BubbleTextView.java revision c9c548eb1093be6106279a792df5ba8bb36b6326
1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package com.android.launcher2; 18 19import com.android.launcher.R; 20 21import android.content.Context; 22import android.content.res.Resources; 23import android.graphics.Bitmap; 24import android.graphics.Canvas; 25import android.graphics.Color; 26import android.graphics.Paint; 27import android.graphics.Rect; 28import android.graphics.Region; 29import android.graphics.Region.Op; 30import android.graphics.drawable.Drawable; 31import android.util.AttributeSet; 32import android.view.MotionEvent; 33import android.view.View; 34 35/** 36 * TextView that draws a bubble behind the text. We cannot use a LineBackgroundSpan 37 * because we want to make the bubble taller than the text and TextView's clip is 38 * too aggressive. 39 */ 40public class BubbleTextView extends CacheableTextView implements VisibilityChangedBroadcaster { 41 static final float CORNER_RADIUS = 4.0f; 42 static final float SHADOW_LARGE_RADIUS = 4.0f; 43 static final float SHADOW_SMALL_RADIUS = 1.75f; 44 static final float SHADOW_Y_OFFSET = 2.0f; 45 static final int SHADOW_LARGE_COLOUR = 0xCC000000; 46 static final int SHADOW_SMALL_COLOUR = 0xBB000000; 47 static final float PADDING_H = 8.0f; 48 static final float PADDING_V = 3.0f; 49 50 private Paint mPaint; 51 private float mBubbleColorAlpha; 52 private int mPrevAlpha = -1; 53 54 private final HolographicOutlineHelper mOutlineHelper = new HolographicOutlineHelper(); 55 private final Canvas mTempCanvas = new Canvas(); 56 private final Rect mTempRect = new Rect(); 57 private final Paint mTempPaint = new Paint(); 58 private boolean mDidInvalidateForPressedState; 59 private Bitmap mPressedOrFocusedBackground; 60 private int mFocusedOutlineColor; 61 private int mFocusedGlowColor; 62 private int mPressedOutlineColor; 63 private int mPressedGlowColor; 64 65 private boolean mBackgroundSizeChanged; 66 private Drawable mBackground; 67 68 private VisibilityChangedListener mOnVisibilityChangedListener; 69 70 public BubbleTextView(Context context) { 71 super(context); 72 init(); 73 } 74 75 public BubbleTextView(Context context, AttributeSet attrs) { 76 super(context, attrs); 77 init(); 78 } 79 80 public BubbleTextView(Context context, AttributeSet attrs, int defStyle) { 81 super(context, attrs, defStyle); 82 init(); 83 } 84 85 private void init() { 86 mBackground = getBackground(); 87 setFocusable(true); 88 setBackgroundDrawable(null); 89 90 final Resources res = getContext().getResources(); 91 int bubbleColor = res.getColor(R.color.bubble_dark_background); 92 mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); 93 mPaint.setColor(bubbleColor); 94 mBubbleColorAlpha = Color.alpha(bubbleColor) / 255.0f; 95 mFocusedOutlineColor = res.getColor(R.color.workspace_item_focused_outline_color); 96 mFocusedGlowColor = res.getColor(R.color.workspace_item_focused_glow_color); 97 mPressedOutlineColor = res.getColor(R.color.workspace_item_pressed_outline_color); 98 mPressedGlowColor = res.getColor(R.color.workspace_item_pressed_glow_color); 99 } 100 101 protected int getCacheTopPadding() { 102 return (int) PADDING_V; 103 } 104 protected int getCacheBottomPadding() { 105 return (int) (PADDING_V + SHADOW_LARGE_RADIUS + SHADOW_Y_OFFSET); 106 } 107 protected int getCacheLeftPadding() { 108 return (int) (PADDING_H + SHADOW_LARGE_RADIUS); 109 } 110 protected int getCacheRightPadding() { 111 return (int) (PADDING_H + SHADOW_LARGE_RADIUS); 112 } 113 114 public void