Lines Matching defs:color
76 /* Vertex array and color array are enabled for all objects, so their
83 * components per color with GL_UNSIGNED_BYTE datatype and stride 0.
434 int a, color[3];
437 color[a] = (int)(ca * baseColor[a] * 255);
438 if (color[a] > 255) color[a] = 255;
440 result->colorArray[i] = (GLubyte)color[0];
441 result->colorArray[i + 1] = (GLubyte)color[1];
442 result->colorArray[i + 2] = (GLubyte)color[2];
505 GLubyte color;
507 color = (GLubyte)((randomUInt() & 0x5f) + 81); // 101 1111
510 result->colorArray[i] = color;
511 result->colorArray[i + 1] = color;
512 result->colorArray[i + 2] = color;