History log of /frameworks/base/core/java/android/view/animation/AnimationUtils.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
e8760544cf57a6005d7e0c9bfd3cec859902e69d 19-Jun-2015 Tor Norbye <tnorbye@google.com> 177611: IDE is not recognizing android.R.anim. interpolators

Change-Id: I4fbbec56c4529dc311a9ffa846b11d6e17c9007f
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
7eaccbfbc25b772659536c096f6341927c38c470 23-Apr-2015 Doris Liu <tianliu@google.com> Remove distance based animation duration API

Bug: 20500107

This reverts commit 0084e370955cfa1efbf8ab447ac5e71a5529f5d3.

Change-Id: I57f1f3a22c5adfefd966447050b100a50e7141b2
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
7513aab4dfa33130fd846bf033f4878ae1c75914 18-Apr-2015 Doris Liu <tianliu@google.com> Revert "Use real screen size to scale duration"

This reverts commit 5ed54c743c04e2bc349e12c31adb67cbc3094651.

Reverting to avoid build breakage.

Change-Id: Ib73056bb5a11e718cbc82db5917946bdf8db06dc
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
5ed54c743c04e2bc349e12c31adb67cbc3094651 17-Apr-2015 Doris Liu <tianliu@google.com> Use real screen size to scale duration

Duration scale based on screen size was using the area of the screen
excluding system bars to compare with our reference device's screen
size. This caused the following issues:
1) On baseline device (i.e N5) a scaling factor that is not 1 will be
applied to the duration.
2) Scaling on the same device will be different in landscape vs.
portrait, as the system bars take different amounts of space in
different orienations.

This CL fixes both of the above issues.

Bug: 20309042

Change-Id: I9d1d0a471d968bee1330b80f0f69a0066d6a1860
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
0084e370955cfa1efbf8ab447ac5e71a5529f5d3 10-Apr-2015 Doris Liu <tianliu@google.com> Distance based animation duration

In order to preserve the same look and feel of an animation across different
devices, we need to maintain the same angular velocity for the animation in
users' field of view. Since the animation path may span different angles on
different devices, we need to therefore adjust the duration accordingly.

Change-Id: Ia37f213e5a894a046edbb1a45a4ced04e406d85d
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
7b9c912f536925ac6ec43935d6e97506851b33d6 31-May-2013 Tor Norbye <tnorbye@google.com> Add @ResourceInt annotations on APIs

Change-Id: I119cc059c2f8bd98fd585fc84ac2b1b7d5892a08
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
d422dc358f0100106dc07d7b903201eb9b043b11 25-Sep-2014 Yigit Boyar <yboyar@google.com> Added a generic configuration and theme based cache

For now, only animators use it but we can consider migrating
drawable cache to it as well.

Bug: 17456416
Change-Id: I571b96856805edb171f0fc52e6bff5a365f46b70
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
e5e92602a41a4ddc7b42cd1c171a0edfbd09b8da 03-Jun-2014 ztenghui <ztenghui@google.com> Add AnimatedVectorDrawable

Currently as a hidden class.
It can support many the animations now as far as ObjectAnimator and
hierarchical group can support.
And we don't have path morphing yet.

Also support the Animator / Interpolator inflation from Context and Resources.

Change-Id: I948bbdf7373ad291171eed0b497959dce8c2edf3
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
6e5f045ddfd779ee5059765df6180b961ea88c2a 11-Oct-2013 George Mount <mount@google.com> Add PathInterpolator to interpolate along a Path.

Change-Id: I45b361ef8edd49b5e22d66ba9e25600065e0d5e7
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
2d46fcc669ff5efe365e9be435ab9e5c5a304939 20-Dec-2011 Chet Haase <chet@google.com> Minor small fixes to old Animation code and docs.

Change-Id: Ib8a1ba2d12e26cc42a2cec48312a5229bb6d4e8a
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
a18a86b43e40e3c15dcca0ae0148d641be9b25fe 07-Sep-2010 Chet Haase <chet@google.com> Rename several animation classes

Change-Id: I6a4544875090db485163c8d56de8718f56d267c7
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
d51d368f2d512ab657b8ae45780c82c0dbea94c3 12-Aug-2010 Chet Haase <chet@google.com> Change animator xml importing to use new inflater class

Change-Id: I97225ee9868f4dcce5e4c1ba55e16414eb6c0464
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
3b69b6f0be85d1f97c1e6824cf986777ba4e5d00 29-Jul-2010 Chet Haase <chet@google.com> Make the new android.animation package public

Change-Id: Iff31676f25fc989707a1e17fb172296014a22c27
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
f54a8d7c479485174941c38f151ea7083c658da3 22-Jul-2010 Chet Haase <chet@google.com> Adding xml declarations for new animation framework

Change-Id: Ic789e47790cf24d1c4b3bcbe9048b992ab93517b
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
8b0662878eae69ab62e859b07165f086ea65cad5 25-Mar-2009 Jean-Baptiste Queru <> Automated import from //branches/master/...@142574,142574
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
9066cfe9886ac131c34d59ed0e2d287b0e3c0087 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/core/java/android/view/animation/AnimationUtils.java
54b6cfa9a9e5b861a9930af873580d6dc20f773c 21-Oct-2008 The Android Open Source Project <initial-contribution@android.com> Initial Contribution
/frameworks/base/core/java/android/view/animation/AnimationUtils.java