a55c7f15a3c386ec643f21eeb2f4e9fd7b03ba70 |
|
23-Feb-2016 |
Dimitry Ivanov <dimitry@google.com> |
Create linker-namespace for the classloader With this change ApplicationLoaders.getClassLoader() creates linker-namespace for the classloader at the construction time. Before this change the namespace was created on first load of a jni library. With this change we ensure that every classloader has initialized namespace associated with it. As an additional advantage we now can avoid storing namespace-specific fields in the classloaders. Bug: http://b/27189432 Bug: http://b/22548808 Change-Id: I3b160bd478a55171008682c40b2ebc13bdbd9882
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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75b10ecccdd1881390075dd22c1d4f9bdf1c5828 |
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12-Dec-2015 |
Dimitry Ivanov <dimitry@google.com> |
Use shared namespace for bundled app classloader Allow bundled apps to reference platform native libraries located in subdirectories of the default library path (/system/lib/hw/* for example). In addition to this bundled apps need to share native libraries with default namespace. Added parameter to ApplicationLoaders.createClassLoader() to do just that. Bug: 26165097 Bug: 26164393 Change-Id: I833b4f758c4df8f8958d72eafd5d47ef14079ce1
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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048a0db7b512326d0fae0efa7fef7ea2d17a3dd8 |
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15-Nov-2015 |
Dmitriy Ivanov <dimitry@google.com> |
Use nativeloader to load NativeActivity System apps are the exception and they can access internal platform libraries (this is needed for bundled apps to work correctly). Also fix the way NativeActivity loads the native library to correspond to the way BaseDexClassloader does it. Bug: http://b/22548808 Bub: http://b/25777936 Change-Id: Idc94cdded182ea2cb1cbebc76c336cc3394c7ebe (cherry picked from commit 6f06ad7df1362e9e5b252689f452bdeee2e5af46)
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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ed6b9dff563c5e22f040ff37e12c0d771e0478ae |
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21-Nov-2014 |
Andreas Gampe <agampe@google.com> |
Frameworks/base: Consistency in core/jni Make consistent use of core_jni_helpers for registration. Translate some #ifdefs into const bools. Change-Id: I37639aa053dd50f003a552cbd8550dddecc811c5
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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987f79f60bb1f0a4bcd3ef22e57301c743f0b94f |
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19-Nov-2014 |
Andreas Gampe <agampe@google.com> |
Frameworks/base: Replace LOG_FATAL_IF in core/jni Do not use LOG_FATAL_IF in JNI setup. This is one-time on startup and important enough to always check. Add a header with common helper definitions. Move to inlined functions instead of macros to clean up the code. Change-Id: Ib12d0eed61b110c45d748e80ec36c563e9dec7e5
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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03c866020b46079afe895dd90f2d60bda06dbe05 |
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28-Jul-2014 |
Yong WU <yong.wu@intel.com> |
Integrate NativeActivity with NativeBridge interfaces Bug: 16884833 Change-Id: I73aab8e212860ba5aee9444d801806d3da326a41
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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58b8b24256bdc2b613b7fda9151845ed9898a4c7 |
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02-Jan-2014 |
Ashok Bhat <ashok.bhat@arm.com> |
AArch64: Use long for pointers in App/Backup For storing pointers, long is used, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: I7aee49dc26cf6c86af8f1d882e9cd1cc145a1977 Signed-off-by: Ashok Bhat <ashok.bhat@arm.com> Signed-off-by: Marcus Oakland <marcus.oakland@arm.com> Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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e0475c828773aae42bf6bf54422df996d6b0fcef |
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15-Aug-2013 |
Jeff Sharkey <jsharkey@android.com> |
Gracefully handle missing directories. Bug: 10295932 Change-Id: I9d18682d0ba57bf7f77d043ee8dab286ee80ba2a
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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9d3b1a424c5c61e24e9659d15fb353026a00d925 |
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02-Jul-2013 |
Jeff Brown <jeffbrown@google.com> |
Move input library code to frameworks/native. No longer compile libandroidfw as a static library on the device since it already exists as a shared library. Keeping the static library would force us to provide a static library version of libinput for the device as well which doesn't make sense. Change-Id: I3517881b87b47dcc209d80dbd0ac6b5cf29a766f
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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a44dd26a75e24cc021802288fb81f4761e47be6b |
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11-Apr-2013 |
Michael Wright <michaelwr@google.com> |
Rewrite input handling for native applications Bug: 8473020 Change-Id: Ic4353d8924ab877bec21aff8c2dba9fe725bf906
