Lines Matching refs:sy
100 float sy = targetPatchSize / gestureHeight;
103 float scale = sx < sy ? sx : sy;
105 sy = scale;
113 float scale = sx < sy ? sx : sy;
115 sy = scale;
117 if (sx > sy) {
118 float scale = sy * NONUNIFORM_SCALE;
124 if (scale < sy) {
125 sy = scale;
146 pts[i + 1] = (strokepoints[i + 1] + preDy) * sy + postDy;
585 static float[] scale(float[] points, float sx, float sy) {
589 points[i + 1] *= sy;