History log of /frameworks/native/services/surfaceflinger/GpuService.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
2676338dd692b7d1e1c276d82e6b0492db53ab2e 20-May-2016 Jesse Hall <jessehall@google.com> vulkan: Update vulkan.h to 1.0.13

vulkan.h and vk_platform.h imported from
github.com:KhronosGroup/Vulkan-Docs @ 2656f459333b3a1dc63619a9ebd83490eea22e93

Updated vulkan.api to reflect the changes in vulkan.h. There were no
changes to any of the code we generate. I didn't update the
vulkan_h.tmpl, since we're not currently using it and it was already
out of date.

Bug: 28878216
Change-Id: I71676683148fae7ad8799bd39386a931319aa395
/frameworks/native/services/surfaceflinger/GpuService.cpp
8b0d55e3652e68e9e2b0f4314c1eaeadc49cc2d0 01-Apr-2016 Jesse Hall <jessehall@google.com> GpuService: Add 'help' and 'vkjson' commands

Bug: 26620936 and 27352427
Change-Id: Id0ad5b7184ddc624eddfb292a0d86546c26fb9ea
/frameworks/native/services/surfaceflinger/GpuService.cpp
fc038bd8fc77998a436d43027919f4500c4291e6 27-Mar-2016 Jesse Hall <jessehall@google.com> Add service "gpu" in the SurfaceFlinger process

This service will handle shell commands for querying information about
the graphics hardware and driver. It currently does nothing.

Most shell command services are provided by ActivityManagerService. I
didn't want to put this there, because I'd rather not load graphics
drivers in the system_service process (robustness, security, etc.).
SurfaceFlinger is going to have them anyway, and is the only other
global always-running process that makes sense for this.

Change-Id: I27e451ea62b71aed01c6ececefd76d6707912eed
/frameworks/native/services/surfaceflinger/GpuService.cpp