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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64a55af0ac700baecb0877235eb42caac59a3560 |
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26-Aug-2012 |
Jeff Brown <jeffbrown@google.com> |
Add plumbing for new surface flinger display API. Cleaned up the implementation of Surface and SurfaceSession to use more consistent naming and structure. Added JNI for all of the new surface flinger display API calls. Enforced the requirement that all Surfaces created by the window manager be named. Updated the display manager service to use the new methods. Change-Id: I2a658f1bfd0437e1c6f9d22df8d4ffcce7284ca2
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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771526c88f5cc4b56a41cb12aa06a28d377a07d5 |
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28-Apr-2012 |
Jeff Brown <jeffbrown@google.com> |
Resample touch events on frame boundaries. Bug: 6375101 Change-Id: I8774e366306bb2b6b4e42b913525bf25b0380ec3
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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603b44589682db3ff33ade172facb0c5e309f1be |
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07-Apr-2012 |
Jeff Brown <jeffbrown@google.com> |
Ensure that apps crash if they throw exceptions. Previously, if an app threw an uncaught exception in an input, vsync or native activity callback, it would log the exception then continue limping merrily along. In the case of input, it could result in an ANR occurring because we had not drained all of the pending input events and marked them as finished (we only marked the most recent one finished). Bug: 6304124 Change-Id: I87d76f7fd605e1a8af1237c66d8d62973080277e
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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2b6c32ca4177f1a97307f9cbd81ca485df28762c |
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13-Mar-2012 |
Jeff Brown <jeffbrown@google.com> |
Fix spurious ANRs in native activities. Some native activities experienced ANRs when the input consumer deferred an input event due to client-side batching. If the input channel was fully emptied then the client had no way of knowing that it should wake up to handle the deferred input event. This patch also fixes some lock issues in the native activity input queue implementation. In at least one error case, it was possible for a function to exit without releasing the lock. Bug: 6051176 Change-Id: I4d9d843237e69b9834f8d8b360031b677fcab8c3
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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8335f1ccccedb6655d96d9d5b697a7f0938235dd |
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26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
fix libgui header location Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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af01feafc30152baf8e0a5cfddbf02bd14731fd2 |
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25-Feb-2012 |
Mathias Agopian <mathias@google.com> |
remove dependency on android_native{s_priv|buffer}.h Change-Id: Ie4b95f7061c240f37c504414259f92d72c4ffc89
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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b93a03f841d93498bfea6cc92a22faa34bce1337 |
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18-Feb-2012 |
Mathias Agopian <mathias@google.com> |
frameworks/base refactoring. First step. Move libui includes to their new home: androidfw. Change-Id: Ic042b52fdba72f30edc3cc6339bf30b4c1b99662
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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072ec96a4900d4616574733646ee46311cb5d2cb |
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07-Feb-2012 |
Jeff Brown <jeffbrown@google.com> |
Implement batching of input events on the consumer side. To support this feature, the input dispatcher now allows input events to be acknowledged out-of-order. As a result, the consumer can choose to defer handling an input event from one device (because it is building a big batch) while continuing to handle input events from other devices. The InputEventReceiver now sends a notification when a batch is pending. The ViewRoot handles this notification by scheduling a draw on the next sync. When the draw happens, the InputEventReceiver is instructed to consume all pending batched input events, the input event queue is fully processed (as much as possible), and then the ViewRoot performs traversals as usual. With these changes in place, the input dispatch latency is consistently less than one frame as long as the application itself isn't stalled. Input events are delivered to the application as soon as possible and are handled as soon as possible. In practice, it is no longer possible for an application to build up a huge backlog of touch events. This is part of a series of changes to improve input system pipelining. Bug: 5963420 Change-Id: I42c01117eca78f12d66d49a736c1c122346ccd1d
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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cbee6d6ede0499fb4a2c00bfc00d5db8d9ed5139 |
