85d0cb112010781ad07b5979f0824b7f0ae3987e |
|
18-Mar-2016 |
Yang Ni <yangni@google.com> |
Separate libRS.so into public and internal libs Bug: 26546579 libRS_internal.so is not going to be whitelisted by the NDK linker, therefore loadable only by the internal implementation, but not any application code. libRS is going to contain only publicly exported functions, i.e. the functions declared in frameworks/rs/rs.h, including those in rsApiFuncDecl.h (generated from rs.spec). Change-Id: Iac58695316edc9aff87ade2bac3b4a44d1a68b23
/frameworks/rs/rsMesh.cpp
|
44bef6fba6244292b751387f3d6c31cca96c28ad |
|
12-Aug-2014 |
Chris Wailes <chriswailes@google.com> |
Replace NULL macros with nullptr literals. Change-Id: I918c40879aa547438f77e7d1a95fa2aa33bec398
/frameworks/rs/rsMesh.cpp
|
48ecf6a5e85a9a832f41393ed2802385bb8b5db8 |
|
10-Jul-2013 |
Jason Sams <jsams@google.com> |
Remove more String8 Change-Id: I2b43c3c104eab7cb3b6573bea4858f6c2d0a76ca
/frameworks/rs/rsMesh.cpp
|
807fdc4b6f3fb893015ee136565d6151bb2332d3 |
|
26-Jul-2012 |
Jason Sams <jsams@google.com> |
Move memory layout to driver. This change moves all allocation data copies to the hal. Also removes stride from the runtime. Follow on changes will remove the malloc pointer from the runtime. Change-Id: I30967c739800cd4b97186e9fc8b69f26a3f2787d
/frameworks/rs/rsMesh.cpp
|
e3150cfb3edb028407669e4a65e087eae77e718c |
|
25-Jul-2012 |
Jason Sams <jsams@google.com> |
Plumb context through for serialization. Change-Id: I2a49f57aa7576604deeac898a7cceb36ae68d66f
/frameworks/rs/rsMesh.cpp
|
4edf030cbb7c6ac08dc563335c2af73c20f6e2e5 |
|
09-Mar-2012 |
Alex Sakhartchouk <alexst@google.com> |
More header untangling. Change-Id: I090943775cbda8d9515cdb484957f6b05d5b1799
/frameworks/rs/rsMesh.cpp
|
e23d239828a229eb7d4d33c9630070f0a87833e1 |
|
09-Mar-2012 |
Alex Sakhartchouk <alexst@google.com> |
Starting to untangle header spaghetti. Change-Id: I31f38d05dc8b55c659e8c7e9c0a87b94b9ac1db5
/frameworks/rs/rsMesh.cpp
|
af12ac6a08651464f8d823add667c706f993b587 |
|
06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
/frameworks/rs/rsMesh.cpp
|
064aa7ed76db9564b041afcd4b75da5b3d12faba |
|
18-Oct-2011 |
Alex Sakhartchouk <alexst@google.com> |
Remove ObjBaseRef from the hal struct Change-Id: Idcac14ecfdd4d06a0f54bf50e3b9657be62e6638
/frameworks/rs/rsMesh.cpp
|
b81a0eb8180791e4eaab1253b59fa8bd562b046b |
|
03-Jun-2011 |
Alex Sakhartchouk <alexst@google.com> |
More work to make libRS buildable on the host. Change-Id: I239585ef7c1334f7fc19fa6423535dea7b9a753f
/frameworks/rs/rsMesh.cpp
|
eb4fe18dd88634330f9566cbb9e785d8c7ec5813 |
|
27-May-2011 |
Jason Sams <rjsams@android.com> |
Start splitting allocation into hal and core. Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
/frameworks/rs/rsMesh.cpp
|
9003e5674fb3b2a1442cd0cca899fdc3246debf8 |
|
12-May-2011 |
Alex Sakhartchouk <alexst@google.com> |
Cleanup mesh creation. Change-Id: Iaf5e060711dcb6341ac0f337dfb274528cb68d3e
/frameworks/rs/rsMesh.cpp
|
c19ff0177a7a0dadfc01b1990f822354fdc95991 |
|
06-May-2011 |
Alex Sakhartchouk <alexst@google.com> |
rsLib cleanup Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
/frameworks/rs/rsMesh.cpp
|
a04e30dbb5ab11592b03666bb3d102070759c58e |
|
30-Apr-2011 |
Alex Sakhartchouk <alexst@google.com> |
Moving renderscript GL code into the HAL This change affects - shaders - meshes - fonts - quad rendering Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
/frameworks/rs/rsMesh.cpp
|
7d9c5ffccb7a5e682860f752403e5a03aed587be |
|
01-Apr-2011 |
Alex Sakhartchouk <alexst@google.com> |
First draft of fbo in renderscript. Updating samples and benchmark Change-Id: I469bf8b842fca72b59475c8fa024c12cf0e14954
/frameworks/rs/rsMesh.cpp
|
77d9f4bd05b2d2a161f30c12a2248f9c97eaac42 |
|
31-Jan-2011 |
Alex Sakhartchouk <alexst@google.com> |
Cleaning up the serialization change. Renaming the define to be more in line with what it does and removing the host stub header file. Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
