History log of /frameworks/base/libs/hwui/RenderBufferCache.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
48a8f431fa52ae2ee25ffba9d20676f03bb710ff 06-Feb-2016 Chris Craik <ccraik@google.com> Move several property queries to Properties class

bug:17478770

This removes a lot of redundant property query code, and puts the
queries all in one place, so defining them automatically will be simpler
in the future.

Change-Id: I0428550e6081f07bc6554ffdf73b22284325abb8
/frameworks/base/libs/hwui/RenderBufferCache.h
bef837dc57b47fd7fcc17c86d741cf77eac4487b 30-Jul-2015 John Reck <jreck@google.com> Remove the rest of utils/Vector.h usage

Change-Id: I90ab2c17ba1903a8241cba7f623b74ed136dd845
/frameworks/base/libs/hwui/RenderBufferCache.h
e84a208317e0ed388fcdad1e6743c7849acb51b0 22-Dec-2014 Chris Craik <ccraik@google.com> Add overrides and switch to nullptr keyword

Changes generated with clang-modernize.

Additionally, fixed some struct-vs-class usage to make clang happy.

Change-Id: Ic6ef2427401ff1e794d26f21f7b44868fc75fb72
/frameworks/base/libs/hwui/RenderBufferCache.h
8d4aeb7111afac0c3c7e56d4ad5d92f9cfce2ffd 13-Feb-2013 Romain Guy <romainguy@google.com> Add a render buffer cache to reuse stencil buffers
Bug #7146141

This new cache is used in a similar way to LayerCache. It helps
reuse already allocated stencil buffers and thus avoid churning
memory on every frame.

Change-Id: I19551d72da52c40039e65904563600e492c8b193
/frameworks/base/libs/hwui/RenderBufferCache.h