History log of /frameworks/native/services/surfaceflinger/Client.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
53390e1e8c33ebee5bb8100e846f5263ba05ff73 04-Aug-2015 Pablo Ceballos <pceballos@google.com> libgui/SF: Fix some code warnings

A couple of fixes to satisfy the Eclipse static code analysis tool.
- Initialize all members in constructors
- Remove unused forward declarations
- Add parentheses when combining logical and bitwise operators
- Fix a case statement with no break (it was intentional)

Change-Id: Icecb8cc98c6f58b97ab33fffb621f0edc33a7d3c
/frameworks/native/services/surfaceflinger/Client.cpp
3bfe51d7901e99e7f122f76ed2708e2b67b71cf9 11-Apr-2015 Jeff Brown <jeffbrown@google.com> Bypass surface flinger permission check for calls from system.

Early during the boot, before activity manager is ready to handle
permission checks, the system needs to be able to change the display
state. Added a hardcoded exemption for AID_SYSTEM (which already
has permission to talk to surface flinger anyhow).

Bug: 19029490
Change-Id: I6222edcab8e394e5fb6adf7a982be446e4505a1e
/frameworks/native/services/surfaceflinger/Client.cpp
d85084b2b65828442eafaff9b811e9b6c9ca9fad 20-Mar-2014 Svetoslav <svetoslavganov@google.com> Adding render stats APIs to UiAutomation (framework native).

bug:12927198

Change-Id: Ibb1c07f7d89e11281e5c1f27f412a29ac6f9c4ab
/frameworks/native/services/surfaceflinger/Client.cpp
4f4f0943489d9113c66ac22b58cfba8c21dfa879 20-Aug-2013 Mathias Agopian <mathias@google.com> SurfaceFlinger now runs in the process's main thread

it used to spawn its own thread and return the main thread
to the binder thread pool -- this was confusing the naming
of things in the kernel.

Bug: 10331839

Change-Id: I2d13a6d73409a38109300fcbe6a04b4c41cb5d00
/frameworks/native/services/surfaceflinger/Client.cpp
4d9b822e2c18142e55fe2611aa6cd7dc7d4a62c6 13-Mar-2013 Mathias Agopian <mathias@google.com> get rid of ISurface

ISurface was only used to get the IGraphicBufferProducer from
a Layer. It's now replaced by a BBinder subclass / IBinder and
is only used as a handle to the surface, to both refer to it
and manage its life-time.

Also cleaned-up a bit the ISurfaceComposer interface and
"create layer" code path.

Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
/frameworks/native/services/surfaceflinger/Client.cpp
13127d8921356dff794250e04208c3ed60b3a3df 06-Mar-2013 Mathias Agopian <mathias@google.com> Get rid of LayerBase.

The functionality of LayerBase and Layer is folded
into Layer. There wasn't a need for this abstraction
anymore.

Change-Id: I66511c08cc3d89009ba4deabf47e26cd4cfeaefb
/frameworks/native/services/surfaceflinger/Client.cpp
b79f61d41ef053bee1087ec612896c59f95f9686 06-Mar-2013 Mathias Agopian <mathias@google.com> fold LayerBaseClient into LayerBase

Change-Id: Ic745136522df59c42f0885fd969e75ea55d09f01
/frameworks/native/services/surfaceflinger/Client.cpp
ac9fa427d4a86745e60a5f7fd8e3ea340c4db907 12-Feb-2013 Mathias Agopian <mathias@google.com> get rid of Surface identity and token

we use the IBinder instead.

Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
/frameworks/native/services/surfaceflinger/Client.cpp
3ee454a7bef8bd3d1c9cdd9d17108eb80ebadf2a 28-Aug-2012 Mathias Agopian <mathias@google.com> Eradicate DisplayID.

DisplayDevices are now keyed of the wp<IBinder> the client uses.
DisplayID has now become DisplayType which is just used to identify
physical displays (as opposed to virtual displays such as wifi displays).

Change-Id: I0c5968f2c902dcd699a7e0afacf833ff070c12ea
/frameworks/native/services/surfaceflinger/Client.cpp
9d4e3d2f42e93e2d12bacabe97d307d30c3c20dd 25-Aug-2012 Jeff Brown <jeffbrown@google.com> Banish DisplayID from the SurfaceFlinger API.

Use only display tokens in the API to refer to new displays.

Don't require the caller to specify the display when creating
a surface (since in general a surface could be shown on
any display).

This is intended to be a minimum change just to update the API.
Note that SurfaceFlinger still uses DisplayID in a few places
internally that might cause some features not to work properly
when there are multiple displays (LayerScreenshot, for example).

Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
/frameworks/native/services/surfaceflinger/Client.cpp
921e6ac4b7610a178285898d191eb0e3afe906c0 24-Jul-2012 Mathias Agopian <mathias@google.com> SurfaceFlinger cleanup

mostly refactored SurfaceFlinger.h, but also removed dead code.
cleaned-up a few includes as well.

Change-Id: Ib15f4ffe567912b61ee98aa076c6a283b72811b5
/frameworks/native/services/surfaceflinger/Client.cpp
db403e8ff0d7727015e1a5009bab20eb7ec205bc 19-Jun-2012 Mathias Agopian <mathias@google.com> split-up Client.h out of SurfaceFlinger.h

Change-Id: I1993bf23e417163749d886283563a93d50b361b4
/frameworks/native/services/surfaceflinger/Client.cpp