74af6e282f8a8f75928a071e8200039517cf5c12 |
|
05-Apr-2016 |
Chris Craik <ccraik@google.com> |
Fix OffscreenBuffer leak Fixes: 27941148 Make OffscreenBuffer lifecycle an explicit (and tested) contract between FrameBuilder and BakedOpRenderer, entirely separate from dispatch. This makes it safe to reject any rendering work via overdraw content rejection (before it gets to a BakedOpDispatcher). Adds a couple tests around OffscreenBuffer leaks, and switches OffscreenBuffer tests to RENDERTHREAD_TEST macro, as appropriate. Change-Id: Id114b835d042708ae921028fb4b17e5fa485fe64
/frameworks/base/libs/hwui/RecordedOp.h
|
aafb01d8ade0def3f51b74ae3bbc610c4ab33044 |
|
26-Mar-2016 |
Chris Craik <ccraik@google.com> |
Consume TextureView matrix safely Fixes: 27825042 TextureView's matrix may not be set at record time - delay using it until on RenderThread, when deferring the op. Change-Id: Icf8b55d656e304ec049ca803b042dc2359482db2
/frameworks/base/libs/hwui/RecordedOp.h
|
a204848b1dc63877a12e2d24108e9d8e1e691e28 |
|
25-Mar-2016 |
Chris Craik <ccraik@google.com> |
Create first class unbounded ColorOp bug:27810783 Previous drawColor->drawPaint conversion failed to preserve unbounded nature of drawColor from old pipeline. Change-Id: Ifd7a7b9d645f0887e252e48ca95d3195ee31615f
/frameworks/base/libs/hwui/RecordedOp.h
|
4c3980b6e43cc7c0541f54b8e7e2d9d6108be622 |
|
15-Mar-2016 |
Chris Craik <ccraik@google.com> |
Handle unbounded drawPaint/drawGLFunction operations safely bug:26591194 Also, revert to using current clip bounds as drawColor/drawPaint bounds for simplicity in new pipeline. Change-Id: I1a6b3f9716b564b46df41d57dfe14475fdd24de0
/frameworks/base/libs/hwui/RecordedOp.h
|
91eff22b5d7f8fe551bae01331948858ce932a96 |
|
22-Feb-2016 |
Chris Craik <ccraik@google.com> |
Support op dumping in new pipeline bug:26565102 Change-Id: I266e420a2f18ba9ad62942b8a0de295dfa3a2a88
/frameworks/base/libs/hwui/RecordedOp.h
|
766431aa57c16ece8842287a92b2e7208e3b8ac3 |
|
04-Feb-2016 |
Doris Liu <tianliu@google.com> |
Revert "Revert "VectorDrawable native rendering - Step 4 of MANY"" This reverts commit 5a11e8d0ba21624025b89ac63bbd18befa55be0e. Change-Id: I7a48b59c4f930dad65ddc8590c25a12636244ea2
/frameworks/base/libs/hwui/RecordedOp.h
|
5a11e8d0ba21624025b89ac63bbd18befa55be0e |
|
04-Feb-2016 |
Doris Liu <tianliu@google.com> |
Revert "VectorDrawable native rendering - Step 4 of MANY" b/26949340 and b/26975469, b/26975079 as well This reverts commit f276acd98457bcaabc9e79a17a736b3b484f005e. Change-Id: I4b55177daf0d289bc03604c71fd4bf579f65073a
/frameworks/base/libs/hwui/RecordedOp.h
|
bcda2da5fe9ab9ee1fe765e1e80a49c12c86cdca |
|
03-Feb-2016 |
Chris Craik <ccraik@google.com> |
Merge "Early kickoff of shadow tasks"
|
6e068c0182f6f85bccb855a647510724d1c65a13 |
|
16-Jan-2016 |
Chris Craik <ccraik@google.com> |
Early kickoff of shadow tasks bug:26562703 Change-Id: I7cdf18f2c662380bd31c7ffeefd5c3f569e5c1c6
/frameworks/base/libs/hwui/RecordedOp.h
|
f276acd98457bcaabc9e79a17a736b3b484f005e |
|
07-Jan-2016 |
Doris Liu <tianliu@google.com> |
VectorDrawable native rendering - Step 4 of MANY This CL runs VectorDrawable animation on RenderThread. The changes in this CL include: - Convert all the animators in AnimatorSet for AVD into a set of RenderNodeAnimators. - Hook up the new animators with RenderThread - Add drawOp in RecordingCanvas for drawing VD so that during the animation on RenderThread, all the property changes on VD can be reflected on the screen. TODO: - Implement reverse and reset for AVD. Change-Id: I2df1d754f2db0ad098d9c15dde4bb2bdfafc2315
/frameworks/base/libs/hwui/RecordedOp.h
|
b87eadda1818034ce03d85f30388384d1ac65916 |
|
06-Jan-2016 |
Chris Craik <ccraik@google.com> |
