History log of /frameworks/wilhelm/src/handlers.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
bcfe680db1e392f3bb29382c2e15e89c3af783ed 22-Aug-2011 Glenn Kasten <gkasten@google.com> Bug 5198051 MediaPlayer PLAYEVENT_HEAD* callbacks

Change-Id: Ibb04fbf727997281bb77fd22c51cd90bd044e505
/frameworks/wilhelm/src/handlers.h
f4647bf85968ab30eb07f9a80b99177d91068f94 29-Jun-2011 Glenn Kasten <gkasten@google.com> Call AudioTrack start, stop, and pause when needed

These AudioTrack operations are relatively expensive Binder calls (and
will soon be even more expensive to fix a deadlock at AudioTrack::start),
and they were being called excessively. Now AudioTrack start, stop,
and pause are only called when there is an actual play state change.

Details:
- distinguish ATTR_TRANSPORT vs. ATTR_PLAY_STATE for audio players
- android_audioPlayer_setPlayState is only called when the play state changes
- handler_AudioPlayer_transport is only called for transport changes other than play state
- android_audioPlayer_setPlayState is always called with mutex locked
- since media player currently only handles play state, handler_MediaPlayer_transport
is still called for both ATTR_TRANSPORT and ATTR_PLAY_STATE
- since the handlers for ATTR_BQ_ENQUEUE and ATTR_ABQ_ENQUEUE are only called if in
state PLAYING, changed an "if" to an "assert"

Change-Id: Iee2968fd98d215885b7105053bb1604f962ea337
/frameworks/wilhelm/src/handlers.h
7b726bdcd996f1cab3a584c04ce1afc07bc8fbe7 07-Apr-2011 Glenn Kasten <gkasten@google.com> Refactor the handling of updates to attributes

Attribute handler functions are more modular and
get rid of those endless if statements.

Change-Id: I3221aeb3d26d2dcc5dc9a3f6d37d088f5ce511a1
/frameworks/wilhelm/src/handlers.h