Lines Matching defs:paint

94     Paint* paint  = reinterpret_cast<Paint*>(paintHandle);
96 return static_cast<jint>(get_canvas(canvasHandle)->saveLayer(l, t, r, b, paint, flags));
215 Paint* paint = reinterpret_cast<Paint*>(paintHandle);
216 get_canvas(canvasHandle)->drawPaint(*paint);
221 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
222 get_canvas(canvasHandle)->drawPoint(x, y, *paint);
237 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
238 get_canvas(canvasHandle)->drawPoints(floats + offset, count, *paint);
243 Paint* paint = reinterpret_cast<Paint*>(paintHandle);
244 get_canvas(canvasHandle)->drawLine(startX, startY, stopX, stopY, *paint);
259 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
260 get_canvas(canvasHandle)->drawLines(floats + offset, count, *paint);
265 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
266 get_canvas(canvasHandle)->drawRect(left, top, right, bottom, *paint);
272 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
273 get_canvas(canvasHandle)->drawRegion(*region, *paint);
278 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
279 get_canvas(canvasHandle)->drawRoundRect(left, top, right, bottom, rx, ry, *paint);
284 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
285 get_canvas(canvasHandle)->drawCircle(cx, cy, radius, *paint);
290 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
291 get_canvas(canvasHandle)->drawOval(left, top, right, bottom, *paint);
297 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
299 useCenter, *paint);
305 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
306 get_canvas(canvasHandle)->drawPath(*path, *paint);
334 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
336 indices, indexCount, *paint);
348 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
351 canvas->drawNinePatch(skiaBitmap, *chunk, left, top, right, bottom, paint);
360 if (paint) {
361 filteredPaint = *paint;
378 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
383 if (paint) {
384 filteredPaint = *paint;
389 canvas->drawBitmap(bitmap, left, top, paint);
398 if (paint) {
399 filteredPaint = *paint;
411 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
414 get_canvas(canvasHandle)->drawBitmap(bitmap, *matrix, paint);
422 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
428 if (paint) {
429 filteredPaint = *paint;
436 dstLeft, dstTop, dstRight, dstBottom, paint);
459 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
460 get_canvas(canvasHandle)->drawBitmap(bitmap, x, y, paint);
470 const Paint* paint = reinterpret_cast<Paint*>(paintHandle);
474 vertA.ptr(), colorA.ptr(), paint);
480 Paint* paint = reinterpret_cast<Paint*>(paintHandle);
484 bidiFlags, *paint, typeface);
491 Paint* paint = reinterpret_cast<Paint*>(paintHandle);
496 bidiFlags, *paint, typeface);
503 Paint* paint = reinterpret_cast<Paint*>(paintHandle);
509 contextCount, x, y, bidiFlags, *paint, typeface);
517 Paint* paint = reinterpret_cast<Paint*>(paintHandle);
525 contextCount, x, y, bidiFlags, *paint, typeface);
534 Paint* paint = reinterpret_cast<Paint*>(paintHandle);
540 hOffset, vOffset, *paint, typeface);
549 Paint* paint = reinterpret_cast<Paint*>(paintHandle);
556 hOffset, vOffset, *paint, typeface);