Lines Matching refs:colors
60 int colors[], float positions[], int tileMode) {
62 colors, positions, Shader_Delegate.getTileMode(tileMode));
82 * @param colors The colors to be distributed between the center and edge of
85 * color in the colors array. If this is NULL, the the colors are
89 private RadialGradient_Delegate(float x, float y, float radius, int colors[], float positions[],
91 super(colors, positions);
102 int[] colors, float[] positions, TileMode mode) {
103 super(colors, positions, mode);