rsContext.h revision afb743aca56c18beb7ab924e75cb6e070ef3e55a
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21#include "rsMutex.h" 22 23#include "rsThreadIO.h" 24#include "rsType.h" 25#include "rsMatrix.h" 26#include "rsAllocation.h" 27#include "rsMesh.h" 28#include "rsDevice.h" 29#include "rsScriptC.h" 30#include "rsAllocation.h" 31#include "rsAdapter.h" 32#include "rsSampler.h" 33#include "rsFont.h" 34#include "rsProgramFragment.h" 35#include "rsProgramStore.h" 36#include "rsProgramRaster.h" 37#include "rsProgramVertex.h" 38#include "rsShaderCache.h" 39#include "rsVertexArray.h" 40 41#include "rsgApiStructs.h" 42#include "rsLocklessFifo.h" 43 44#include <ui/egl/android_natives.h> 45 46// --------------------------------------------------------------------------- 47namespace android { 48 49namespace renderscript { 50 51#if 0 52#define CHECK_OBJ(o) { \ 53 GET_TLS(); \ 54 if (!ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 55 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 56 } \ 57} 58#define CHECK_OBJ_OR_NULL(o) { \ 59 GET_TLS(); \ 60 if (o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ 61 LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ 62 } \ 63} 64#else 65#define CHECK_OBJ(o) 66#define CHECK_OBJ_OR_NULL(o) 67#endif 68 69class Context { 70public: 71 static Context * createContext(Device *, const RsSurfaceConfig *sc); 72 ~Context(); 73 74 static pthread_key_t gThreadTLSKey; 75 static uint32_t gThreadTLSKeyCount; 76 static uint32_t gGLContextCount; 77 static pthread_mutex_t gInitMutex; 78 79 struct ScriptTLSStruct { 80 Context * mContext; 81 Script * mScript; 82 }; 83 ScriptTLSStruct *mTlsStruct; 84 RsSurfaceConfig mUserSurfaceConfig; 85 86 typedef void (*WorkerCallback_t)(void *usr, uint32_t idx); 87 88 //StructuredAllocationContext mStateAllocation; 89 ElementState mStateElement; 90 TypeState mStateType; 91 SamplerState mStateSampler; 92 ProgramFragmentState mStateFragment; 93 ProgramStoreState mStateFragmentStore; 94 ProgramRasterState mStateRaster; 95 ProgramVertexState mStateVertex; 96 VertexArrayState mStateVertexArray; 97 FontState mStateFont; 98 99 ScriptCState mScriptC; 100 ShaderCache mShaderCache; 101 102 void swapBuffers(); 103 void setRootScript(Script *); 104 void setRaster(ProgramRaster *); 105 void setVertex(ProgramVertex *); 106 void setFragment(ProgramFragment *); 107 void setFragmentStore(ProgramStore *); 108 void setFont(Font *); 109 110 void updateSurface(void *sur); 111 112 const ProgramFragment * getFragment() {return mFragment.get();} 113 const ProgramStore * getFragmentStore() {return mFragmentStore.get();} 114 const ProgramRaster * getRaster() {return mRaster.get();} 115 const ProgramVertex * getVertex() {return mVertex.get();} 116 Font * getFont() {return mFont.get();} 117 118 bool setupCheck(); 119 void setupProgramStore(); 120 bool checkDriver() const {return mEGL.mSurface != 0;} 121 122 void pause(); 123 void resume(); 124 void setSurface(uint32_t w, uint32_t h, ANativeWindow *sur); 125 void setPriority(int32_t p); 126 127 void assignName(ObjectBase *obj, const char *name, uint32_t len); 128 void removeName(ObjectBase *obj); 129 130 RsMessageToClientType peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait); 131 RsMessageToClientType getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait); 132 bool sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace); 133 uint32_t runScript(Script *s); 134 135 void initToClient(); 136 void deinitToClient(); 137 138 ProgramFragment * getDefaultProgramFragment() const { 139 return mStateFragment.mDefault.get(); 140 } 141 ProgramVertex * getDefaultProgramVertex() const { 142 return mStateVertex.mDefault.get(); 143 } 144 ProgramStore * getDefaultProgramStore() const { 145 return mStateFragmentStore.mDefault.get(); 146 } 147 ProgramRaster * getDefaultProgramRaster() const { 148 return mStateRaster.mDefault.get(); 149 } 150 Font* getDefaultFont() const { 151 return mStateFont.mDefault.get(); 152 } 153 154 uint32_t getWidth() const {return mWidth;} 155 uint32_t getHeight() const {return mHeight;} 156 157 ThreadIO mIO; 158 159 // Timers 160 enum Timers { 161 RS_TIMER_IDLE, 162 RS_TIMER_INTERNAL, 163 RS_TIMER_SCRIPT, 164 RS_TIMER_CLEAR_SWAP, 165 _RS_TIMER_TOTAL 166 }; 167 uint64_t getTime() const; 168 void timerInit(); 169 void timerReset(); 170 void timerSet(Timers); 171 void timerPrint(); 172 void timerFrame(); 173 174 struct { 175 bool mLogTimes; 176 bool mLogScripts; 177 bool mLogObjects; 178 bool mLogShaders; 179 bool mLogShadersAttr; 180 bool mLogShadersUniforms; 181 bool mLogVisual; 182 } props; 183 184 void dumpDebug() const; 185 void checkError(const char *) const; 186 const char * getError(RsError *); 187 void setError(RsError e, const char *msg = NULL); 188 189 mutable const ObjectBase * mObjHead; 190 191 bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;} 192 bool ext_GL_NV_texture_npot_2D_mipmap() const {return mGL.GL_NV_texture_npot_2D_mipmap;} 193 float ext_texture_max_aniso() const {return mGL.EXT_texture_max_aniso; } 194 uint32_t getMaxFragmentTextures() const {return mGL.mMaxFragmentTextureImageUnits;} 195 uint32_t getMaxFragmentUniformVectors() const {return mGL.mMaxFragmentUniformVectors;} 196 uint32_t getMaxVertexUniformVectors() const {return mGL.mMaxVertexUniformVectors;} 197 198 void launchThreads(WorkerCallback_t cbk, void *data); 199 uint32_t getWorkerPoolSize() const {return (uint32_t)mWorkers.mCount;} 200 201protected: 202 Device *mDev; 203 204 struct { 205 EGLint mNumConfigs; 206 EGLint mMajorVersion; 207 EGLint mMinorVersion; 208 EGLConfig mConfig; 209 EGLContext mContext; 210 EGLSurface mSurface; 211 EGLSurface mSurfaceDefault; 212 EGLDisplay mDisplay; 213 } mEGL; 214 215 struct { 216 const uint8_t * mVendor; 217 const uint8_t * mRenderer; 218 const uint8_t * mVersion; 219 const uint8_t * mExtensions; 220 221 uint32_t mMajorVersion; 222 uint32_t mMinorVersion; 223 224 int32_t mMaxVaryingVectors; 225 int32_t mMaxTextureImageUnits; 226 227 int32_t mMaxFragmentTextureImageUnits; 228 int32_t mMaxFragmentUniformVectors; 229 230 int32_t mMaxVertexAttribs; 231 int32_t mMaxVertexUniformVectors; 232 int32_t mMaxVertexTextureUnits; 233 234 bool OES_texture_npot; 235 bool GL_NV_texture_npot_2D_mipmap; 236 float EXT_texture_max_aniso; 237 } mGL; 238 239 uint32_t mWidth; 240 uint32_t mHeight; 241 int32_t mThreadPriority; 242 bool mIsGraphicsContext; 243 244 bool mRunning; 245 bool mExit; 246 bool mPaused; 247 RsError mError; 248 const char *mErrorMsg; 249 250 pthread_t mThreadId; 251 pid_t mNativeThreadId; 252 253 struct Workers { 254 volatile int mRunningCount; 255 volatile int mLaunchCount; 256 uint32_t mCount; 257 pthread_t *mThreadId; 258 pid_t *mNativeThreadId; 259 Signal mCompleteSignal; 260 261 Signal *mLaunchSignals; 262 WorkerCallback_t mLaunchCallback; 263 void *mLaunchData; 264 }; 265 Workers mWorkers; 266 267 ObjectBaseRef<Script> mRootScript; 268 ObjectBaseRef<ProgramFragment> mFragment; 269 ObjectBaseRef<ProgramVertex> mVertex; 270 ObjectBaseRef<ProgramStore> mFragmentStore; 271 ObjectBaseRef<ProgramRaster> mRaster; 272 ObjectBaseRef<Font> mFont; 273 274 void displayDebugStats(); 275 276private: 277 Context(); 278 bool initContext(Device *, const RsSurfaceConfig *sc); 279 280 281 bool initGLThread(); 282 void deinitEGL(); 283 284 uint32_t runRootScript(); 285 286 static void * threadProc(void *); 287 static void * helperThreadProc(void *); 288 289 ANativeWindow *mWndSurface; 290 291 Vector<ObjectBase *> mNames; 292 293 uint64_t mTimers[_RS_TIMER_TOTAL]; 294 Timers mTimerActive; 295 uint64_t mTimeLast; 296 uint64_t mTimeFrame; 297 uint64_t mTimeLastFrame; 298 uint32_t mTimeMSLastFrame; 299 uint32_t mTimeMSLastScript; 300 uint32_t mTimeMSLastSwap; 301 uint32_t mAverageFPSFrameCount; 302 uint64_t mAverageFPSStartTime; 303 uint32_t mAverageFPS; 304}; 305 306} 307} 308#endif 309