rsContext.h revision be36bf3a76481737a7fa606a04144ceef80eb4f2
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include "rsUtils.h" 21#include "rsMutex.h" 22 23#include "rsThreadIO.h" 24#include "rsType.h" 25#include "rsMatrix.h" 26#include "rsAllocation.h" 27#include "rsSimpleMesh.h" 28#include "rsMesh.h" 29#include "rsDevice.h" 30#include "rsScriptC.h" 31#include "rsAllocation.h" 32#include "rsAdapter.h" 33#include "rsSampler.h" 34#include "rsLight.h" 35#include "rsProgramFragment.h" 36#include "rsProgramFragmentStore.h" 37#include "rsProgramRaster.h" 38#include "rsProgramVertex.h" 39#include "rsShaderCache.h" 40#include "rsVertexArray.h" 41 42#include "rsgApiStructs.h" 43#include "rsLocklessFifo.h" 44 45#include <ui/egl/android_natives.h> 46 47// --------------------------------------------------------------------------- 48namespace android { 49 50namespace renderscript { 51 52class Context 53{ 54public: 55 Context(Device *, bool isGraphics, bool useDepth); 56 ~Context(); 57 58 static pthread_key_t gThreadTLSKey; 59 static uint32_t gThreadTLSKeyCount; 60 static uint32_t gGLContextCount; 61 static pthread_mutex_t gInitMutex; 62 63 struct ScriptTLSStruct { 64 Context * mContext; 65 Script * mScript; 66 }; 67 68 69 //StructuredAllocationContext mStateAllocation; 70 ElementState mStateElement; 71 TypeState mStateType; 72 SamplerState mStateSampler; 73 ProgramFragmentState mStateFragment; 74 ProgramFragmentStoreState mStateFragmentStore; 75 ProgramRasterState mStateRaster; 76 ProgramVertexState mStateVertex; 77 LightState mStateLight; 78 VertexArrayState mStateVertexArray; 79 80 ScriptCState mScriptC; 81 ShaderCache mShaderCache; 82 83 void swapBuffers(); 84 void setRootScript(Script *); 85 void setRaster(ProgramRaster *); 86 void setVertex(ProgramVertex *); 87 void setFragment(ProgramFragment *); 88 void setFragmentStore(ProgramFragmentStore *); 89 90 void updateSurface(void *sur); 91 92 const ProgramFragment * getFragment() {return mFragment.get();} 93 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} 94 const ProgramRaster * getRaster() {return mRaster.get();} 95 const ProgramVertex * getVertex() {return mVertex.get();} 96 97 bool setupCheck(); 98 bool checkDriver() const {return mEGL.mSurface != 0;} 99 100 void pause(); 101 void resume(); 102 void setSurface(uint32_t w, uint32_t h, android_native_window_t *sur); 103 void setPriority(int32_t p); 104 105 void assignName(ObjectBase *obj, const char *name, uint32_t len); 106 void removeName(ObjectBase *obj); 107 108 uint32_t getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait); 109 bool sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace); 110 uint32_t runScript(Script *s, uint32_t launchID); 111 112 void initToClient(); 113 void deinitToClient(); 114 115 ProgramFragment * getDefaultProgramFragment() const { 116 return mStateFragment.mDefault.get(); 117 } 118 ProgramVertex * getDefaultProgramVertex() const { 119 return mStateVertex.mDefault.get(); 120 } 121 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 122 return mStateFragmentStore.mDefault.get(); 123 } 124 ProgramRaster * getDefaultProgramRaster() const { 125 return mStateRaster.mDefault.get(); 126 } 127 128 uint32_t getWidth() const {return mEGL.mWidth;} 129 uint32_t getHeight() const {return mEGL.mHeight;} 130 131 132 ThreadIO mIO; 133 void objDestroyAdd(ObjectBase *); 134 135 // Timers 136 enum Timers { 137 RS_TIMER_IDLE, 138 RS_TIMER_INTERNAL, 139 RS_TIMER_SCRIPT, 140 RS_TIMER_CLEAR_SWAP, 141 _RS_TIMER_TOTAL 142 }; 143 uint64_t getTime() const; 144 void timerInit(); 145 void timerReset(); 146 void timerSet(Timers); 147 void timerPrint(); 148 void timerFrame(); 149 150 bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); } 151 bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; } 152 153 struct { 154 bool mLogTimes; 155 bool mLogScripts; 156 bool mLogObjects; 157 bool mLogShaders; 158 } props; 159 160 void dumpDebug() const; 161 void checkError(const char *) const; 162 const char * getError(RsError *); 163 void setError(RsError e, const char *msg = NULL); 164 165 mutable const ObjectBase * mObjHead; 166 167 bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;} 168 169protected: 170 Device *mDev; 171 172 struct { 173 EGLint mNumConfigs; 174 EGLint mMajorVersion; 175 EGLint mMinorVersion; 176 EGLConfig mConfig; 177 EGLContext mContext; 178 EGLSurface mSurface; 179 EGLint mWidth; 180 EGLint mHeight; 181 EGLDisplay mDisplay; 182 } mEGL; 183 184 struct { 185 const uint8_t * mVendor; 186 const uint8_t * mRenderer; 187 const uint8_t * mVersion; 188 const uint8_t * mExtensions; 189 190 uint32_t mMajorVersion; 191 uint32_t mMinorVersion; 192 193 int32_t mMaxVaryingVectors; 194 int32_t mMaxTextureImageUnits; 195 196 int32_t mMaxFragmentTextureImageUnits; 197 int32_t mMaxFragmentUniformVectors; 198 199 int32_t mMaxVertexAttribs; 200 int32_t mMaxVertexUniformVectors; 201 int32_t mMaxVertexTextureUnits; 202 203 bool OES_texture_npot; 204 } mGL; 205 206 uint32_t mWidth; 207 uint32_t mHeight; 208 int32_t mThreadPriority; 209 bool mIsGraphicsContext; 210 211 bool mRunning; 212 bool mExit; 213 bool mUseDepth; 214 bool mPaused; 215 RsError mError; 216 const char *mErrorMsg; 217 218 pthread_t mThreadId; 219 pid_t mNativeThreadId; 220 221 ObjectBaseRef<Script> mRootScript; 222 ObjectBaseRef<ProgramFragment> mFragment; 223 ObjectBaseRef<ProgramVertex> mVertex; 224 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 225 ObjectBaseRef<ProgramRaster> mRaster; 226 227 228 struct ObjDestroyOOB { 229 Mutex mMutex; 230 Vector<ObjectBase *> mDestroyList; 231 bool mNeedToEmpty; 232 }; 233 ObjDestroyOOB mObjDestroy; 234 bool objDestroyOOBInit(); 235 void objDestroyOOBRun(); 236 void objDestroyOOBDestroy(); 237 238private: 239 Context(); 240 241 void initEGL(bool useGL2); 242 void deinitEGL(); 243 244 uint32_t runRootScript(); 245 246 static void * threadProc(void *); 247 248 android_native_window_t *mWndSurface; 249 250 Vector<ObjectBase *> mNames; 251 252 uint64_t mTimers[_RS_TIMER_TOTAL]; 253 Timers mTimerActive; 254 uint64_t mTimeLast; 255 uint64_t mTimeFrame; 256 uint64_t mTimeLastFrame; 257 uint32_t mTimeMSLastFrame; 258 uint32_t mTimeMSLastScript; 259 uint32_t mTimeMSLastSwap; 260}; 261 262} 263} 264#endif 265