Lines Matching refs:GLint

49 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
53 GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type,
55 GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
59 GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
61 GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
65 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type,
71 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type,
273 static int getNeededCount(GLint pname) {
545 /* void glClearStencil ( GLint s ) */
550 (GLint)s
599 /* void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) */
615 (GLint)size,
623 /* void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) */
639 (GLint)level,
643 (GLint)border,
652 /* void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) */
668 (GLint)level,
669 (GLint)xoffset,
670 (GLint)yoffset,
682 /* void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) */
688 (GLint)level,
690 (GLint)x,
691 (GLint)y,
694 (GLint)border
698 /* void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) */
704 (GLint)level,
705 (GLint)xoffset,
706 (GLint)yoffset,
707 (GLint)x,
708 (GLint)y,
865 /* void glDrawArrays ( GLenum mode, GLint first, GLsizei count ) */
871 (GLint)first,
1315 /* void glGetIntegerv ( GLenum pname, GLint *params ) */
1319 get<jintArray, IntArrayGetter, jint*, IntArrayReleaser, GLint, glGetIntegerv>(
1323 /* void glGetIntegerv ( GLenum pname, GLint *params ) */
1327 getarray<GLint, jintArray, IntArrayGetter, jint*, IntArrayReleaser, glGetIntegerv>(
2567 /* void glPixelStorei ( GLenum pname, GLint param ) */
2573 (GLint)param
2629 /* void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) */
2644 (GLint)x,
2645 (GLint)y,
2723 /* void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height ) */
2728 (GLint)x,
2729 (GLint)y,
2744 /* void glStencilFunc ( GLenum func, GLint ref, GLuint mask ) */
2750 (GLint)ref,
2775 /* void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) */
2791 (GLint)size,
3041 /* void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */
3059 (GLint)level,
3060 (GLint)internalformat,
3063 (GLint)border,
3095 /* void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) */
3113 (GLint)level,
3114 (GLint)xoffset,
3115 (GLint)yoffset,
3149 /* void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) */
3165 (GLint)size,
3173 /* void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) */
3178 (GLint)x,
3179 (GLint)y,