History log of /frameworks/rs/driver/rsdGL.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
247f8ee57196d6cf3264e6f7505f53e8f8a7860d 19-Apr-2015 Logan Chien <tzuhsiang.chien@gmail.com> Code cleanup: Remove unused typedefs and declarations.

Change-Id: I48dafb2bc1dc335a52b289db2981397251f673c8
/frameworks/rs/driver/rsdGL.h
44bef6fba6244292b751387f3d6c31cca96c28ad 12-Aug-2014 Chris Wailes <chriswailes@google.com> Replace NULL macros with nullptr literals.

Change-Id: I918c40879aa547438f77e7d1a95fa2aa33bec398
/frameworks/rs/driver/rsdGL.h
b322033c13487a174bb9c26466e9684d1ff4de8d 02-Apr-2012 Jason Sams <jsams@google.com> Implement IO_OUTPUT + SurfaceTexture

Change-Id: Id96fecd6d768196523330c5eda77c4ee86b9bd3c
/frameworks/rs/driver/rsdGL.h
653b53ebcd2bedc94ac486080d2e82e1920232e3 24-Feb-2012 Alex Sakhartchouk <alexst@google.com> Removing GL calls from librs

Change-Id: Ida22199a33f0f9fd534dcc5951d12937967a187b
/frameworks/rs/driver/rsdGL.h
ad4a428a86937b5168764c9377331f55f920d973 30-Jan-2012 Mathias Agopian <mathias@google.com> am dfbcee6c: fix build

* commit 'dfbcee6cb8ab9cf89b9052eb7498e453afdb1463':
fix build
917027582745bbf27335a70360a4e6da51961978 30-Jan-2012 Mathias Agopian <mathias@google.com> fix build

Change-Id: Ibdc45f1794e7ef60dc1ca0ff85c5cc4dff84c3fa
/frameworks/rs/driver/rsdGL.h
9719bd4a0187c400ba868712612fe66da4635aac 12-Jan-2012 Jason Sams <jsams@google.com> Plumbing for RS priority.

Change-Id: Ibddfd40407fd6d24ac829a76a9a1e2047c48c5fd
/frameworks/rs/driver/rsdGL.h
2382aba4a55c6ae74789c478eead8fbd96593321 14-Sep-2011 Jason Sams <rjsams@android.com> Add RS watchdog.

Change-Id: I4c912beb84fa8a37ada0088049f7776132e994b6
/frameworks/rs/driver/rsdGL.h
a94952436aeb251f587c1bccdf94c7f75285dfe2 16-Jun-2011 Alex Sakhartchouk <alexst@google.com> Adding ability to read back fbo data to renderscript

Change-Id: Ie684c26cbcde22f2483b43415dfc39a3de22c5a1
/frameworks/rs/driver/rsdGL.h
7257c7ee4b66f00c43d9235f3ac600061ae79968 17-May-2011 Alex Sakhartchouk <alexst@google.com> Preparing libRS for for compilation on host.

Change-Id: I851add79831331c8a8b20dcccdb0817f8ad0c359
/frameworks/rs/driver/rsdGL.h
c19ff0177a7a0dadfc01b1990f822354fdc95991 06-May-2011 Alex Sakhartchouk <alexst@google.com> rsLib cleanup

Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
/frameworks/rs/driver/rsdGL.h
a04e30dbb5ab11592b03666bb3d102070759c58e 30-Apr-2011 Alex Sakhartchouk <alexst@google.com> Moving renderscript GL code into the HAL
This change affects
- shaders
- meshes
- fonts
- quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
/frameworks/rs/driver/rsdGL.h
4b3de47071d875faaa7d419d050a464b09538797 07-Apr-2011 Jason Sams <rjsams@android.com> Migrate most GL from context to driver.

Change-Id: I5cba3a6e879d2e9332fc667a1061a5312fcf14ba
/frameworks/rs/driver/rsdGL.h