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04-Feb-2012 |
Jeff Brown <jeffbrown@google.com> |
Rewrite input transport using sockets. Since we will not longer be modifying events in place, we don't need to use an ashmem region for input. Simplified the code to instead use a socket of type SOCK_SEQPACKET. This is part of a series of changes to improve input system pipelining. Bug: 5963420 Change-Id: I05909075ed8b61b93900913e44c6db84857340d8
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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3762c311729fe9f3af085c14c5c1fb471d994c03 |
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06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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8564c8da817a845353d213acd8636b76f567b234 |
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06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/157065 Bug: 5449033 Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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5baa3a62a97544669fba6d65a11c07f252e654dd |
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20-Dec-2011 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/156016 Bug: 5449033 Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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28d9f024e043817212b15f04128d0464330502ea |
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12-Oct-2011 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOG() to (IF_)ALOG() DO NOT MERGE See https://android-git.corp.google.com/g/#/c/141576 Bug: 5449033 Change-Id: I42575e7c29cf1c0f465c357a5c97ab118df6f473
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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17cc33a35729733aaa0a7706f38b1c45f0b1590a |
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06-Mar-2011 |
Carl Shapiro <cshapiro@google.com> |
Remove unused JNI global references. Change-Id: Ie4886ab66538e293832c3bc3d6023e34304a2d21
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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2bb10f4299f93f809bddb7683f6ba93277da6f28 |
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23-Feb-2011 |
Kenny Root <kroot@google.com> |
Fix poll options for NativeActivity's hasEvents NativeActivity created a pipe to wake up a Looper it's attached to, but it failed to set the right options for the read part of the pipe. This affects only the NativeActivity API call for AInputQueue_hasEvents Change-Id: I02e5dad4e700f4c724b3187a4b7e0df931dd1eed
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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805fd7ee0e5dc2939e85c84f78d9890a51982bc0 |
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17-Jan-2011 |
Dianne Hackborn <hackbod@google.com> |
Add API to get path to OBBs. Also hide the bitmap thumbnail stuff, we can't support it in its current form. And fix some bugs with propagating paths to native code. Yikes! Change-Id: I13ab37ddbdba5c073489cba5eab035117d3c1574
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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1f2451007c660091b7b090c1ea332f9044515d2d |
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19-Nov-2010 |
Jeff Brown <jeffbrown@google.com> |
Ensure the ShortcutManager uses the correct key character map. The ShortcutManager used to only receive the key code of the key event that triggered the shortcut. This change now provides the shortcut manager with the whole key event so it can look up the associated character using the correct key character map. To make this more efficient, added a mechanism for recycling key events. At the moment it is only used by key events owned by the system process, since clients of the existing API (such as Views) might continue to hold on to key events after dispatch has finished so they would break if the key event were recycled by the framework. Deprecated KeyCharacterMap.BUILT_IN_KEYBOARD. Change-Id: I4313725dd63f2be01c350c005a41c7fde9bc67e8
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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3915bb845b032dc184dba5e60970b803390ca3ed |
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05-Nov-2010 |
Jeff Brown <jeffbrown@google.com> |
Tell system server whether the app handled input events. Refactored ViewRoot, NativeActivity and related classes to tell the dispatcher whether an input event was actually handled by the application. This will be used to move more of the global default key processing into the system server instead of the application. Change-Id: If06b98b6f45c543e5ac5b1eae2b3baf9371fba28
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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4f145c9674f814939cc91f699efe538b6c18cba0 |
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21-Oct-2010 |
Patrick Scott <phanna@android.com> |
Fix debug statements and aapt assert. ENABLE_PSEUDOLOCALIZE seems to not exist. Change-Id: Ifef771a96938c7ff0f8b664142bb502030b8c543
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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e21d91c694e828e6285cc50e79b2a6be6e8c692b |
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24-Oct-2010 |
Dianne Hackborn <hackbod@google.com> |
