History log of /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
936233c78e7c6e6e21c876af70b1d5374d4c063a 27-Jan-2016 Jorim Jaggi <jjaggi@google.com> Make sure SysUI is not constantly redrawing status bar

When status bar was collapsed, bounds were negative thus triggering
a infinite draw loop.

Change-Id: I80100f394fa5e0dd5858569f9535563eac3aeeb4
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
d35c2793a3f4986f0513c17d729bdca57086c994 21-Jan-2016 Selim Cinek <cinek@google.com> Added transparency to the notification backgrounds on the lockscreen

To achieve a decent lockscreen animation we also need to account for alpha.

Change-Id: Iba75f9c304962da309e0e2d32a58d757b6607b5b
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
6811d728fb988a32cbfc836b768a261a7f60c98a 20-Jan-2016 Selim Cinek <cinek@google.com> Drawing the background of the notifications as a grey color now

Some cases are still not working perfectly as the background is
never animating

Change-Id: I4b357161d53d62f4cf5c0fbf76e70e5f3465bd68
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
0e66439387e36876de94a60658917a7f3b0e6d27 27-Sep-2014 Jorim Jaggi <jjaggi@google.com> Add option to enable scrim SRC optimization

It turns out that the optimization to disable glClear + draw scrim
with SRC is not good for all devices, so this CL adds a config flag
to revert to the old behavior.

Bug: 17673806
Change-Id: Ic4e0177f2d6fcf4448755d0be66e8fbef2d15ab5
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
2bc5406d7aa78a24f907e45690525e6633a78f21 27-Sep-2014 Jorim Jaggi <jjaggi@google.com> Fix overdraw

Bug: 17673806
Change-Id: Ia34602122a47e5ffc69dce3580cfab52bc9f535f
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
a0fad3ba06d0352f640532e69ed3d540b3795535 19-Sep-2014 Selim Cinek <cinek@google.com> Optimized and improved the status bar performance a lot

Instead of clearing the Statusbarwindow buffer in the beginning
we now draw the scrim with mode SRC and therefore a whole screen
of overdraw is saved!

Bug: 17287256
Change-Id: I29f14a2c3d4cb087c422ae6f486d23d7f8ec173b
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java