1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDER_SCRIPT_INTERNAL_DEFINES_H
18#define RENDER_SCRIPT_INTERNAL_DEFINES_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include "rsDefines.h"
24
25#ifdef __cplusplus
26extern "C" {
27#endif
28
29//////////////////////////////////////////////////////
30//
31
32
33typedef void (* RsBitmapCallback_t)(void *);
34
35
36typedef struct {
37    uint32_t colorMin;
38    uint32_t colorPref;
39    uint32_t alphaMin;
40    uint32_t alphaPref;
41    uint32_t depthMin;
42    uint32_t depthPref;
43    uint32_t stencilMin;
44    uint32_t stencilPref;
45    uint32_t samplesMin;
46    uint32_t samplesPref;
47    float samplesQ;
48} RsSurfaceConfig;
49
50enum RsMessageToClientType {
51    RS_MESSAGE_TO_CLIENT_NONE = 0,
52    RS_MESSAGE_TO_CLIENT_EXCEPTION = 1,
53    RS_MESSAGE_TO_CLIENT_RESIZE = 2,
54    RS_MESSAGE_TO_CLIENT_ERROR = 3,
55    RS_MESSAGE_TO_CLIENT_USER = 4,
56    RS_MESSAGE_TO_CLIENT_NEW_BUFFER = 5
57};
58
59enum RsTextureTarget {
60    RS_TEXTURE_2D,
61    RS_TEXTURE_CUBE
62};
63
64enum RsDepthFunc {
65    RS_DEPTH_FUNC_ALWAYS,
66    RS_DEPTH_FUNC_LESS,
67    RS_DEPTH_FUNC_LEQUAL,
68    RS_DEPTH_FUNC_GREATER,
69    RS_DEPTH_FUNC_GEQUAL,
70    RS_DEPTH_FUNC_EQUAL,
71    RS_DEPTH_FUNC_NOTEQUAL
72};
73
74enum RsBlendSrcFunc {
75    RS_BLEND_SRC_ZERO,                  // 0
76    RS_BLEND_SRC_ONE,                   // 1
77    RS_BLEND_SRC_DST_COLOR,             // 2
78    RS_BLEND_SRC_ONE_MINUS_DST_COLOR,   // 3
79    RS_BLEND_SRC_SRC_ALPHA,             // 4
80    RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA,   // 5
81    RS_BLEND_SRC_DST_ALPHA,             // 6
82    RS_BLEND_SRC_ONE_MINUS_DST_ALPHA,   // 7
83    RS_BLEND_SRC_SRC_ALPHA_SATURATE,    // 8
84    RS_BLEND_SRC_INVALID = 100,
85};
86
87enum RsBlendDstFunc {
88    RS_BLEND_DST_ZERO,                  // 0
89    RS_BLEND_DST_ONE,                   // 1
90    RS_BLEND_DST_SRC_COLOR,             // 2
91    RS_BLEND_DST_ONE_MINUS_SRC_COLOR,   // 3
92    RS_BLEND_DST_SRC_ALPHA,             // 4
93    RS_BLEND_DST_ONE_MINUS_SRC_ALPHA,   // 5
94    RS_BLEND_DST_DST_ALPHA,             // 6
95    RS_BLEND_DST_ONE_MINUS_DST_ALPHA,   // 7
96
97    RS_BLEND_DST_INVALID = 100,
98};
99
100enum RsTexEnvMode {
101    RS_TEX_ENV_MODE_NONE,
102    RS_TEX_ENV_MODE_REPLACE,
103    RS_TEX_ENV_MODE_MODULATE,
104    RS_TEX_ENV_MODE_DECAL
105};
106
107enum RsProgramParam {
108    RS_PROGRAM_PARAM_INPUT,
109    RS_PROGRAM_PARAM_OUTPUT,
110    RS_PROGRAM_PARAM_CONSTANT,
111    RS_PROGRAM_PARAM_TEXTURE_TYPE,
112};
113
114enum RsPrimitive {
115    RS_PRIMITIVE_POINT,
116    RS_PRIMITIVE_LINE,
117    RS_PRIMITIVE_LINE_STRIP,
118    RS_PRIMITIVE_TRIANGLE,
119    RS_PRIMITIVE_TRIANGLE_STRIP,
120    RS_PRIMITIVE_TRIANGLE_FAN,
121
122    RS_PRIMITIVE_INVALID = 100,
123};
124
125enum RsPathPrimitive {
126    RS_PATH_PRIMITIVE_QUADRATIC_BEZIER,
127    RS_PATH_PRIMITIVE_CUBIC_BEZIER