Fix issue #3126018: No way to specify NativeActivity's native method Change-Id: I59de6a543e7f7f45d963a905829a3f56f32bf8cf
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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db28a94d499f995b467b07cee5c9b9119f538b1c |
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22-Oct-2010 |
Dianne Hackborn <hackbod@google.com> |
Fix issue #3117918: No way to finish a native activity Change-Id: Ic53e712f7ab5412d72a31b96ecba252344b91644
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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4fe6c3e51be77e35f40872cdbca6c80f8f8b7ecb |
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14-Sep-2010 |
Jeff Brown <jeffbrown@google.com> |
Replace epoll() with poll() and rename PollLoop to Looper. As part of this change, consolidated and cleaned up the Looper API so that there are fewer distinctions between the NDK and non-NDK declarations (no need for two callback types, etc.). Removed the dependence on specific constants from sys/poll.h such as POLLIN. Instead looper.h defines events like LOOPER_EVENT_INPUT for the events that it supports. That should help make any future under-the-hood implementation changes easier. Fixed a couple of compiler warnings along the way. Change-Id: I449a7ec780bf061bdd325452f823673e2b39b6ae
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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42c03e579aade011b451e2a13ea3f44a2ef0056a |
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08-Sep-2010 |
Dianne Hackborn <hackbod@google.com> |
Modify native ALooper to take an explicit ident. The ALooper API now uses an explicit "identifier" for the integer that is returned rather than implicitly using the fd. This allows the APIs that had the fd to be a little more sane. Change-Id: I8507f535ad484c0bdc4a1bd016d87bb09acd7ff0
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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08d5b8fad8d46ccb64db2fdcb4d66972ec87bf48 |
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04-Aug-2010 |
Dianne Hackborn <hackbod@google.com> |
More native work. Implement save/restore of state, and add native APIs for configuration information. Change-Id: I2a3ddc2ba605db58d7c8b2b31b9215fb323f90b5
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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2c6081ce3593712f30dacd990a97209c791d6ced |
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16-Jul-2010 |
Dianne Hackborn <hackbod@google.com> |
Implement native key pre-dispatching to IMEs. This significantly re-works the native key dispatching code to allow events to be pre-dispatched to the current IME before being processed by native code. It introduces one new public API, which must be called after retrieving an event if the app wishes for it to be pre-dispatched. Currently the native code will only do pre-dispatching of system keys, to avoid significant overhead for gaming input. This should be improved to be smarted, filtering for only keys that the IME is interested in. Unfortunately IMEs don't currently provide this information. :p Change-Id: Ic1c7aeec8b348164957f2cd88119eb5bd85c2a9f
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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c5ed5910c9ef066cec6a13bbb404ec57b1e92637 |
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15-Jul-2010 |
Jeff Brown <jeffbrown@google.com> |
Add support for new input sources. Added several new coordinate values to MotionEvents to capture touch major/minor area, tool major/minor area and orientation. Renamed NDK input constants per convention. Added InputDevice class in Java which will eventually provide useful information about available input devices. Added APIs for manufacturing new MotionEvent objects with multiple pointers and all necessary coordinate data. Fixed a bug in the input dispatcher where it could get stuck with a pointer down forever. Fixed a bug in the WindowManager where the input window list could end up containing stale removed windows. Fixed a bug in the WindowManager where the input channel was being removed only after the final animation transition had taken place which caused spurious WINDOW DIED log messages to be printed. Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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b87e22d300180ed34d0a4187c6538ddc32df566d |
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16-Jul-2010 |
Christopher Tate <ctate@google.com> |
Fix jni registration typo Change-Id: I930fe00edec4e19f643a6de5b1bfd0d59e0846db
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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6cce32b6adbb3a9725fc730ba0e0068a74657e60 |
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13-Jul-2010 |
Christopher Tate <ctate@google.com> |
Add native C APIs for working with the Asset Manager Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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d76b67c340d1564abf8d14d976fdaf83bf2b3320 |
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14-Jul-2010 |
Dianne Hackborn <hackbod@google.com> |
