History log of /frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
83b1e685d252e589fa4a2e7e54c1f416aca63043 13-Mar-2016 Brian Carlstrom <bdc@google.com> frameworks/native: Make Thread::run threadName argument required

Bug: 27557176
Change-Id: I009046d04cc127ee280c7b2038c04fab540fc5e6
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
583b1b32191992d6ada58b3c61c71932a71c0c4b 04-Sep-2015 Pablo Ceballos <pceballos@google.com> BQ: Prevent operations on disconnected BQs

- Update unit tests to match

Bug 23763412

Change-Id: I77e59bf6b57b328433c3835450455f80a8fa454b
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
19e3e06e3c65a7c001a6fe0971744ba5ff536515 20-Aug-2015 Pablo Ceballos <pceballos@google.com> BQ: Modify consumer buffer count interfaces

- Rename setDefaultMaxBufferCount() to setMaxBufferCount(). Modify it
to be hard maximum on the number of buffers that can't be overwritten
by the producer.
- Enforce the maximum buffer count in setMaxAcquiredBufferCount(),
setMaxDequeuedBufferCount(), and setAsyncMode().
- Remove mOverrideMaxBufferCount as it's no longer needed since
overriding is no longer possible.
- Expose setMaxAcquiredBufferCount() in GLConsumer.
- Remove disableAsyncBuffer(), it was only being used for single buffer
mode. Single buffer mode is now achievable with setMaxBufferCount().

Bug 13174928

Change-Id: Ia33799f42751272a711fbd8559f7602ce9f18e4f
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
f8cebe54576c8100769e2515d4f67bdd013a6927 20-Apr-2015 Dan Stoza <stoza@google.com> libgui: Fix some bitrot/warnings in tests

These tests hadn't been run in a while and had accumulated some rot.
This fixes most of the compile warnings and some tests which fail
incorrectly, but 2 failures remain on N6.

Change-Id: I7fee78cd058a32f4d7df40ec9f899ff767f68517
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
5603a2fbbd1aae74c4635e2f600819fb05d112e0 07-Apr-2014 Dan Stoza <stoza@google.com> Remove deprecated BufferQueue constructor

Bug: 13415624
Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp
cb1fcdedaaf95acabeac6a2d5bff423d6ca62296 03-Dec-2013 Dan Stoza <stoza@google.com> libgui: Split SurfaceTexture tests into more files

Extract the many different test fixtures and suites in SurfaceTexture_test.cpp
into separate files. No real functional changes, just tweaking headers to keep
things building (and adding a few copyright headers I forgot last time).

Change-Id: Id801bd5d617f0cc61d22508fb9b71b41694bdecf
/frameworks/native/libs/gui/tests/SurfaceTextureGL_test.cpp