uint32_t idx); 88 89 //StructuredAllocationContext mStateAllocation; 90 ElementState mStateElement; 91 TypeState mStateType; 92 SamplerState mStateSampler; 93 ProgramFragmentState mStateFragment; 94 ProgramStoreState mStateFragmentStore; 95 ProgramRasterState mStateRaster; 96 ProgramVertexState mStateVertex; 97 LightState mStateLight; 98 VertexArrayState mStateVertexArray; 99 FontState mStateFont; 100 101 ScriptCState mScriptC; 102 ShaderCache mShaderCache; 103 104 void swapBuffers(); 105 void setRootScript(Script *); 106 void setRaster(ProgramRaster *); 107 void setVertex(ProgramVertex *); 108 void setFragment(ProgramFragment *); 109 void setFragmentStore(ProgramStore *); 110 void setFont(Font *); 111 112 void updateSurface(void *sur); 113 114 const ProgramFragment * getFragment() {return mFragment.get();} 115 const ProgramStore * getFragmentStore() {return mFragmentStore.get();} 116 const ProgramRaster * getRaster() {return mRaster.get();} 117 const ProgramVertex * getVertex() {return mVertex.get();} 118 Font * getFont() {return mFont.get();} 119 120 bool setupCheck(); 121 void setupProgramStore(); 122 bool checkDriver() const {return mEGL.mSurface != 0;} 123 124 void pause(); 125 void resume(); 126 void setSurface(uint32_t w, uint32_t h, ANativeWindow *sur); 127 void setPriority(int32_t p); 128 129 void assignName(ObjectBase *obj, const char *name, uint32_t len); 130 void removeName(ObjectBase *obj); 131 132 uint32_t getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait); 133 bool sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace); 134 uint32_t runScript(Script *s); 135 136 void initToClient(); 137 void deinitToClient(); 138 139 ProgramFragment * getDefaultProgramFragment() const { 140 return mStateFragment.mDefault.get(); 141 } 142 ProgramVertex * getDefaultProgramVertex() const { 143 return mStateVertex.mDefault.get(); 144 } 145 ProgramStore * getDefaultProgramStore() const { 146 return mStateFragmentStore.mDefault.get(); 147 } 148 ProgramRaster * getDefaultProgramRaster() const { 149 return mStateRaster.mDefault.get(); 150 } 151 Font* getDefaultFont() const { 152 return mStateFont.mDefault.get(); 153 } 154 155 uint32_t getWidth() const {return mWidth;} 156 uint32_t getHeight() const {return mHeight;} 157 158 159 ThreadIO mIO; 160 161 // Timers 162 enum Timers { 163 RS_TIMER_IDLE, 164 RS_TIMER_INTERNAL, 165 RS_TIMER_SCRIPT, 166 RS_TIMER_CLEAR_SWAP, 167 _RS_TIMER_TOTAL 168 }; 169 uint64_t getTime() const; 170 void timerInit(); 171 void timerReset(); 172 void timerSet(Timers); 173 void timerPrint(); 174 void timerFrame(); 175 176 struct { 177 bool mLogTimes; 178 bool mLogScripts; 179 bool mLogObjects; 180 bool mLogShaders; 181 bool mLogShadersAttr; 182 bool mLogShadersUniforms; 183 bool mLogVisual; 184 } props; 185 186 void dumpDebug() const; 187 void checkError(const char *) const; 188 const char * getError(RsError *); 189 void setError(RsError e, const char *msg = NULL); 190 191 mutable const ObjectBase * mObjHead; 192 193 bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;} 194 float ext_texture_max_aniso() const {return mGL.EXT_texture_max_aniso; } 195 uint32_t getMaxFragmentTextures() const {return mGL.mMaxFragmentTextureImageUnits;} 196 uint32_t getMaxFragmentUniformVectors() const {return mGL.mMaxFragmentUniformVectors;} 197 uint32_t getMaxVertexUniformVectors() const {return mGL.mMaxVertexUniformVectors;} 198 199 void launchThreads(WorkerCallback_t cbk, void *data); 200 uint32_t getWorkerPoolSize() const {return (uint32_t)mWorkers.mCount;} 201 202protected: 203 Device *mDev; 204 205 struct { 206 EGLint mNumConfigs; 207 EGLint mMajorVersion; 208 EGLint mMinorVersion; 209 EGLConfig mConfig; 210 EGLContext mContext; 211 EGLSurface mSurface; 212 EGLDisplay mDisplay; 213 } mEGL; 214 215 struct { 216 const uint8_t * mVendor; 217 const uint8_t * mRenderer; 218 const uint8_t * mVersion; 219 const uint8_t * mExtensions; 220 221 uint32_t mMajorVersion; 222 uint32_t mMinorVersion; 223 224 int32_t mMaxVaryingVectors; 225 int32_t mMaxTextureImageUnits; 226 227 int32_t mMaxFragmentTextureImageUnits; 228 int32_t mMaxFragmentUniformVectors; 229 230 int32_t mMaxVertexAttribs; 231 int32_t mMaxVertexUniformVectors; 232 int32_t mMaxVertexTextureUnits; 233 234 bool OES_texture_npot; 235 float EXT_texture_max_aniso; 236 } mGL; 237 238 uint32_t mWidth; 239 uint32_t mHeight; 240 int32_t mThreadPriority; 241 bool mIsGraphicsContext; 242 243 bool mRunning; 244 bool mExit; 245 bool mUseDepth; 246 bool mPaused; 247 RsError mError; 248 const char *mErrorMsg; 249 250 pthread_t mThreadId; 251 pid_t mNativeThreadId; 252 253 struct Workers { 254 volatile int mRunningCount; 255 volatile int mLaunchCount; 256 uint32_t mCount; 257 pthread_t *mThreadId; 258 pid_t *mNativeThreadId; 259 Signal mCompleteSignal; 260 261 Signal *mLaunchSignals; 262 WorkerCallback_t mLaunchCallback; 263 void *mLaunchData; 264 }; 265 Workers mWorkers; 266 267 ObjectBaseRef<Script> mRootScript; 268 ObjectBaseRef<ProgramFragment> mFragment; 269 ObjectBaseRef<ProgramVertex> mVertex; 270 ObjectBaseRef<ProgramStore> mFragmentStore; 271 ObjectBaseRef<ProgramRaster> mRaster; 272 ObjectBaseRef<Font> mFont; 273 274 void displayDebugStats(); 275 276private: 277 Context(); 278 279 void initEGL(bool useGL2); 280 void deinitEGL(); 281 282 uint32_t runRootScript(); 283 284 static void * threadProc(void *); 285 static void * helperThreadProc(void *); 286 287 ANativeWindow *mWndSurface; 288 289 Vector<ObjectBase *> mNames; 290 291 uint64_t mTimers[_RS_TIMER_TOTAL]; 292 Timers mTimerActive; 293 uint64_t mTimeLast; 294 uint64_t mTimeFrame; 295 uint64_t mTimeLastFrame; 296 uint32_t mTimeMSLastFrame; 297 uint32_t mTimeMSLastScript; 298 uint32_t mTimeMSLastSwap; 299}; 300 301} 302} 303#endif 304