History log of /frameworks/rs/driver/rsdMeshObj.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b8353c5943f4038fd7f08db3d958390ce9418798 15-Feb-2015 Yang Ni <yangni@google.com> Revert "Replaced android::Vector with std::vector."

b/19148482

This reverts commit 93d6bc872b7d9fba63abfa7513d56b38d9c3d371.

I also made some changes to Make it work with HEAD.

Change-Id: I5e516976ec1d85ffe1cf388c01795348a9441982
/frameworks/rs/driver/rsdMeshObj.cpp
44bef6fba6244292b751387f3d6c31cca96c28ad 12-Aug-2014 Chris Wailes <chriswailes@google.com> Replace NULL macros with nullptr literals.

Change-Id: I918c40879aa547438f77e7d1a95fa2aa33bec398
/frameworks/rs/driver/rsdMeshObj.cpp
6847e73314e13aa02231268cca245a81eb0539ca 12-Aug-2014 Chris Wailes <chriswailes@google.com> Replace android::String8 with std::string

Change-Id: I5b2b6d3e38afd0b040f0a584613745206bf01ba0
/frameworks/rs/driver/rsdMeshObj.cpp
93d6bc872b7d9fba63abfa7513d56b38d9c3d371 29-Jul-2014 Chris Wailes <chriswailes@google.com> Replaced android::Vector with std::vector.

Change-Id: I4c6abd964dc4b1412ec2e592fc8e835fecfe53f6
/frameworks/rs/driver/rsdMeshObj.cpp
e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4 13-Mar-2014 Tim Murray <timmurray@google.com> Make RS compile on ARM64.

bug 13280327

Change-Id: I79080c448ca17d0cba8df075737c22b24ce9a085
/frameworks/rs/driver/rsdMeshObj.cpp
709a0978ae141198018ca9769f8d96292a8928e6 16-Nov-2012 Jason Sams <jsams@google.com> Separate CPU driver impl from reference driver.

Change-Id: Ifb484edda665959b81d7b1f890d108bfa20a535d
/frameworks/rs/driver/rsdMeshObj.cpp
807fdc4b6f3fb893015ee136565d6151bb2332d3 26-Jul-2012 Jason Sams <jsams@google.com> Move memory layout to driver.

This change moves all allocation data copies to the
hal. Also removes stride from the runtime. Follow on
changes will remove the malloc pointer from the runtime.

Change-Id: I30967c739800cd4b97186e9fc8b69f26a3f2787d
/frameworks/rs/driver/rsdMeshObj.cpp
2275e9cf534ff601fe42a72ff50580b230c04fe2 17-Apr-2012 Jason Sams <jsams@google.com> Fix duplicate malloc pointers.

Change-Id: I6525877cb93fe0f750339a8d7a747c7f5ce9a2f7
/frameworks/rs/driver/rsdMeshObj.cpp
c0a65425f8eb3573b1abd2a48292ca953c0a8590 05-Jan-2012 Alex Sakhartchouk <alexst@google.com> Cleanup based on comments.

Change-Id: I2d261b3cd240b890001dcc7d2a849cfdc34328bf
/frameworks/rs/driver/rsdMeshObj.cpp
25a59d051a218bd608b005a149509464b3e6d4f0 29-Dec-2011 Alex Sakhartchouk <alexst@google.com> Adding better error behavior to RS

Change-Id: Iea1cc76793f8978d60575404d7b1c5145e268d6e
/frameworks/rs/driver/rsdMeshObj.cpp
4a43e3ea8a0328c56ace0af1869b4c8c781a7b26 28-Dec-2011 Alex Sakhartchouk <alexst@google.com> Adding RS comments, cleaning up the gl implementation with new Element hal.

Change-Id: I74de1e8248a73a45a39976e6027dac2626d580e9
/frameworks/rs/driver/rsdMeshObj.cpp
064aa7ed76db9564b041afcd4b75da5b3d12faba 18-Oct-2011 Alex Sakhartchouk <alexst@google.com> Remove ObjBaseRef from the hal struct

Change-Id: Idcac14ecfdd4d06a0f54bf50e3b9657be62e6638
/frameworks/rs/driver/rsdMeshObj.cpp
2382aba4a55c6ae74789c478eead8fbd96593321 14-Sep-2011 Jason Sams <rjsams@android.com> Add RS watchdog.

Change-Id: I4c912beb84fa8a37ada0088049f7776132e994b6
/frameworks/rs/driver/rsdMeshObj.cpp
a94952436aeb251f587c1bccdf94c7f75285dfe2 16-Jun-2011 Alex Sakhartchouk <alexst@google.com> Adding ability to read back fbo data to renderscript

Change-Id: Ie684c26cbcde22f2483b43415dfc39a3de22c5a1
/frameworks/rs/driver/rsdMeshObj.cpp
a614ae175bbf97201b5e18984d814a1d3e86faa8 27-May-2011 Jason Sams <rjsams@android.com> Cleaup of rsComponent to remove GL types.

Change-Id: I9f82bafe42f5fb30335b15f38eb251dc1ec62e80
/frameworks/rs/driver/rsdMeshObj.cpp
eb4fe18dd88634330f9566cbb9e785d8c7ec5813 27-May-2011 Jason Sams <rjsams@android.com> Start splitting allocation into hal and core.

Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
/frameworks/rs/driver/rsdMeshObj.cpp
c19ff0177a7a0dadfc01b1990f822354fdc95991 06-May-2011 Alex Sakhartchouk <alexst@google.com> rsLib cleanup

Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
/frameworks/rs/driver/rsdMeshObj.cpp
a04e30dbb5ab11592b03666bb3d102070759c58e 30-Apr-2011 Alex Sakhartchouk <alexst@google.com> Moving renderscript GL code into the HAL
This change affects
- shaders
- meshes
- fonts
- quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
/frameworks/rs/driver/rsdMeshObj.cpp