rsContext.h revision e57691037aea219562ac686429b4b98202aab7bc
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_CONTEXT_H 18#define ANDROID_RS_CONTEXT_H 19 20#include <utils/Vector.h> 21#include <ui/EGLNativeWindowSurface.h> 22#include <ui/Surface.h> 23 24#include "rsType.h" 25#include "rsMatrix.h" 26#include "rsAllocation.h" 27#include "rsTriangleMesh.h" 28#include "rsDevice.h" 29#include "rsScriptC.h" 30#include "rsAllocation.h" 31#include "rsAdapter.h" 32#include "rsSampler.h" 33#include "rsProgramFragment.h" 34#include "rsProgramFragmentStore.h" 35#include "rsProgramVertex.h" 36 37#include "rsgApiStructs.h" 38#include "rsLocklessFifo.h" 39 40 41// --------------------------------------------------------------------------- 42namespace android { 43namespace renderscript { 44 45class Context 46{ 47public: 48 Context(Device *, Surface *); 49 ~Context(); 50 51 static pthread_key_t gThreadTLSKey; 52 struct ScriptTLSStruct { 53 Context * mContext; 54 Script * mScript; 55 }; 56 57 58 //StructuredAllocationContext mStateAllocation; 59 ElementState mStateElement; 60 TypeState mStateType; 61 SamplerState mStateSampler; 62 ProgramFragmentState mStateFragment; 63 ProgramFragmentStoreState mStateFragmentStore; 64 ProgramVertexState mStateVertex; 65 66 TriangleMeshContext mStateTriangleMesh; 67 68 ScriptCState mScriptC; 69 70 static Context * getContext() {return gCon;} 71 72 void swapBuffers(); 73 void setRootScript(Script *); 74 void setVertex(ProgramVertex *); 75 void setFragment(ProgramFragment *); 76 void setFragmentStore(ProgramFragmentStore *); 77 78 void updateSurface(void *sur); 79 80 const ProgramFragment * getFragment() {return mFragment.get();} 81 const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();} 82 83 void setupCheck(); 84 85 void assignName(ObjectBase *obj, const char *name, uint32_t len); 86 void removeName(ObjectBase *obj); 87 ObjectBase * lookupName(const char *name) const; 88 void appendNameDefines(String8 *str) const; 89 90 91 ProgramFragment * getDefaultProgramFragment() const { 92 return mStateFragment.mDefault.get(); 93 } 94 ProgramVertex * getDefaultProgramVertex() const { 95 return mStateVertex.mDefault.get(); 96 } 97 ProgramFragmentStore * getDefaultProgramFragmentStore() const { 98 return mStateFragmentStore.mDefault.get(); 99 } 100 101protected: 102 Device *mDev; 103 104 EGLint mNumConfigs; 105 EGLint mMajorVersion; 106 EGLint mMinorVersion; 107 EGLConfig mConfig; 108 EGLContext mContext; 109 EGLSurface mSurface; 110 EGLint mWidth; 111 EGLint mHeight; 112 EGLDisplay mDisplay; 113 114 bool mRunning; 115 bool mExit; 116 117 LocklessCommandFifo mServerCommands; 118 LocklessCommandFifo mServerReturns; 119 120 pthread_t mThreadId; 121 122 ObjectBaseRef<Script> mRootScript; 123 ObjectBaseRef<ProgramFragment> mFragment; 124 ObjectBaseRef<ProgramVertex> mVertex; 125 ObjectBaseRef<ProgramFragmentStore> mFragmentStore; 126 127private: 128 Context(); 129 130 void initEGL(); 131 132 bool runScript(Script *s, uint32_t launchID); 133 bool runRootScript(); 134 135 static void * threadProc(void *); 136 137 // todo: put in TLS 138 static Context *gCon; 139 Surface *mWndSurface; 140 141 Vector<ObjectBase *> mNames; 142}; 143 144 145} 146} 147#endif 148