82364e3cea0bf88fa8147766433329b3dd5148b8 |
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15-May-2016 |
Robert Carr <racarr@google.com> |
SurfaceFlinger: Add mode to apply position with resize. For some cases, like scaled windows with shadows, we need to be able to apply the position concurrent with window resize. This is because the scaling of the shadows causes the top left coordinate of the non shadow surface content to change before and after the resize. Bug: 28899837 Change-Id: I522eacfbbcd79707dc1e5ab71901a263b3004ba9
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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7443c1f253008acd868af1e35449dd5eb3139c8d |
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25-May-2016 |
TreeHugger Robot <treehugger-gerrit@google.com> |
Merge "SF: Force empty sync transactions to apply anyway" into nyc-dev
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2a7dbb4135976b01015d237ac95d5eeb3ed7a85c |
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24-May-2016 |
Robert Carr <racarr@google.com> |
SF: Force empty sync transactions to apply anyway Following the change to not flush transactions in the screen shot path, this enables the use of empty synchronous transactions as a flush mechanism for previous asynchronous transactions. Bug: 27098060 Change-Id: I282fdfffb72db148edcbf1ded65b15816fc714a2
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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14e54ba747942312f5cd143a27e603eacd7573f7 |
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16-May-2016 |
Dan Stoza <stoza@google.com> |
SF: Remove forced transaction on screenshot Removes the forced transaction that screenshots used to perform before capturing the screen. This was initially added to prevent screenshot capture from sneaking in between when a transaction is closed and when it is actually applied (at the next vsync), but in the presence of deferred transactions today, forcing a transaction to occur doesn't guarantee that the last transaction that WindowManager pushed has actually been committed yet, since it may be waiting for a buffer with which to synchronize. If WindowManager wants to guarantee some arrangement of windows is present for a screenshot, it needs to set the synchronous flag to true when calling closeGlobalTransaction and wait for the call to return. Bug: 27098060 Change-Id: Iaa36d76df521076cc8ed16576f651543bae419a8
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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22f7fc45af6ce8c1a2b9543315347bd44d1c9e08 |
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11-May-2016 |
Dan Stoza <stoza@google.com> |
SF: Apply translations to transparent region Correctly applies translation-only transforms to the transparent region so that it aligns with the layer bounds in screen space. Bug: 28220791 Change-Id: If9137b873f4b89890127671d8c45745e079f1cbc
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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0a3c4d6f8c95a89875455e989278a440822968d7 |
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19-Apr-2016 |
Dan Stoza <stoza@google.com> |
DispSync: Don't resync if HW vsync is unavailable Don't attempt to resync to hardware vsync if it's not available (if the display is blanked), which should prevent unusual sequences of commands (enable vsync, then unblank) to hardware composer. Bug: 28177844 Change-Id: I9d6046fb0a346830e98829fd250642f0809d7e31
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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6328134d8f3969e5cf345bec84b2c6455afc6a34 |
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19-Apr-2016 |
Tim Murray <timmurray@google.com> |
Merge "Revert "Revert "DispSync: Always resync after inactivity""" into nyc-dev
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4a4e4a239f034cb8af2df9a438b26c3bc088889c |
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19-Apr-2016 |
Tim Murray <timmurray@google.com> |
Revert "Revert "DispSync: Always resync after inactivity"" This reverts commit 67264e930992e43ef3351b04692d4ca59cbb01ad. We've fixed the kernel issues this exposed. bug 28198793 Change-Id: Ie895cc0a815094cce4bee3b2bf45800ee1e2fdc3
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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c3574f7b0141c69fdca25ccafb80ff334462f9a3 |
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24-Mar-2016 |
Robert Carr <racarr@google.com> |
Add setOverrideScalingMode to SurfaceControl Provide an interface for the window manager to override the client specified scaling mode. This makes it possible for the window manager to force windows to be scaleable for animations, etc, even when a resize is pending. Bug: 27891386 Change-Id: Ic4aae9917bd6869ee0dbb425979b4e21c68342a3
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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ccf8058396c3ac8d1e296b9c0ba5f6317cc90661 |
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15-Apr-2016 |
Tim Murray <timmurray@google.com> |
Merge "Revert "DispSync: Always resync after inactivity"" into nyc-dev
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67264e930992e43ef3351b04692d4ca59cbb01ad |
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14-Apr-2016 |
Dan Stoza <stoza@google.com> |
Revert "DispSync: Always resync after inactivity" This reverts commit f34b9be610ce286af224364cb6e69ef6f7697ee9. Bug: 28160740 Change-Id: I48a5bd66712651b42fdc0aaf1492899d7b032977
