Lines Matching refs:override

94             bool useQuickReject) override {
104 bool useQuickReject) override {
118 bool useQuickReject) override {
127 bool useQuickReject) override {
249 virtual bool getLocalBounds(Rect& localBounds) override {
276 bool useQuickReject) override {
281 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
285 virtual void output(int level, uint32_t logFlags) const override {
289 virtual const char* name() override { return "Save"; }
302 bool useQuickReject) override {
308 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
312 virtual void output(int level, uint32_t logFlags) const override {
316 virtual const char* name() override { return "RestoreToCount"; }
340 bool useQuickReject) override {
351 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
356 virtual void output(int level, uint32_t logFlags) const override {
361 virtual const char* name() override {
394 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
398 virtual void output(int level, uint32_t logFlags) const override {
402 virtual const char* name() override { return "Translate"; }
414 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
418 virtual void output(int level, uint32_t logFlags) const override {
422 virtual const char* name() override { return "Rotate"; }
433 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
437 virtual void output(int level, uint32_t logFlags) const override {
441 virtual const char* name() override { return "Scale"; }
453 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
457 virtual void output(int level, uint32_t logFlags) const override {
461 virtual const char* name() override { return "Skew"; }
473 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
479 virtual void output(int level, uint32_t logFlags) const override {
487 virtual const char* name() override { return "SetMatrix"; }
498 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
502 virtual void output(int level, uint32_t logFlags) const override {
506 virtual const char* name() override { return "ConcatMatrix"; }
517 bool useQuickReject) override {
540 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
544 virtual void output(int level, uint32_t logFlags) const override {
548 virtual const char* name() override { return "ClipRect"; }
551 virtual bool isRect() override { return true; }
562 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
566 virtual void output(int level, uint32_t logFlags) const override {
572 virtual const char* name() override { return "ClipPath"; }
583 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const override {
587 virtual void output(int level, uint32_t logFlags) const override {
593 virtual const char* name() override { return "ClipRegion"; }
611 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
633 const std::vector<OpStatePair>& ops, const Rect& bounds) override {
673 virtual void output(int level, uint32_t logFlags) const override {
679 virtual const char* name() override { return "DrawBitmap"; }
682 const DeferredDisplayState& state) override {
718 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
722 virtual void output(int level, uint32_t logFlags) const override {
727 virtual const char* name() override { return "DrawBitmapRect"; }
730 const DeferredDisplayState& state) override {
747 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
752 virtual void output(int level, uint32_t logFlags) const override {
756 virtual const char* name() override { return "DrawBitmapMesh"; }
759 const DeferredDisplayState& state) override {
804 const std::vector<OpStatePair>& ops, const Rect& bounds) override {
877 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
885 virtual void output(int level, uint32_t logFlags) const override {
890 virtual const char* name() override { return "DrawPatch"; }
893 const DeferredDisplayState& state) override {
917 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
921 virtual void output(int level, uint32_t logFlags) const override {
925 virtual const char* name() override { return "DrawColor"; }
939 virtual bool getLocalBounds(Rect& localBounds) override {
948 const DeferredDisplayState& state) override {
964 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
969 virtual void output(int level, uint32_t logFlags) const override {
974 const DeferredDisplayState& state) override {
980 virtual const char* name() override { return "DrawRect"; }
989 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
993 virtual void output(int level, uint32_t logFlags) const override {
997 virtual const char* name() override { return "DrawRects"; }
1000 const DeferredDisplayState& state) override {
1015 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1020 virtual void output(int level, uint32_t logFlags) const override {
1025 const DeferredDisplayState& state) override {
1033 virtual const char* name() override { return "DrawRoundRect"; }
1047 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1052 virtual void output(int level, uint32_t logFlags) const override {
1057 virtual const char* name() override { return "DrawRoundRectProps"; }
1074 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1078 virtual void output(int level, uint32_t logFlags) const override {
1082 virtual const char* name() override { return "DrawCircle"; }
1095 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1099 virtual void output(int level, uint32_t logFlags) const override {
1103 virtual const char* name() override { return "DrawCircleProps"; }
1116 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1123 virtual void output(int level, uint32_t logFlags) const override {
1127 virtual const char* name() override { return "DrawVectorDrawable"; }
1140 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1145 virtual void output(int level, uint32_t logFlags) const override {
1149 virtual const char* name() override { return "DrawOval"; }
1159 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1165 virtual void output(int level, uint32_t logFlags) const override {
1170 virtual const char* name() override { return "DrawArc"; }
1190 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1195 const DeferredDisplayState& state) override {
1201 virtual void output(int level, uint32_t logFlags) const override {
1205 virtual const char* name() override { return "DrawPath"; }
1219 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1223 virtual void output(int level, uint32_t logFlags) const override {
1227 virtual const char* name() override { return "DrawLines"; }
1230 const DeferredDisplayState& state) override {
1246 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1250 virtual void output(int level, uint32_t logFlags) const override {
1254 virtual const char* name() override { return "DrawPoints"; }
1262 virtual void output(int level, uint32_t logFlags) const override {
1266 virtual bool hasTextShadow() const override {
1271 const DeferredDisplayState& state) override {
1295 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1300 virtual const char* name() override { return "DrawTextOnPath"; }
1318 const DeferredDisplayState& state) override {
1341 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1349 const std::vector<OpStatePair>& ops, const Rect& bounds) override {
1364 virtual void output(int level, uint32_t logFlags) const override {
1368 virtual const char* name() override { return "DrawText"; }
1390 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1396 virtual void output(int level, uint32_t logFlags) const override {
1400 virtual const char* name() override { return "DrawFunctor"; }
1423 bool useQuickReject) override {
1430 bool useQuickReject) override {
1436 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1440 virtual void output(int level, uint32_t logFlags) const override {
1447 virtual const char* name() override { return "DrawRenderNode"; }
1501 const DeferredDisplayState& state) override {
1507 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1518 virtual void output(int level, uint32_t logFlags) const override {
1522 virtual const char* name() override { return "DrawShadow"; }
1538 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) override {
1542 virtual void output(int level, uint32_t logFlags) const override {
1546 virtual const char* name() override { return "DrawLayer"; }