f152d950854e3052c5d73aefa43d377c10d7d814 |
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10-Feb-2014 |
Narayan Kamath <narayan@google.com> |
am 33a608a0: am 578d4f5f: am 56062983: Merge "AArch64: Use long for pointers in RS Java/JNI code" * commit '33a608a0a326d9671bffd6750cb5521d6687cc57': AArch64: Use long for pointers in RS Java/JNI code
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0e0c0885aed99a119052a792becb5a0c5a93632d |
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04-Feb-2014 |
Ashok Bhat <ashok.bhat@arm.com> |
AArch64: Use long for pointers in RS Java/JNI code Changes include [x] Some JNI functions, with return type jlong, casts pointer to jint before returning it. This has been fixed. [x] Minor JNI function prototype changes where formal paramter type has been changed to a JNI type (int to jint for example). [x] long is used for ScriptC, Sampler, Font, ProgramStore handles as they can be 64-bit. [x] A new hidden constructor ScriptC(long, RenderScript) has been added. This should eventually replace public API method ScriptC(int, RenderScript). [x] Font and FileA3D use getNativeAsset instead of getAssetInt to get Asset Handles. The getAssetInt method will be deprecated in favor of getNativeAsset, as the former does not support 64-bit. [x] rsnPathCreate method accepts loop as an int. This should be long as the underlying RS function assumes this to be a pointer. Change-Id: I919d857e5933febe63966049da83de9f9adee6f5 Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
/frameworks/base/rs/java/android/renderscript/ProgramStore.java
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355707e4f665904e31d9f5fcff1e3921f7db8cdd |
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17-Dec-2013 |
Tim Murray <timmurray@google.com> |
Move RenderScript from graphics/ to new fw/base subdirectory rs. Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
/frameworks/base/rs/java/android/renderscript/ProgramStore.java
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d1576fb039f018ea4d55abbb2c03d542011be399 |
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17-Dec-2013 |
Tim Murray <timmurray@google.com> |
Move RenderScript from graphics/ to new fw/base subdirectory rs. Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
/frameworks/base/rs/java/android/renderscript/ProgramStore.java
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