History log of /frameworks/native/opengl/tests/EGLTest/Android.mk
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b79dfe672138805b4f70183fd738d9af58591148 12-Sep-2014 Dan Albert <danalbert@google.com> Clean cruft out of makefiles.

Cleans up manual uses of stlport and bionic (and removes uses of private
bionic headers).

Change-Id: I157309d702e59152adfa3450939082248ae4c043
/frameworks/native/opengl/tests/EGLTest/Android.mk
a4e19521ac4563f2ff6517bcfd63d9b8d33a6d0b 01-Aug-2013 Mathias Agopian <mathias@google.com> Binderize the consumer side of BufferQueue

While currently untested, this should allow to move the
BuffereQueue in the consumer process and have everything
work as usual.

Bug: 9265647

Change-Id: I9ca8f099f7c65b9a27b7e7a3643b46d1b58eacfc
/frameworks/native/opengl/tests/EGLTest/Android.mk
20b9749959786a11d91332202009d3903f15e3f0 07-Nov-2012 Ben Cheng <bccheng@google.com> Disable ld --fatal-warnings because of using mktemp.

Change-Id: Id18b1e38672294b025bc26adb38aed0ac3e0fb45
/frameworks/native/opengl/tests/EGLTest/Android.mk
1cbcb98a2528ea0d8ce34dc35513859c7ef957f3 17-Apr-2012 Daniel Lam <dalam@google.com> Added an EGLTest for eglTerminate

This tests if eglTerminate can succeed while objects
are leaked. Currently the test fails because of a deadlock.

Change-Id: Ibe26edfda28691284d0674e803e8d3114f3ce4c6
/frameworks/native/opengl/tests/EGLTest/Android.mk
373c2b28692b5454c42ac286aaae8483d6921188 08-Mar-2012 Mathias Agopian <mathias@google.com> fix include path

Change-Id: I84adf53594cd4083a4a8ab475f175abb7414cda5
/frameworks/native/opengl/tests/EGLTest/Android.mk
98c6383580f94bb7ff9cc9a7cc24d8b8519e484a 08-Nov-2011 Jamie Gennis <jgennis@google.com> EGL: implement loading and saving the cache

This change adds support for saving and loading the contents of the EGL
cache. It also adds some simple tests for the EGL cache.

Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4
/frameworks/native/opengl/tests/EGLTest/Android.mk
baa44b89ec159fd65230cbb8ebab62d63a513b0b 12-Jul-2011 Jeff Brown <jeffbrown@google.com> Remove the simulator target from all makefiles.
Bug: 5010576

Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
/frameworks/native/opengl/tests/EGLTest/Android.mk
2f739f8f0442f9c1bb42c47ab43d365fd9020008 07-Jul-2011 Mathias Agopian <mathias@google.com> Add a simple EGL test

currently it just tests EGLConfig selection

Change-Id: Id9d9971012d733147dd7dc02fa2054307960235e
/frameworks/native/opengl/tests/EGLTest/Android.mk