History log of /frameworks/native/opengl/tools/glgen/stubs/gles11/common.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
4e7de461c18278a31be83e7c9074a02fbb6e9475 09-May-2015 Hiroshi Yamauchi <yamauchi@google.com> Replace JNI primitive array critical calls with non-critical ones.

The glgen part.

Bug: 19235243
Change-Id: I69dfa84f15366808b964517c1ba270ddeb3c5940
/frameworks/native/opengl/tools/glgen/stubs/gles11/common.cpp
391109083f683c990bdbc5ca3a5f521a9a3fc98d 20-May-2014 Jesse Hall <jessehall@google.com> opengl: Fix include style in generated JNI code

Bug: 15028495
Change-Id: Ie38d398751a374f11bef8944a2aa0f8311934911
/frameworks/native/opengl/tools/glgen/stubs/gles11/common.cpp
d8f096114da14f9793d4cca6022ca41b70ab9daa 15-Feb-2014 Ashok Bhat <ashok.bhat@arm.com> Use reinterpret_cast when an integer is cast to a pointer

Change-Id: I5adcd59f58c029f7b2b596f4826d8ea69fb9bba6
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
/frameworks/native/opengl/tools/glgen/stubs/gles11/common.cpp
42137d2e72cebb41f70c4a306877587fd0ea8c20 26-Apr-2013 Andy McFadden <fadden@android.com> Fix range check

The getarray() function checks to see if there's enough room in
the buffer, but it's using a byte count for the available size
and a possibly non-byte count for the space required. Dividing
down by the unit size corrects the problem.

Bug 8713753

Change-Id: Id42c0df65c3233dcc5f76d05e229f7d40d4c1f99
/frameworks/native/opengl/tools/glgen/stubs/gles11/common.cpp
071fc660597efdfa5ebc58b427252393e628a497 10-Apr-2013 Jesse Hall <jessehall@google.com> Add buffer object versions of several functions

Some of these are new ES3 functions, some are existing ES2 functions
that can now use the new pixel pack/unpack buffer bindings.

glDrawElementsInstanced needs a special case since the pointer/offset
arg isn't the last one like the generator assumes.

Bug: 8566953
Change-Id: I638a36b0a31aefcb5bfee6f4d049348223045103
/frameworks/native/opengl/tools/glgen/stubs/gles11/common.cpp
bf13ba5e77804ca7466acb7100cdaf7c14cc0fb7 23-Feb-2013 Mathias Agopian <mathias@google.com> add some missing parameter validation in GLES java bindings

- added support for comments in checks.spec
- added most missing checks
- added and commented with // special-cased functions
- added and commented with # functions that are still missing validation checks
- moved glGet* to a special case and updated all the "pnames" from the khronos spec
- changed ifcheck to default to 1 value. this allows us to simplify the checks.spec file
and handle unknown pnames automatically (they'll be validated against 1 value, if
it happens to need more, the call will go through but the validation will not
happen).
- refactored the cpp headers in to a common header + GLES version specific
header

Bug: 7402895
Change-Id: Ib5c68ca0ca416407b4cfa36e3a21901b2d6263ab
/frameworks/native/opengl/tools/glgen/stubs/gles11/common.cpp