a46ca5ec732a884c78d3e98f8b4eb8de03bc23f8 |
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14-Apr-2015 |
huanhuan.x.wang <huanhuan.x.wang@sonymobile.com> |
Make the value for shadowRadius less than 1.0 work bug:22806069 Shadow effect is not visible if the shadowRadius is set between 0.1 and 1.0. Cherry-pick of 8d9b5fbd from AOSP Change-Id: Ifff71f44d66ba604bd751bb1df96a9904ae7998e
/frameworks/base/libs/hwui/utils/Blur.h
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e392c81f6b8f9ace0c0a48c9d4df117fda31fd13 |
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21-May-2014 |
Derek Sollenberger <djsollen@google.com> |
Pass the radius as a float deeper into HWUI allowing RS to generate more accurate blurs. Also, when converting radius to an integer value snap to the appropriate integer boundaries. bug: 10650594 Change-Id: Icca4bc17d88162bbcbc6035d4f81bd1d98a4de2d
/frameworks/base/libs/hwui/utils/Blur.h
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c29a0a4664a4b9871fadd668b632469a0db240b9 |
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31-Mar-2014 |
Derek Sollenberger <djsollen@google.com> |
Avoid caching shadow properties in Java & HWUI. bug: 10650594 Change-Id: I6f57df002710bb0567ed7e53fc0bfe96cfd504b8
/frameworks/base/libs/hwui/utils/Blur.h
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6e2004089305cf2cd958b52b234459a49a4e5c83 |
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08-Mar-2013 |
Romain Guy <romainguy@google.com> |
Move blur code from FontRenderer to utils/Blur.cpp Change-Id: I2cebbfbcb722ed4b37e54ffbf8b53bb92ad0c964
/frameworks/base/libs/hwui/utils/Blur.h
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