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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7e5e1287276efba71cceec75c495c21ecec4f147 |
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11-Apr-2016 |
Dan Stoza <stoza@google.com> |
Merge "DispSync: Always resync after inactivity" into nyc-dev
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c4f471e75a8ec64ec34e3f2944a5a756215d0bec |
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24-Mar-2016 |
Dan Stoza <stoza@google.com> |
Plumb HDR capabilities up to SurfaceComposerClient Plumbs HDR capabilities up from HWC2 through SurfaceFlinger and ISurfaceComposer to SurfaceComposerClient. Bug: 25684127 Change-Id: I0f07043ff42bfc7a159f785fee3e84936dc3c280
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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f34b9be610ce286af224364cb6e69ef6f7697ee9 |
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06-Apr-2016 |
Dan Stoza <stoza@google.com> |
DispSync: Always resync after inactivity Changes DispSync to enable hardware vsync immediately when new frames arrive after a period of inactivity. No matter how hard we try, we can't avoid drifting over time without being able to detect error based on display retire fences. By enabling hardware vsync immediately, we avoid having a weird period or phase offset relative to hardware while we retrain the model. Once the model has locked, we turn hardware vsync back off to save power (until we detect drift again). Bug: 26255070 Change-Id: If4dd17c2d541015c730f47d824359d7cb4b52c3c
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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69a1a389321447301a8eaba235190dc1229aefbd |
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31-Mar-2016 |
Pablo Ceballos <pceballos@google.com> |
SF: Disable FenceTracker from makefile - Add tracing to the FenceTracker. - Disable it by default with #ifdefs, it can be enabled in the makefile. Bug 27882222 Change-Id: I640e028c4dc97b46e800a7f21cdb2cb6a4b4ff18
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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830f5004da53a83e23b4102ba9b72e4cb366cb34 |
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25-Mar-2016 |
Pablo Ceballos <pceballos@google.com> |
Merge "SF: Add FenceTracker" into nyc-dev
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acbe67888f0bd65d5400400f0115bae6bd6199dc |
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04-Mar-2016 |
Pablo Ceballos <pceballos@google.com> |
Add final crop implementation Bug 26559810 Change-Id: Idaccd13cd625c92d18665ddecebdbb266ea365f3
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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40845df1285b387bcbf8f43ac72228eee2606d80 |
|
26-Jan-2016 |
Pablo Ceballos <pceballos@google.com> |
SF: Add FenceTracker FenceTracker tracks all fences in SurfaceFlinger. These timestamps could be used for debugging, profiling, or be exposed to the application. Change-Id: I4297a661c0a7530e744168ac7a2a66c4bca92fd5
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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f3209b03b3adbf6868c2dcadb07adc5f865f5688 |
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10-Mar-2016 |
Prathmesh Prabhu <pprabhu@google.com> |
Do not queue trivial buffer for unsupported screenshot request. When screenshot is not supported, we queue an empty buffer to the requesting producer. Besides returning a useless screenshot, this overwrites the valuable error code, returning ERROR_OK whenever we successfully return the trivial buffer. Instead, refuse to queue the trivial buffer, and return the original error code. This replaces the workaround proposed in I6da5d2fdecdef6c87d4dd7b353e2464678800110 BUG:27505438 Change-Id: I597a9be25071d2a6ddafb7d39cc1b09fb48d5fd0
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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3dcabfab7ef80df5884b269fec17350a26da6f51 |
|
02-Mar-2016 |
Robert Carr <racarr@google.com> |
Latch transform with geometry state. WindowManager would like this feature for animating windows between sizes. For example, if we are animating from a smaller to larger window, we need to complete the resize at the beginning of the animation to avoid up-scaling. However to avoid artifacts we need the window to appear at its old size following this resize, so we use the transform to scale down. However as the transform is latched immediately, we result in a frame where the window is too small, until the resize is complete. This is a change in behavior but it's hard to understand how it could cause errors. Previously if someone wished to set the transform and resize a window in the same transaction, then the results would be undefined (depending on the state of the window buffer), and there would be no avenue for synchronization. Bug: 26454664 Change-Id: I4e8475967e0a19aa5879af965a5716eb173f9700
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
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9e56aa0fdb5f7121b9b975c6c16db103ea4d2fe9 |
|
02-Nov-2015 |
Dan Stoza <stoza@google.com> |
Switch SurfaceFlinger to HWC 2.0 Enables SurfaceFlinger to speak to version 2.0 of the Hardware Composer HAL instead of version 1.x (also removing support for the framebuffer HAL). By default, however, this functionality is disabled. In order to enable it, USE_HWC2 must be set to true in Android.mk. Change-Id: I4589e02ac2165236b10ff2f7cb772f87e0d3daab
/frameworks/native/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
|