Lines Matching defs:ref
33 ref RN 0
126 ADD ref,sp,#0x28 ;// ref = p1
135 ADD ref, ref, tmp6 ;// ref += y0*width+x0
150 LDR tmp1, [ref], width ;// |a4|a3|a2|a1|
151 LDR tmp2, [ref], width ;// |c4|c3|c2|c1|
152 LDR tmp3, [ref], width ;// |g4|g3|g2|g1|
153 LDR tmp4, [ref], width ;// |m4|m3|m2|m1|
154 LDR tmp5, [ref], width ;// |r4|r3|r2|r1|
155 LDR tmp6, [ref], width ;// |t4|t3|t2|t1|
188 LDR tmp1, [ref], width
232 LDR tmp2, [ref], width
277 LDR tmp3, [ref]
326 ;// calculate "ref" address for next round
327 SUB ref, ref, width, LSL #3 ;// ref -= 8*width;
328 ADD ref, ref, #4; ;// next column (4 pixels)
336 ADD ref, ref, width, LSL #2 ;// ref += 4*width
339 SUB ref, ref, tmp2 ;// ref -= partWidth