History log of /frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
37413289478a965336239c731ebfea37ac4dde28 13-May-2016 Chris Craik <ccraik@google.com> Fix hw layer overdraw/update visualization

Fixes: 28748255

Change-Id: I83b531cdf5e4407fd17edd72d96e6189924926fa
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
64db2bf1118db88c937e2b8c61b299bb2a80e3cb 27-Feb-2016 Chris Craik <ccraik@google.com> Clip buffer damage to viewport bounds

bug:27287946

Change-Id: Ief3ae9c2dd92196b7d09f1b9fadf009eb228d80a
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
38e0c32852e3b9d8ca4a9d3791577f52536419cb 10-Nov-2015 John Reck <jreck@google.com> Track texture memory globally

Also mostly consolidates texture creation

Change-Id: Ifea01303afda531dcec99b8fe2a0f64cf2f24420
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
7435eb148e72382126e9073183e881357bb38a8b 08-Jan-2016 Chris Craik <ccraik@google.com> Unclipped savelayer support in new renderer

bug:22480459

Change-Id: I89dd5de8d7d008a1e298d227d767aabff5c96e27
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
98787e6c9b2c10b1ab7820bdac168686025b924a 13-Nov-2015 Chris Craik <ccraik@google.com> Finish shadow support in new reorderer/renderer

Now passes alphas and light radius, and correctly transforms light
center for layers.

Also fixes begin-frame/layer clears to be damage rect aware.

Change-Id: I3b1415cd7bf1518c510145ebebdb745f494a2542
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
9fded232a9548a304e0145011df8849fba0dcda7 12-Nov-2015 Chris Craik <ccraik@google.com> Recycle OffscreenBuffers

Change-Id: Ia2e219026f211a5308ecf8209c5f986bb888aadd
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h