applyFromShortcutInfo(ShortcutInfo info, IconCache iconCache) { 115 Bitmap b = info.getIcon(iconCache); 116 117 setCompoundDrawablesWithIntrinsicBounds(null, 118 new FastBitmapDrawable(b), 119 null, null); 120 setText(info.title); 121 setTag(info); 122 } 123 124 @Override 125 protected boolean setFrame(int left, int top, int right, int bottom) { 126 if (mLeft != left || mRight != right || mTop != top || mBottom != bottom) { 127 mBackgroundSizeChanged = true; 128 } 129 return super.setFrame(left, top, right, bottom); 130 } 131 132 @Override 133 protected boolean verifyDrawable(Drawable who) { 134 return who == mBackground || super.verifyDrawable(who); 135 } 136 137 @Override 138 protected void drawableStateChanged() { 139 if (isPressed()) { 140 // In this case, we have already created the pressed outline on ACTION_DOWN, 141 // so we just need to do an invalidate to trigger draw 142 if (!mDidInvalidateForPressedState) { 143 invalidate(); 144 } 145 } else { 146 // Otherwise, either clear the pressed/focused background, or create a background 147 // for the focused state 148 final boolean backgroundEmptyBefore = mPressedOrFocusedBackground == null; 149 mPressedOrFocusedBackground = null; 150 if (isFocused()) { 151 mPressedOrFocusedBackground = createGlowingOutline( 152 mTempCanvas, mFocusedGlowColor, mFocusedOutlineColor); 153 invalidate(); 154 } 155 final boolean backgroundEmptyNow = mPressedOrFocusedBackground == null; 156 if (!backgroundEmptyBefore && backgroundEmptyNow) { 157 invalidate(); 158 } 159 } 160 161 Drawable d = mBackground; 162 if (d != null && d.isStateful()) { 163 d.setState(getDrawableState()); 164 } 165 super.drawableStateChanged(); 166 } 167 168 /** 169 * Draw the View v into the given Canvas. 170 * 171 * @param v the view to draw 172 * @param destCanvas the canvas to draw on 173 * @param padding the horizontal and vertical padding to use when drawing 174 */ 175 private void drawWithPadding(Canvas destCanvas, int padding) { 176 final Rect clipRect = mTempRect; 177 getDrawingRect(clipRect); 178 179 // adjust the clip rect so that we don't include the text label 180 clipRect.bottom = 181 getExtendedPaddingTop() - (int) BubbleTextView.PADDING_V + getLayout().getLineTop(0); 182 183 // Draw the View into the bitmap. 184 // The translate of scrollX and scrollY is necessary when drawing TextViews, because 185 // they set scrollX and scrollY to large values to achieve centered text 186 destCanvas.save(); 187 destCanvas.translate(-getScrollX() + padding / 2, -getScrollY() + padding / 2); 188 destCanvas.clipRect(clipRect, Op.REPLACE); 189 draw(destCanvas); 190 destCanvas.restore(); 191 } 192 193 /** 194 * Returns a new bitmap to be used as the object outline, e.g. to visualize the drop location. 195 * Responsibility for the bitmap is transferred to the caller. 196 */ 197 private Bitmap createGlowingOutline(Canvas canvas, int outlineColor, int glowColor) { 198 final int padding = HolographicOutlineHelper.MAX_OUTER_BLUR_RADIUS; 199 final Bitmap b = Bitmap.createBitmap( 200 getWidth() + padding, getHeight() + padding, Bitmap.Config.ARGB_8888); 201 202 canvas.setBitmap(b); 203 drawWithPadding(canvas, padding); 204 mOutlineHelper.applyExtraThickExpensiveOutlineWithBlur(b, canvas, glowColor, outlineColor); 205 206 return b; 207 } 208 209 @Override 210 public boolean onTouchEvent(MotionEvent event) { 211 // Call the superclass onTouchEvent first, because sometimes it changes the state to 212 // isPressed() on an ACTION_UP 213 boolean result = super.onTouchEvent(event); 214 215 