rsContext.h revision aad4bc5231dd7059fc5148b34a951117d9b5f4ad
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21#include "rsMutex.h" 22 23#include "rsThreadIO.h" 24#include "rsType.h" 25#include "rsMatrix.h" 26#include "rsAllocation.h" 27#include "rsMesh.h" 28#include "rsDevice.h" 29#include "rsScriptC.h" 30#include "rsAllocation.h" 31#include "rsAdapter.h" 32#include "rsSampler.h" 33#include "rsFont.h" 34#include "rsProgramFragment.h" 35#include "rsProgramStore.h" 36#include "rsProgramRaster.h" 37#include "rsProgramVertex.h" 38#include "rsShaderCache.h" 39#include "rsVertexArray.h" 40 41#include "rsgApiStructs.h" 42#include "rsLocklessFifo.h" 43 44#include <ui/egl/android_natives.h> 45 46// --------------------------------------------------------------------------- 47namespace android { 48 49namespace renderscript { 50 51#if 0 52#define CHECK_OBJ(o) { \ 53 GET_TLS(); \ 54 if(!ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 55 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 56 } \ 57} 58#define CHECK_OBJ_OR_NULL(o) { \ 59 GET_TLS(); \ 60 if(o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 61 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 62 } \ 63} 64#else 65#define CHECK_OBJ(o) 66#define CHECK_OBJ_OR_NULL(o) 67#endif 68 69class Context 70{ 71public: 72 static Context * createContext(Device *, const RsSurfaceConfig *sc); 73 ~Context(); 74 75 static pthread_key_t gThreadTLSKey; 76 static uint32_t gThreadTLSKeyCount; 77 static uint32_t gGLContextCount; 78 static pthread_mutex_t gInitMutex; 79 80 struct ScriptTLSStruct { 81 Context * mContext; 82 Script * mScript; 83 }; 84 ScriptTLSStruct *mTlsStruct; 85 RsSurfaceConfig mUserSurfaceConfig; 86 87 typedef void (*WorkerCallback_t)(void *usr, uint32_t idx); 88 89 //StructuredAllocationContext mStateAllocation; 90 ElementState mStateElement; 91 TypeState mStateType; 92 SamplerState mStateSampler; 93 ProgramFragmentState mStateFragment; 94 ProgramStoreState mStateFragmentStore; 95 ProgramRasterState mStateRaster; 96 ProgramVertexState mStateVertex; 97 VertexArrayState mStateVertexArray; 98 FontState mStateFont; 99 100 ScriptCState mScriptC; 101 ShaderCache mShaderCache; 102 103 void swapBuffers(); 104 void setRootScript(Script *); 105 void setRaster(ProgramRaster *); 106 void setVertex(ProgramVertex *); 107 void setFragment(ProgramFragment *); 108 void setFragmentStore(ProgramStore *); 109 void setFont(Font *); 110 111 void updateSurface(void *sur); 112 113 const ProgramFragment * getFragment() {return mFragment.get();} 114 const ProgramStore * getFragmentStore() {return mFragmentStore.get();} 115 const ProgramRaster * getRaster() {return mRaster.get();} 116 const ProgramVertex * getVertex() {return mVertex.get();} 117 Font * getFont() {return mFont.get();} 118 119 bool setupCheck(); 120 void setupProgramStore(); 121 bool checkDriver() const {return mEGL.mSurface != 0;} 122 123 void pause(); 124 void resume(); 125 void setSurface(uint32_t w, uint32_t h, ANativeWindow *sur); 126 void setPriority(int32_t p); 127 128 void assignName(ObjectBase *obj, const char *name, uint32_t len); 129 void removeName(ObjectBase *obj); 130 131 RsMessageToClientType peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait); 132 RsMessageToClientType getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait); 133 bool sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace); 134 uint32_t runScript(Script *s); 135 136 void initToClient(); 137 void deinitToClient(); 138 139 ProgramFragment * getDefaultProgramFragment() const { 140 return mStateFragment.mDefault.get(); 141 } 142 ProgramVertex * getDefaultProgramVertex() const { 143 return mStateVertex.mDefault.get(); 144 } 145 ProgramStore * getDefaultProgramStore() const { 146 return mStateFragmentStore.mDefault.get(); 147 } 148 ProgramRaster * getDefaultProgramRaster() const { 149 return mStateRaster.mDefault.get(); 150 } 151 Font* getDefaultFont() const { 