rsContext.h revision a04e30dbb5ab11592b03666bb3d102070759c58e
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21#include "rsType.h" 22#include "rsAllocation.h" 23#include "rsMesh.h" 24 25#include "rs_hal.h" 26 27#ifndef ANDROID_RS_SERIALIZE 28#include "rsMutex.h" 29#include "rsThreadIO.h" 30#include "rsMatrix4x4.h" 31#include "rsDevice.h" 32#include "rsScriptC.h" 33#include "rsAdapter.h" 34#include "rsSampler.h" 35#include "rsFont.h" 36#include "rsProgramFragment.h" 37#include "rsProgramStore.h" 38#include "rsProgramRaster.h" 39#include "rsProgramVertex.h" 40#include "rsFBOCache.h" 41 42#include "rsgApiStructs.h" 43#include "rsLocklessFifo.h" 44 45#include <ui/egl/android_natives.h> 46#endif // ANDROID_RS_SERIALIZE 47 48// --------------------------------------------------------------------------- 49namespace android { 50 51namespace renderscript { 52 53#if 0 54#define CHECK_OBJ(o) { \ 55 GET_TLS(); \ 56 if (!ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 57 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 58 } \ 59} 60#define CHECK_OBJ_OR_NULL(o) { \ 61 GET_TLS(); \ 62 if (o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 63 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 64 } \ 65} 66#else 67#define CHECK_OBJ(o) 68#define CHECK_OBJ_OR_NULL(o) 69#endif 70 71#ifndef ANDROID_RS_SERIALIZE 72 73class Context { 74public: 75 struct Hal { 76 void * drv; 77 78 RsdHalFunctions funcs; 79 }; 80 Hal mHal; 81 82 static Context * createContext(Device *, const RsSurfaceConfig *sc); 83 ~Context(); 84 85 static pthread_mutex_t gInitMutex; 86 // Library mutex (for providing thread-safe calls from the runtime) 87 static pthread_mutex_t gLibMutex; 88 89 class PushState { 90 public: 91 PushState(Context *); 92 ~PushState(); 93 94 private: 95 ObjectBaseRef<ProgramFragment> mFragment; 96 ObjectBaseRef<ProgramVertex> mVertex; 97 ObjectBaseRef<ProgramStore> mStore; 98 ObjectBaseRef<ProgramRaster> mRaster; 99 ObjectBaseRef<Font> mFont; 100 Context *mRsc; 101 }; 102 103 RsSurfaceConfig mUserSurfaceConfig; 104 105 ElementState mStateElement; 106 TypeState mStateType; 107 SamplerState mStateSampler; 108 ProgramFragmentState mStateFragment; 109 ProgramStoreState mStateFragmentStore; 110 ProgramRasterState mStateRaster; 111 ProgramVertexState mStateVertex; 112 FontState mStateFont; 113 114 ScriptCState mScriptC; 115 FBOCache mFBOCache; 116 117 void swapBuffers(); 118 void setRootScript(Script *); 119 void setProgramRaster(ProgramRaster *); 120 void setProgramVertex(ProgramVertex *); 121 void setProgramFragment(ProgramFragment *); 122 void setProgramStore(ProgramStore *); 123 void setFont(Font *); 124 125 void updateSurface(void *sur); 126 127 ProgramFragment * getProgramFragment() {return mFragment.get();} 128 ProgramStore * getProgramStore() {return mFragmentStore.get();} 129 ProgramRaster * getProgramRaster() {return mRaster.get();} 130 ProgramVertex * getProgramVertex() {return mVertex.get();} 131 Font * getFont() {return mFont.get();} 132 133 bool setupCheck(); 134 void setupProgramStore(); 135 136 void pause(); 137 void resume(); 138 void setSurface(uint32_t w, uint32_t h, ANativeWindow *sur); 139 void setPriority(int32_t p); 140 void destroyWorkerThreadResources(); 141 142 void assignName(ObjectBase *obj, const char *name, uint32_t len); 143 void removeName(ObjectBase *obj); 144 145 RsMessageToClientType peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait); 146 RsMessageToClientType getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait); 147 bool sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace) const; 148 uint32_t runScript(Script *s); 149 150 void initToClient(); 151 void deinitToClient(); 152 153 ProgramFragment * getDefaultProgramFragment() const { 154 return mStateFragment.mDefault.get(); 155 } 156 ProgramVertex * getDefaultProgramVertex() const { 157 return mStateVertex.mDefault.get(); 158 } 159 ProgramStore * getDefaultProgramStore() const { 160 return mStateFragmentStore.mDefault.get(); 161 } 162 ProgramRaster * getDefaultProgramRaster() const { 163 return mStateRaster.mDefault.get(); 164 } 165 Font* getDefaultFont() const { 166 return mStateFont.mDefault.get(); 167 } 168 169 uint32_t getWidth() const {return mWidth;} 170 uint32_t getHeight() const {return mHeight;} 171 172 mutable ThreadIO mIO; 173 174 // Timers 175 enum Timers { 176 RS_TIMER_IDLE, 177 RS_TIMER_INTERNAL, 178 RS_TIMER_SCRIPT, 179 RS_TIMER_CLEAR_SWAP, 180 _RS_TIMER_TOTAL 181 }; 182 uint64_t getTime() const; 183 void timerInit(); 184 void timerReset(); 185 void timerSet(Timers); 186 void timerPrint(); 187 void timerFrame(); 188 189 struct { 190 bool mLogTimes; 191 bool mLogScripts; 192 bool mLogObjects; 193 bool mLogShaders; 194 bool mLogShadersAttr; 195 bool mLogShadersUniforms; 196 bool mLogVisual; 197 } props; 198 199 void dumpDebug() const; 200 void checkError(const char *, bool isFatal = false) const; 201 void setError(RsError e, const char *msg = NULL) const; 202 203 mutable const ObjectBase * mObjHead; 204 205 bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;} 206 bool ext_GL_IMG_texture_npot() const {return mGL.GL_IMG_texture_npot;} 207 bool ext_GL_NV_texture_npot_2D_mipmap() const {return mGL.GL_NV_texture_npot_2D_mipmap;} 208 float ext_texture_max_aniso() const {return mGL.EXT_texture_max_aniso; } 209 uint32_t getMaxFragmentTextures() const {return mGL.mMaxFragmentTextureImageUnits;} 210 uint32_t getMaxFragmentUniformVectors() const {return mGL.mMaxFragmentUniformVectors;} 211 uint32_t getMaxVertexUniformVectors() const {return mGL.mMaxVertexUniformVectors;} 212 uint32_t getMaxVertexAttributes() const {return mGL.mMaxVertexAttribs;} 213 214 uint32_t getDPI() const {return mDPI;} 215 void setDPI(uint32_t dpi) {mDPI = dpi;} 216 217 Device *mDev; 218protected: 219 220 struct { 221 int32_t mMaxVaryingVectors; 222 int32_t mMaxTextureImageUnits; 223 224 int32_t mMaxFragmentTextureImageUnits; 225 int32_t mMaxFragmentUniformVectors; 226 227 int32_t mMaxVertexAttribs; 228 int32_t mMaxVertexUniformVectors; 229 int32_t mMaxVertexTextureUnits; 230 231 bool OES_texture_npot; 232 bool GL_IMG_texture_npot; 233 bool GL_NV_texture_npot_2D_mipmap; 234 float EXT_texture_max_aniso; 235 } mGL; 236 237 uint32_t mDPI; 238 uint32_t mWidth; 239 uint32_t mHeight; 240 int32_t mThreadPriority; 241 bool mIsGraphicsContext; 242 243 bool mRunning; 244 bool mExit; 245 bool mPaused; 246 mutable RsError mError; 247 248 pthread_t mThreadId; 249 pid_t mNativeThreadId; 250 251 ObjectBaseRef<Script> mRootScript; 252 ObjectBaseRef<ProgramFragment> mFragment; 253 ObjectBaseRef<ProgramVertex> mVertex; 254 ObjectBaseRef<ProgramStore> mFragmentStore; 255 ObjectBaseRef<ProgramRaster> mRaster; 256 ObjectBaseRef<Font> mFont; 257 258 void displayDebugStats(); 259 260private: 261 Context(); 262 bool initContext(Device *, const RsSurfaceConfig *sc); 263 264 265 bool initGLThread(); 266 void deinitEGL(); 267 268 uint32_t runRootScript(); 269 270 static void * threadProc(void *); 271 static void * helperThreadProc(void *); 272 273 ANativeWindow *mWndSurface; 274 275 Vector<ObjectBase *> mNames; 276 277 uint64_t mTimers[_RS_TIMER_TOTAL]; 278 Timers mTimerActive; 279 uint64_t mTimeLast; 280 uint64_t mTimeFrame; 281 uint64_t mTimeLastFrame; 282 uint32_t mTimeMSLastFrame; 283 uint32_t mTimeMSLastScript; 284 uint32_t mTimeMSLastSwap; 285 uint32_t mAverageFPSFrameCount; 286 uint64_t mAverageFPSStartTime; 287 uint32_t mAverageFPS; 288}; 289 290#else 291 292class Context { 293public: 294 Context() { 295 mObjHead = NULL; 296 } 297 ~Context() { 298 ObjectBase::zeroAllUserRef(this); 299 } 300 301 ElementState mStateElement; 302 TypeState mStateType; 303 304 struct { 305 bool mLogTimes; 306 bool mLogScripts; 307 bool mLogObjects; 308 bool mLogShaders; 309 bool mLogShadersAttr; 310 bool mLogShadersUniforms; 311 bool mLogVisual; 312 } props; 313 314 void setError(RsError e, const char *msg = NULL) { } 315 316 mutable const ObjectBase * mObjHead; 317 318protected: 319 320}; 321#endif //ANDROID_RS_SERIALIZE 322 323} // renderscript 324} // android 325#endif 326