128};
129
130enum RsAnimationInterpolation {
131    RS_ANIMATION_INTERPOLATION_STEP,
132    RS_ANIMATION_INTERPOLATION_LINEAR,
133    RS_ANIMATION_INTERPOLATION_BEZIER,
134    RS_ANIMATION_INTERPOLATION_CARDINAL,
135    RS_ANIMATION_INTERPOLATION_HERMITE,
136    RS_ANIMATION_INTERPOLATION_BSPLINE
137};
138
139enum RsAnimationEdge {
140    RS_ANIMATION_EDGE_UNDEFINED,
141    RS_ANIMATION_EDGE_CONSTANT,
142    RS_ANIMATION_EDGE_GRADIENT,
143    RS_ANIMATION_EDGE_CYCLE,
144    RS_ANIMATION_EDGE_OSCILLATE,
145    RS_ANIMATION_EDGE_CYLE_RELATIVE
146};
147
148enum RsA3DClassID {
149    RS_A3D_CLASS_ID_UNKNOWN,
150    RS_A3D_CLASS_ID_MESH,
151    RS_A3D_CLASS_ID_TYPE,
152    RS_A3D_CLASS_ID_ELEMENT,
153    RS_A3D_CLASS_ID_ALLOCATION,
154    RS_A3D_CLASS_ID_PROGRAM_VERTEX,
155    RS_A3D_CLASS_ID_PROGRAM_RASTER,
156    RS_A3D_CLASS_ID_PROGRAM_FRAGMENT,
157    RS_A3D_CLASS_ID_PROGRAM_STORE,
158    RS_A3D_CLASS_ID_SAMPLER,
159    RS_A3D_CLASS_ID_ANIMATION,
160    RS_A3D_CLASS_ID_ADAPTER_1D,
161    RS_A3D_CLASS_ID_ADAPTER_2D,
162    RS_A3D_CLASS_ID_SCRIPT_C,
163    RS_A3D_CLASS_ID_SCRIPT_KERNEL_ID,
164    RS_A3D_CLASS_ID_SCRIPT_FIELD_ID,
165    RS_A3D_CLASS_ID_SCRIPT_METHOD_ID,
166    RS_A3D_CLASS_ID_SCRIPT_GROUP,
167    RS_A3D_CLASS_ID_CLOSURE,
168    RS_A3D_CLASS_ID_SCRIPT_GROUP2,
169    RS_A3D_CLASS_ID_SCRIPT_INVOKE_ID
170};
171
172enum RsCullMode {
173    RS_CULL_BACK,
174    RS_CULL_FRONT,
175    RS_CULL_NONE,
176    RS_CULL_INVALID = 100,
177};
178
179enum RsScriptIntrinsicID {
180    RS_SCRIPT_INTRINSIC_ID_UNDEFINED = 0,
181    RS_SCRIPT_INTRINSIC_ID_CONVOLVE_3x3 = 1,
182    RS_SCRIPT_INTRINSIC_ID_COLOR_MATRIX = 2,
183    RS_SCRIPT_INTRINSIC_ID_LUT = 3,
184    RS_SCRIPT_INTRINSIC_ID_CONVOLVE_5x5 = 4,
185    RS_SCRIPT_INTRINSIC_ID_BLUR = 5,
186    RS_SCRIPT_INTRINSIC_ID_YUV_TO_RGB = 6,
187    RS_SCRIPT_INTRINSIC_ID_BLEND = 7,
188    RS_SCRIPT_INTRINSIC_ID_3DLUT = 8,
189    RS_SCRIPT_INTRINSIC_ID_HISTOGRAM = 9,
190    // unused 10, 11
191    RS_SCRIPT_INTRINSIC_ID_RESIZE = 12,
192    RS_SCRIPT_INTRINSIC_ID_BLAS = 13,
193    RS_SCRIPT_INTRINSIC_ID_EXTBLAS = 14,
194    RS_SCRIPT_INTRINSIC_ID_OEM_START = 0x10000000
195};
196
197typedef struct {
198    RsA3DClassID classID;
199    const char* objectName;
200} RsFileIndexEntry;
201
202
203enum RsThreadPriorities {
204    RS_THREAD_PRIORITY_LOW = 15,
205    RS_THREAD_PRIORITY_NORMAL_GRAPHICS = -8,
206    RS_THREAD_PRIORITY_NORMAL = -1,
207    RS_THREAD_PRIORITY_LOW_LATENCY = -4
208};
209
210
211// Structure for rs.spec functions
212
213typedef struct {
214    RsElement e;
215    uint32_t dimX;
216    uint32_t dimY;
217    uint32_t dimZ;
218    bool mipmaps;
219    bool faces;
220    uint32_t yuv;
221    uint32_t array0;
222    uint32_t array1;
223    uint32_t array2;
224    uint32_t array3;
225} RsTypeCreateParams;
226
227
228
229#ifdef __cplusplus
230};
231#endif
232
233#endif // RENDER_SCRIPT_DEFINES_H
234