152 return mStateFont.mDefault.get(); 153 } 154 155 uint32_t getWidth() const {return mWidth;} 156 uint32_t getHeight() const {return mHeight;} 157 158 159 ThreadIO mIO; 160 161 // Timers 162 enum Timers { 163 RS_TIMER_IDLE, 164 RS_TIMER_INTERNAL, 165 RS_TIMER_SCRIPT, 166 RS_TIMER_CLEAR_SWAP, 167 _RS_TIMER_TOTAL 168 }; 169 uint64_t getTime() const; 170 void timerInit(); 171 void timerReset(); 172 void timerSet(Timers); 173 void timerPrint(); 174 void timerFrame(); 175 176 struct { 177 bool mLogTimes; 178 bool mLogScripts; 179 bool mLogObjects; 180 bool mLogShaders; 181 bool mLogShadersAttr; 182 bool mLogShadersUniforms; 183 bool mLogVisual; 184 } props; 185 186 void dumpDebug() const; 187 void checkError(const char *) const; 188 const char * getError(RsError *); 189 void setError(RsError e, const char *msg = NULL); 190 191 mutable const ObjectBase * mObjHead; 192 193 bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;} 194 bool ext_GL_NV_texture_npot_2D_mipmap() const {return mGL.GL_NV_texture_npot_2D_mipmap;} 195 float ext_texture_max_aniso() const {return mGL.EXT_texture_max_aniso; } 196 uint32_t getMaxFragmentTextures() const {return mGL.mMaxFragmentTextureImageUnits;} 197 uint32_t getMaxFragmentUniformVectors() const {return mGL.mMaxFragmentUniformVectors;} 198 uint32_t getMaxVertexUniformVectors() const {return mGL.mMaxVertexUniformVectors;} 199 200 void launchThreads(WorkerCallback_t cbk, void *data); 201 uint32_t getWorkerPoolSize() const {return (uint32_t)mWorkers.mCount;} 202 203protected: 204 Device *mDev; 205 206 struct { 207 EGLint mNumConfigs; 208 EGLint mMajorVersion; 209 EGLint mMinorVersion; 210 EGLConfig mConfig; 211 EGLContext mContext; 212 EGLSurface mSurface; 213 EGLSurface mSurfaceDefault; 214 EGLDisplay mDisplay; 215 } mEGL; 216 217 struct { 218 const uint8_t * mVendor; 219 const uint8_t * mRenderer; 220 const uint8_t * mVersion; 221 const uint8_t * mExtensions; 222 223 uint32_t mMajorVersion; 224 uint32_t mMinorVersion; 225 226 int32_t mMaxVaryingVectors; 227 int32_t mMaxTextureImageUnits; 228 229 int32_t mMaxFragmentTextureImageUnits; 230 int32_t mMaxFragmentUniformVectors; 231 232 int32_t mMaxVertexAttribs; 233 int32_t mMaxVertexUniformVectors; 234 int32_t mMaxVertexTextureUnits; 235 236 bool OES_texture_npot; 237 bool GL_NV_texture_npot_2D_mipmap; 238 float EXT_texture_max_aniso; 239 } mGL; 240 241 uint32_t mWidth; 242 uint32_t mHeight; 243 int32_t mThreadPriority; 244 bool mIsGraphicsContext; 245 246 bool mRunning; 247 bool mExit; 248 bool mPaused; 249 RsError mError; 250 const char *mErrorMsg; 251 252 pthread_t mThreadId; 253 pid_t mNativeThreadId; 254 255 struct Workers { 256 volatile int mRunningCount; 257 volatile int mLaunchCount; 258 uint32_t mCount; 259 pthread_t *mThreadId; 260 pid_t *mNativeThreadId; 261 Signal mCompleteSignal; 262 263 Signal *mLaunchSignals; 264 WorkerCallback_t mLaunchCallback; 265 void *mLaunchData; 266 }; 267 Workers mWorkers; 268 269 ObjectBaseRef<Script> mRootScript; 270 ObjectBaseRef<ProgramFragment> mFragment; 271 ObjectBaseRef<ProgramVertex> mVertex; 272 ObjectBaseRef<ProgramStore> mFragmentStore; 273 ObjectBaseRef<ProgramRaster> mRaster; 274 ObjectBaseRef<Font> mFont; 275 276 void displayDebugStats(); 277 278private: 279 Context(); 280 bool initContext(Device *, const RsSurfaceConfig *sc); 281 282 283 bool initGLThread(); 284 void deinitEGL(); 285 286 uint32_t runRootScript(); 287 288 static void * threadProc(void *); 289 static void * helperThreadProc(void *); 290 291 ANativeWindow *mWndSurface; 292 293 Vector<ObjectBase *> mNames; 294 295 uint64_t mTimers[_RS_TIMER_TOTAL]; 296 Timers mTimerActive; 297 uint64_t mTimeLast; 298 uint64_t mTimeFrame; 299 uint64_t mTimeLastFrame; 300 uint32_t mTimeMSLastFrame; 301 uint32_t mTimeMSLastScript; 302 uint32_t mTimeMSLastSwap; 303 uint32_t mAverageFPSFrameCount; 304 uint64_t mAverageFPSStartTime; 305 uint32_t mAverageFPS; 306}; 307 308} 309} 310#endif 311