Partial unclipped save layer support Not yet implemented in renderer. Change-Id: I491ec6e7886bfa313d1db71dd5981690d45b78a9
/frameworks/base/libs/hwui/RecordedOp.h
|
7cbf63da4f29e5a6b131796eb3b67fd9ff1521b8 |
|
06-Jan-2016 |
Chris Craik <ccraik@google.com> |
Rework op macros Makes it simpler to add defer-only or render-only opps. Change-Id: I6c8ec64e76d419635429055cff6d96360d21706d
/frameworks/base/libs/hwui/RecordedOp.h
|
e5b50197e870aa6d22c3893f5d25f4279f06e5c3 |
|
05-Jan-2016 |
Chris Craik <ccraik@google.com> |
Support for stencil clipping in layers bug:22480459 Change-Id: Ic9e8652379524ccc46d8722ce49f9190b08a2abc
/frameworks/base/libs/hwui/RecordedOp.h
|
e4db79de127cfe961195f52907af8451026eaa20 |
|
23-Dec-2015 |
Chris Craik <ccraik@google.com> |
Stencil support in new recorder/reorderer bug:22480459 bug:26358504 Adds complex (non-rectangular) clipping support, and overdraw visualization. Doesn't support stencil clipping in layers. Change-Id: I8d10c7f1d2769ab5756774ca672344cc09901f87
/frameworks/base/libs/hwui/RecordedOp.h
|
d2dfd8f128b632ed99418ab2b32949c939a9a369 |
|
16-Dec-2015 |
Chris Craik <ccraik@google.com> |
Add TextureView support to new renderer/reorderer bug:22480459 Change-Id: I2e4c0bc6b904706132f3f5087ededc9cac9b40fb
/frameworks/base/libs/hwui/RecordedOp.h
|
d7448e65e243754f31890baef29dff187dc2e5e5 |
|
15-Dec-2015 |
Chris Craik <ccraik@google.com> |
Add TextOnPath support to new reorderer/renderer bug:22480459 Change-Id: I302048ec09901420c15003e21e44a551cc59c7ad
/frameworks/base/libs/hwui/RecordedOp.h
|
e29ce6f51d681af7649c0a7cddee97c471e43eb5 |
|
11-Dec-2015 |
Chris Craik <ccraik@google.com> |
Add functor support to new reorderer/renderer bug:22480459 Change-Id: I95df7e0504f62d254e8ffbd8d65ed5d763080b9c
/frameworks/base/libs/hwui/RecordedOp.h
|
4c1b495f4f9b05e34a2583eb4537cebdda981d4f |
|
15-Dec-2015 |
Chris Craik <ccraik@google.com> |
Merge "Avoid unneeded rect params"
|
5430ab220b231a96b71c3e030d0303d9ce008b05 |
|
11-Dec-2015 |
Chris Craik <ccraik@google.com> |
Avoid unneeded rect params Change-Id: I2d8dcf6b09fdc554a403ac74763bf856b5f5d9fa
/frameworks/base/libs/hwui/RecordedOp.h
|
268a9c0f29c16a64d5819c7dbe8b0633baedab83 |
|
10-Dec-2015 |
Chris Craik <ccraik@google.com> |
Add property animations to new reorderer/renderer bug:22480459 Change-Id: Id8091038004245a56deb48bf3625edfd08ab8681
/frameworks/base/libs/hwui/RecordedOp.h
|
f09ff5aa57bff01cb17595fb7ca8e48d238a6acd |
|
09-Dec-2015 |
Chris Craik <ccraik@google.com> |
Add bitmapmesh, rect, and patch rendering bug:22480459 Change-Id: Id9e9146997dd018b3e4e785c2bc13689e3cf7c3c
/frameworks/base/libs/hwui/RecordedOp.h
|
386aa031793bb037ec43b6cdbd8908c343cc86cb |
|
08-Dec-2015 |
Chris Craik <ccraik@google.com> |
Add more shape drawing to new reorderer/renderer bug:22480459 Add support for outsetting final bounds based on stroke. Change-Id: I659318ccec51882bba1906ce3c7042288ce35c30
/frameworks/base/libs/hwui/RecordedOp.h
|
15c3f19a445b8df575911a16e8a6dba755a084b5 |
|
03-Dec-2015 |
Chris Craik <ccraik@google.com> |
Merged op dispatch in OpReorderer bug:22480459 Also switches std::functions to function pointers on OpReorderer, and switches AssetAtlas' entry getter methods to using pixelRef pointers, so it's clear they're the keys. Change-Id: I3040ce5ff4e178a8364e0fd7ab0876ada7d4de05
/frameworks/base/libs/hwui/RecordedOp.h
|
8d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7 |
|
25-Nov-2015 |
Chris Craik <ccraik@google.com> |
Support projection in OpReorderer bug:22480459 Change-Id: Iceb71732dc50957cfb47fa1ba9b8e18e6fc51132
/frameworks/base/libs/hwui/RecordedOp.h
|
a1717271caac5e8ea3808c331d4141ac01a42134 |
|
19-Nov-2015 |
Chris Craik <ccraik@google.com> |
