Lines Matching refs:GLchar

1846 /* void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) */
1895 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2011 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2018 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2037 GLchar* name = (GLchar*)0;
2043 name = (GLchar*)getPointer(_env, name_buf, (jarray*)&_nameArray, &_nameRemaining, &_nameBufferOffset);
2058 name = (GLchar *) (_nameBase + _nameBufferOffset);
2067 (GLchar*)name
2083 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2178 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2639 /* GLint glGetFragDataLocation ( GLuint program, const GLchar *name ) */
2659 (GLchar *)_nativename
3228 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
3304 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
3490 /* GLuint glGetUniformBlockIndex ( GLuint program, const GLchar *uniformBlockName ) */
3510 (GLchar *)_nativeuniformBlockName
3594 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
3604 GLchar* _name_base = (GLchar*)0;
3606 GLchar* _name = (GLchar*)0;
3634 _name_base = (GLchar*)_env->GetByteArrayElements(
3643 (GLchar*)_name
3660 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
3673 GLchar* _name = (GLchar*)0;
3682 _name = (GLchar*)getPointer(_env, uniformBlockName_buf, &_nameArray, &_nameRemaining, &_nameBufferOffset);
3684 GLchar* _nameBase = (GLchar*)_env->GetPrimitiveArrayCritical(_nameArray, (jboolean*)0);
3685 _name = (GLchar*)(_nameBase + _nameBufferOffset);
3702 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
3709 GLchar* name = (GLchar*)malloc(len);