Lines Matching defs:debugOverdraw
137 debugOverdraw(true, true);
218 debugOverdraw(true, false);
293 void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
294 mRenderState.debugOverdraw(enable, clear);
298 if (Properties::debugOverdraw && getTargetFbo() == 0) {
336 debugOverdraw(false, false);
687 debugOverdraw(false, false);
740 debugOverdraw(true, false);
841 if (CC_UNLIKELY(Properties::debugOverdraw && getTargetFbo() == 0 && COND)) { \
1281 if (!Properties::debugOverdraw) {