b62e242c4c2bdfe84ce28231d2fcc85e79517f8c |
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02-Oct-2015 |
Pablo Ceballos <pceballos@google.com> |
glgen: Better support for null arguments in JNI - Modify the checks.spec file format to specify which argument is allowed to be null. - Update the JniCodeEmitter to support passing null arguments for all pointer types as well as strings. - Update the EGL/GLES checks.spec files and stub files to allow null arguments through the JNI layer where the spec allows it. Bug 9321681 Change-Id: I7d8e7319b43da95993516aa3ac5318b971a1ff92
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
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4e7de461c18278a31be83e7c9074a02fbb6e9475 |
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09-May-2015 |
Hiroshi Yamauchi <yamauchi@google.com> |
Replace JNI primitive array critical calls with non-critical ones. The glgen part. Bug: 19235243 Change-Id: I69dfa84f15366808b964517c1ba270ddeb3c5940
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
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4f6693080c9a186f3fe37abe445abdb39662ae22 |
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11-Apr-2013 |
Jesse Hall <jessehall@google.com> |
Special-case glGetActiveUniformBlockName Bug: 8566953 Change-Id: Ic9b3be9fa0136495633ee3b1c38583cfa315942a
/frameworks/native/opengl/tools/glgen/stubs/gles11/glGetActiveUniformBlockName.cpp
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