History log of /frameworks/base/libs/hwui/AnimatorManager.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8b083206aef627b6445a8c6be8bf5bb1d778a7f8 19-Feb-2016 Doris Liu <tianliu@google.com> Revert "Revert "Check RenderNode's owning view before attaching animators""

This reverts commit eb40178af3b7c8d925eaf6c1aa0bef739c8ea47e.

Change-Id: I6838ecb35b50847746ee66ac204f14eb5f579b91
/frameworks/base/libs/hwui/AnimatorManager.h
c4bb185d41cfb960ed9a3178a4f8974c351abdb0 19-Feb-2016 Doris Liu <tianliu@google.com> VectorDrawable native rendering - Step 5 of MANY

This is reverting the revert of what reverts the revert of the original
implementation. Fourth revert is a charm!

This reverts commit df7fdb1e0bdb5c289bbc08047e5c710185503309.

Change-Id: I6fc3a5accfd8b79c3da31bbc101ad9e9b4d6e7dd
/frameworks/base/libs/hwui/AnimatorManager.h
df7fdb1e0bdb5c289bbc08047e5c710185503309 18-Feb-2016 Doris Liu <tianliu@google.com> Revert "Revert "Revert "VectorDrawable native rendering - Step 5 of MANY"""

This reverts commit 0d20a275a5baf8579c8b9111cf2ce6615874a6b6.

Change-Id: I97c782f1164a5d39ab74dc098cca71d9e1b30cd8
/frameworks/base/libs/hwui/AnimatorManager.h
0d20a275a5baf8579c8b9111cf2ce6615874a6b6 11-Feb-2016 Doris Liu <tianliu@google.com> Revert "Revert "VectorDrawable native rendering - Step 5 of MANY""

This reverts commit e03ef25a3e44ef5d495e366c30b9b5b69fc58194.

Change-Id: I9c2e1c891667451a3ee668e414bf337ad67279ab
/frameworks/base/libs/hwui/AnimatorManager.h
e03ef25a3e44ef5d495e366c30b9b5b69fc58194 11-Feb-2016 John Reck <jreck@google.com> Revert "VectorDrawable native rendering - Step 5 of MANY"

Bug: 27136799

This reverts commit 18bdf443e371e9f293439b4ff92cc79abaa422e5.

Change-Id: I825b061eec2a591f2d18119ba64494624b9ad4f2
/frameworks/base/libs/hwui/AnimatorManager.h
18bdf443e371e9f293439b4ff92cc79abaa422e5 02-Feb-2016 Doris Liu <tianliu@google.com> VectorDrawable native rendering - Step 5 of MANY

Implemented reset() (public API for AVD)
and reverse() (internal API that needs to be supported)

Change-Id: Ife1650049f271cad1347943151a5800c40c20aa2
/frameworks/base/libs/hwui/AnimatorManager.h
2dc236b2bae13b9a0ed9b3f7320502aecd7983b3 15-Oct-2014 Tom Hudson <tomhudson@google.com> Clean up physical coupling

Narrow the use of #include directives in hwui, replacing with forward
declarations where straightforward. Speeds compiles; doesn't do any
restructuring of code.

Change-Id: Icac2baffb5896f55d8c6718e9bd9d4bfa02d3ca0
/frameworks/base/libs/hwui/AnimatorManager.h
e2478d45ccbe5b6abb360ac9d44771b5f4a50bde 04-Sep-2014 John Reck <jreck@google.com> Fix some wrong-thread issues around animator management

Bug: 17372309

Fixes a case where UI thread and RT thread both used the same method
which wasn't safe for either of them.

Adds additional assertions & logging in unusual circumstances to
try and track down where the issue is occuring from.

Change-Id: I93d31a6fd0c5927259b67bdf96a475944226eee6
/frameworks/base/libs/hwui/AnimatorManager.h
119907cd2575c56b1ebf66348b52e67aaf6a88d8 14-Aug-2014 John Reck <jreck@google.com> Animator stuff

Bug: 17228458

Change-Id: Id884a429a512f9cd2be0ed16dbd0f10e92b4440d
/frameworks/base/libs/hwui/AnimatorManager.h
a7c2ea20c43ab797bef5801530687e22e83def8f 08-Aug-2014 John Reck <jreck@google.com> Fix damage for layers for projection receivers

Bug: 16880228

Change-Id: I59ab760a21f49cc2cac0d8936b173cff292e6114
/frameworks/base/libs/hwui/AnimatorManager.h
68bfe0a37a0dcef52abd81688d8520c5d16e1a85 25-Jun-2014 John Reck <jreck@google.com> Animator refactoring & fixes

Tweaks animators to have less unnecessary refcounting

Pull animator management out into seperate class

More control to tweak animator lifecycle, such as doing
Java-side handling of start delay by attaching but not
starting the animator

Change-Id: I4ff8207580ca11fb38f45ef0007b406e0097281c
/frameworks/base/libs/hwui/AnimatorManager.h