Initial text support in new reorderer/renderer Removes obsolete drawPosText codepath, and unifies text decoration behavior. Change-Id: I9c563249ab688a3394445a0e7fe1b9d0661f6f7c
/frameworks/base/libs/hwui/RecordedOp.h
|
98787e6c9b2c10b1ab7820bdac168686025b924a |
|
13-Nov-2015 |
Chris Craik <ccraik@google.com> |
Finish shadow support in new reorderer/renderer Now passes alphas and light radius, and correctly transforms light center for layers. Also fixes begin-frame/layer clears to be damage rect aware. Change-Id: I3b1415cd7bf1518c510145ebebdb745f494a2542
/frameworks/base/libs/hwui/RecordedOp.h
|
d3daa3198e2212c985c634821682d5819346b653 |
|
06-Nov-2015 |
Chris Craik <ccraik@google.com> |
Add shadow support to new reorderer/renderer Doesn't yet use correct lighting info (esp. in layers), or tessellate shadows asynchronously Change-Id: I9ccec24b28869be42138a9bb234b1af874291a44
/frameworks/base/libs/hwui/RecordedOp.h
|
161f54b2d4160b8d3f3da9eba5746da5162e4821 |
|
05-Nov-2015 |
Chris Craik <ccraik@google.com> |
Add z-reordering support to OpReorderer Change-Id: I3fa969fe53cf648d145810f69fa7dada376c0b9a
/frameworks/base/libs/hwui/RecordedOp.h
|
0b7e8245db728d127ada698be63d78b33fc6e4da |
|
29-Oct-2015 |
Chris Craik <ccraik@google.com> |
Initial HW layer support in new reorderer/renderer Shares vast majority of clipped savelayer code, with only minor differences in lifecycle. Doesn't yet handle fill region, resize, or window transform. Change-Id: Iabdd71811590d2b937eb11e1b01ce556ade54a5a
/frameworks/base/libs/hwui/RecordedOp.h
|
5854b34881b1a747ac80b5077869ef270a92b1f4 |
|
26-Oct-2015 |
Chris Craik <ccraik@google.com> |
Rework receiver/dispatcher design slightly, and replace Layer usage. Switched from 'renderer/info' to 'dispatcher/renderer' to make their interaction more natural. The new BakedOpRenderer is more similar in responsibilities to the OpenGLRenderer, as it manages layer and frame lifecycles, and performs the actual rendering. However, it's still simpler because the BakedOpDispatcher handles mapping Canvas drawing ops to Glops, and the OpReorderer handles almost all canvas state operations. Also switch BakedOpRenderer to use the new OffscreenBuffer, which serves as a lightweight Layer replacement, with a much simpler lifecycle. Change-Id: Ie0e2e248503400041d49729d813d485d28c76eb3
/frameworks/base/libs/hwui/RecordedOp.h
|
818c9fbf1d76d5df19253ba4eb964efa939ec9ec |
|
23-Oct-2015 |
Chris Craik <ccraik@google.com> |
Initial version of clipped saveLayer in new pipeline Additionally disables usage of FBO cache, so FBO destruction safely interacts with renderstate caching. Change-Id: I25c277cb7afec2ca33bf226445d6c8867a15a915
/frameworks/base/libs/hwui/RecordedOp.h
|
6fe991e5e76f9af9dab960100d5768d96d5f4daa |
|
20-Oct-2015 |
Chris Craik <ccraik@google.com> |
Work to support saveLayer in new pipeline clipped SaveLayers will now be pulled to the beginning of the frame, prior to drawing FBO 0. This will remove the need for switching FBOs mid-frame. Change-Id: I4d8dc1f845e84e9b49d5acdf4f4703eef4a9cb06
/frameworks/base/libs/hwui/RecordedOp.h
|
b565df13a9e5c7b1d7d93bdfa4a793752d66d3cc |
|
05-Oct-2015 |
Chris Craik <ccraik@google.com> |
Initial commit of new Canvas operation recording / replay Done: - drawRect, drawBitmap, drawColor, drawPaint, drawRenderNode, drawRegion - Recording with new DisplayList format - batching & reordering - Stateless op reorder - Stateless op rendering - Frame lifecycle (clear, geterror, cleanup) Not done: - SaveLayer (clipped and unclipped) - HW layers - Complex clipping - Ripple projection - Z reordering - Z shadows - onDefer prefetching (text + task kickoff) - round rect clip - linear allocation for std collections - AssetAtlas support Change-Id: Iaf98c1a3aeab5fa47cc8f9c6d964420abc0e7691
/frameworks/base/libs/hwui/RecordedOp.h
|