Lines Matching refs:obj

11 static void Camera_constructor(JNIEnv* env, jobject obj) {
13 env->SetLongField(obj, gNativeInstanceFieldID, reinterpret_cast<jlong>(view));
16 static void Camera_destructor(JNIEnv* env, jobject obj) {
17 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
22 static void Camera_save(JNIEnv* env, jobject obj) {
23 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
28 static void Camera_restore(JNIEnv* env, jobject obj) {
29 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
34 static void Camera_translate(JNIEnv* env, jobject obj,
36 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
41 static void Camera_rotateX(JNIEnv* env, jobject obj, jfloat degrees) {
42 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
47 static void Camera_rotateY(JNIEnv* env, jobject obj, jfloat degrees) {
48 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
53 static void Camera_rotateZ(JNIEnv* env, jobject obj, jfloat degrees) {
54 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
59 static void Camera_rotate(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) {
60 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
67 static void Camera_setLocation(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) {
68 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
73 static jfloat Camera_getLocationX(JNIEnv* env, jobject obj) {
74 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
79 static jfloat Camera_getLocationY(JNIEnv* env, jobject obj) {
80 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
85 static jfloat Camera_getLocationZ(JNIEnv* env, jobject obj) {
86 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
91 static void Camera_getMatrix(JNIEnv* env, jobject obj, jlong matrixHandle) {
93 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
98 static void Camera_applyToCanvas(JNIEnv* env, jobject obj, jlong canvasHandle) {
100 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
105 static jfloat Camera_dotWithNormal(JNIEnv* env, jobject obj,
107 jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);