switch (event.getAction()) { 216 case MotionEvent.ACTION_DOWN: 217 // So that the pressed outline is visible immediately when isPressed() is true, 218 // we pre-create it on ACTION_DOWN (it takes a small but perceptible amount of time 219 // to create it) 220 if (mPressedOrFocusedBackground == null) { 221 mPressedOrFocusedBackground = createGlowingOutline( 222 mTempCanvas, mPressedGlowColor, mPressedOutlineColor); 223 } 224 // Invalidate so the pressed state is visible, or set a flag so we know that we 225 // have to call invalidate as soon as the state is "pressed" 226 if (isPressed()) { 227 mDidInvalidateForPressedState = true; 228 invalidate(); 229 } else { 230 mDidInvalidateForPressedState = false; 231 } 232 break; 233 case MotionEvent.ACTION_CANCEL: 234 case MotionEvent.ACTION_UP: 235 // If we've touched down and up on an item, and it's still not "pressed", then 236 // destroy the pressed outline 237 if (!isPressed()) { 238 mPressedOrFocusedBackground = null; 239 } 240 break; 241 } 242 return result; 243 } 244 245 public void setVisibilityChangedListener(VisibilityChangedListener listener) { 246 mOnVisibilityChangedListener = listener; 247 } 248 249 @Override 250 protected void onVisibilityChanged(View changedView, int visibility) { 251 if (mOnVisibilityChangedListener != null) { 252 mOnVisibilityChangedListener.receiveVisibilityChangedMessage(this); 253 } 254 super.onVisibilityChanged(changedView, visibility); 255 } 256 257 @Override 258 public void draw(Canvas canvas) { 259 if (mPressedOrFocusedBackground != null && (isPressed() || isFocused())) { 260 // The blue glow can extend outside of our clip region, so we first temporarily expand 261 // the canvas's clip region 262 canvas.save(Canvas.CLIP_SAVE_FLAG); 263 int padding = HolographicOutlineHelper.MAX_OUTER_BLUR_RADIUS / 2; 264 canvas.clipRect(-padding + mScrollX, -padding + mScrollY, 265 getWidth() + padding + mScrollX, getHeight() + padding + mScrollY, 266 Region.Op.REPLACE); 267 // draw blue glow 268 canvas.drawBitmap(mPressedOrFocusedBackground, 269 mScrollX - padding, mScrollY - padding, mTempPaint); 270 canvas.restore(); 271 } 272 if (isBuildingCache()) { 273 // We enhance the shadow by drawing the shadow twice 274 this.setShadowLayer(SHADOW_LARGE_RADIUS, 0.0f, SHADOW_Y_OFFSET, SHADOW_LARGE_COLOUR); 275 super.draw(canvas); 276 this.setShadowLayer(SHADOW_SMALL_RADIUS, 0.0f, 0.0f, SHADOW_SMALL_COLOUR); 277 super.draw(canvas); 278 } else { 279 final Drawable background = mBackground; 280 if (background != null) { 281 final int scrollX = mScrollX; 282 final int scrollY = mScrollY; 283 284 if (mBackgroundSizeChanged) { 285 background.setBounds(0, 0, mRight - mLeft, mBottom - mTop); 286 mBackgroundSizeChanged = false; 287 } 288 289 if ((scrollX | scrollY) == 0) { 290 background.draw(canvas); 291 } else { 292 canvas.translate(scrollX, scrollY); 293 background.draw(canvas); 294 canvas.translate(-scrollX, -scrollY); 295 } 296 } 297 super.draw(canvas); 298 } 299 } 300 301 @Override 302 protected void onAttachedToWindow() { 303 super.onAttachedToWindow(); 304 if (mBackground != null) mBackground.setCallback(this); 305 } 306 307 @Override 308 protected void onDetachedFromWindow() { 309 super.onDetachedFromWindow(); 310 if (mBackground != null) mBackground.setCallback(null); 311 } 312 313 @Override 314 protected boolean onSetAlpha(int alpha) { 315 if (mPrevAlpha != alpha) { 316 mPrevAlpha = alpha; 317 mPaint.setAlpha((int) (alpha * mBubbleColorAlpha)); 318 super.onSetAlpha(alpha); 319 } 320 return true; 321 } 322} 323