/frameworks/rs/rsMesh.cpp
|
099d7d33e55afeb3399f6e8cf8d665223ca94939 |
|
28-Jan-2011 |
Alex Sakhartchouk <alexst@google.com> |
Making sure we can build libRS on the host for serialization. Change-Id: If0a5d77b20c0e1e2d124fa0737643a5dd1d4409a
/frameworks/rs/rsMesh.cpp
|
afb743aca56c18beb7ab924e75cb6e070ef3e55a |
|
10-Nov-2010 |
Alex Sakhartchouk <alexst@google.com> |
Code cleanup to make formatting consistent across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
/frameworks/rs/rsMesh.cpp
|
54929cce0bf44090424b1f91b676529a2422378f |
|
09-Nov-2010 |
Alex Sakhartchouk <alexst@google.com> |
Moving attrib creation to Mesh. Adding arrays as shader inputs. Removing fixed size arrays. Change-Id: I0213e403a2f1283dd43f21bea770aeb059561903
/frameworks/rs/rsMesh.cpp
|
dc763f345db3e796efc28dc4b4d8edffda5a803e |
|
27-Oct-2010 |
Alex Sakhartchouk <alexst@google.com> |
Adding nvidia extension for limited npot support. Updating a3d loading to be async. Change-Id: I4be71d2002b9ad6ab8896d63e625f031e6b7ea6c
/frameworks/rs/rsMesh.cpp
|
225afd317e101a7be5fe02c0a86361146ea89f05 |
|
21-Oct-2010 |
Jason Sams <rjsams@android.com> |
Fix refcounting bugs where the sys refcount could be corrupted during async type creation. Change-Id: If42828e92990598b0cb5da81c82ea513f94725f2 Fix stack object deletion bug. Change-Id: I2c723aa5ad15e0c99dc9cd0cfbc7db80bace172a
/frameworks/rs/rsMesh.cpp
|
25973093f8e407946bed1435fb18802e6ed0f5f1 |
|
22-Sep-2010 |
Jason Sams <rjsams@android.com> |
Fix two minor RS bugs. 1: index set size was populated with bad value in java, 2: bad error check in uploadToBufferObject. Change-Id: I5946053cdfba0b2fbbaa34d562a9ec53e26ce9f2
/frameworks/rs/rsMesh.cpp
|
ba4aa5c768a498bc3fbb8cb5547b7a9ad6f4b771 |
|
13-Aug-2010 |
Alex Sakhartchouk <alexst@google.com> |
Adding bounding box computation. Change-Id: I682609312519d9474176556ade7a208c7d0a1323
/frameworks/rs/rsMesh.cpp
|
d18c744a37441311c9b65254a35db456835adad3 |
|
13-Jul-2010 |
Alex Sakhartchouk <alexst@google.com> |
Work on synchronizing a3d created files and java layer. Adding culling to ProgramRaster Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5
/frameworks/rs/rsMesh.cpp
|
17d72e835b5b2bb0baa928fe63bb76d263c63916 |
|
02-Jul-2010 |
Alex Sakhartchouk <alexst@google.com> |
Cleanup pass on the mesh api change. Removed all the simple mesh related calls and temporary objects. Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182
/frameworks/rs/rsMesh.cpp
|
4e9a7a8ded109e16b163789274899447cef02642 |
|
02-Jul-2010 |
Alex Sakhartchouk <alexst@google.com> |
Start of mesh API cleanup. Switched all native code to go through Mesh class. Removed SimpleMesh Added java Mesh class Will need to port all existing code to use java Mesh, then remove java SimpleMesh. Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
/frameworks/rs/rsMesh.cpp
|
b825f67adb5d1e1751fe108e6dbf9c6f2555c283 |
|
04-Jun-2010 |
Alex Sakhartchouk <alexst@google.com> |
Creating the jni and java layer to integrate a3d Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
/frameworks/rs/rsMesh.cpp
|
fb6b614bcea88a587a7ea4530be45ff0ffa0210e |
|
21-May-2010 |
Alex Sakhartchouk <alexst@google.com> |
Removed unnecessary change based on comments. Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/rs/rsMesh.cpp
|
f2649a961db2995e9e24a6c98f8a419f1496c1b7 |
|
26-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improved object lifecycle tracking and fix leaks.
/frameworks/rs/rsMesh.cpp
|
e514b45de8561fbc6ef6770845102ca10b0a69d7 |
|
25-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/rs/rsMesh.cpp
|
a5597fcd411badad50c1345b3eca26453da45bbb |
|
09-Jul-2009 |
Jason Sams <rjsams@android.com> |
1st cut of a3d file loader.
/frameworks/rs/rsMesh.cpp
|
a89371c6f144b9049efe7689105feee2c4a38384 |
|
30-Jun-2009 |
Jason Sams <rjsams@android.com> |
Begin adding mesh
/frameworks/rs/rsMesh.cpp
|