37413289478a965336239c731ebfea37ac4dde28 |
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13-May-2016 |
Chris Craik <ccraik@google.com> |
Fix hw layer overdraw/update visualization Fixes: 28748255 Change-Id: I83b531cdf5e4407fd17edd72d96e6189924926fa
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
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64db2bf1118db88c937e2b8c61b299bb2a80e3cb |
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27-Feb-2016 |
Chris Craik <ccraik@google.com> |
Clip buffer damage to viewport bounds bug:27287946 Change-Id: Ief3ae9c2dd92196b7d09f1b9fadf009eb228d80a
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
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38e0c32852e3b9d8ca4a9d3791577f52536419cb |
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10-Nov-2015 |
John Reck <jreck@google.com> |
Track texture memory globally Also mostly consolidates texture creation Change-Id: Ifea01303afda531dcec99b8fe2a0f64cf2f24420
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
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7435eb148e72382126e9073183e881357bb38a8b |
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08-Jan-2016 |
Chris Craik <ccraik@google.com> |
Unclipped savelayer support in new renderer bug:22480459 Change-Id: I89dd5de8d7d008a1e298d227d767aabff5c96e27
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
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98787e6c9b2c10b1ab7820bdac168686025b924a |
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13-Nov-2015 |
Chris Craik <ccraik@google.com> |
Finish shadow support in new reorderer/renderer Now passes alphas and light radius, and correctly transforms light center for layers. Also fixes begin-frame/layer clears to be damage rect aware. Change-Id: I3b1415cd7bf1518c510145ebebdb745f494a2542
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
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9fded232a9548a304e0145011df8849fba0dcda7 |
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12-Nov-2015 |
Chris Craik <ccraik@google.com> |
Recycle OffscreenBuffers Change-Id: Ia2e219026f211a5308ecf8209c5f986bb888aadd
/frameworks/base/libs/hwui/renderstate/OffscreenBufferPool.h
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