IME events are now dispatched to native applications. And also: - APIs to show and hide the IME, and control its interaction with the app. - APIs to tell the app when its window resizes and needs to be redrawn. - API to tell the app the content rectangle of its window (to layout around the IME or status bar). There is still a problem with IME interaction -- we need a way for the app to deliver events to the IME before it handles them, so that for example the back key will close the IME instead of finishing the app. Change-Id: I37b75fc2ec533750ef36ca3aedd2f0cc0b5813cd
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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289b9b62372ef52a06113b83dfb870e2c2fb325a |
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09-Jul-2010 |
Dianne Hackborn <hackbod@google.com> |
Add ANativeWindow API for directly drawing to the surface bits. Also other cleanup and fixes: - We now properly set the default window format to 565. - New APIs to set the window format and flags from native code. - Tweaked glue for simpler handling of the "destroy" message. - Um, other stuff. Change-Id: Id7790a21a2fa9a19b91854d225324a7c1e7c6ade
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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682674154e3fe88f6061245145f934f25f1a2eb8 |
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03-Jul-2010 |
Dianne Hackborn <hackbod@google.com> |
Add new native Looper API. This allows us to avoid exposing the file descriptor of the event queue; instead, you attach an event queue to a looper. This will also should allow native apps to be written without the need for a separate thread, by attaching the event queue to the main thread's looper and scheduling their own messages there. Change-Id: I38489282635895ae2cbfacb88599c1b1cad9b239
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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8ae5a8e7c04c7b204b739dfcd5da9e2e0f83e1eb |
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02-Jul-2010 |
Dianne Hackborn <hackbod@google.com> |
Get to the point of being able to do native drawing. A little cleanup. Change-Id: I37ef0557abf330d91d6fe47e81d062206b3bc346
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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54a181b1a2b1517a9479b21fbf7705a688232faf |
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01-Jul-2010 |
Dianne Hackborn <hackbod@google.com> |
Make real API for native code to get its window. Added implementation to use ANativeWindow and provide it to a NativeActivity. Change-Id: I890d71b6e15d4af71e6cf81b327961d7061ec1c2
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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3c80a4a044865bdf1289c7896baffa1c082d835c |
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30-Jun-2010 |
Dianne Hackborn <hackbod@google.com> |
Implement default key handling for native code. The native code now maintains a list of all keys that may use default handling. If the app finishes one of these keys without handling it, the key will be passed back off to Java for default treatment. Change-Id: I6a842a0d728eeafa4de7142fae573f8c11099e18
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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2e9f93e8db509d5236229dc8540e0904c5dbb9f5 |
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29-Jun-2010 |
Dianne Hackborn <hackbod@google.com> |
Update native activity & event APIs to follow correct conventions. Change-Id: Ie64fb3a9c68bc9c117fa5621b75d1f609e304e0e
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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a95e4cb62f3642cb190d032dbf7dc40d9ecc6973 |
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19-Jun-2010 |
Dianne Hackborn <hackbod@google.com> |
First stab at attaching native event dispatching. Provides the basic infrastructure for a NativeActivity's native code to get an object representing its event stream that can be used to read input events. Still work to do, probably some API changes, and reasonable default key handling (so that for example back will still work). Change-Id: I6db891bc35dc9683181d7708eaed552b955a077e
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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74323fd1ab8eb11beea286d5c213c63e4b803141 |
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19-May-2010 |
Dianne Hackborn <hackbod@google.com> |
Update NativeActivity to allow direct surface access. No actual native API for using a surface, but it's a step. Change-Id: I627f26b705abc7a05edf9117411abfacf0fae64a
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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69969e48f2bca9339662dddfacff0bbf6374ed7f |
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04-May-2010 |
Dianne Hackborn <hackbod@google.com> |
First pass at NativeActivity. This is a rough sketch of the new pure-native API, which you can use through a NativeActivity in your manifest (no Java code in the .apk needed!). Intentionally no docs yet, the API is still being seriously messed with. But it works. Change-Id: I0e916d58a0d159ecaf3689e41834eb8dc681c0c0
/frameworks/base/core/jni/android_app_NativeActivity.cpp
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