Lines Matching refs:points
118 virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
121 virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
186 void drawPoints(const float* points, int count, const SkPaint& paint,
545 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
548 count >>= 1; // now it is the number of points
551 pts[i].set(points[0], points[1]);
552 points += 2;
562 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
563 this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
571 void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
572 this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
654 texture points [ptCount * sizeof(SkPoint)]
655 optionally vertex points [ptCount * sizeof(SkPoint)] if we need a