Lines Matching refs:buffers
110 // of currently dequeued buffers
141 BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would "
264 // mMaxDequeuedBufferCount buffers.
276 // our slots are empty but we have many buffers in the queue. This can
278 // it looks like we have too many buffers queued up.
293 // If we're calling this from dequeue, prefer free buffers
312 // If no buffer is found, or if the queue has too many buffers
408 // If we are not allowed to allocate new buffers,
934 // Waiting here allows for two full buffers to be queued but not a
1254 Vector<sp<GraphicBuffer>> buffers;
1267 buffers.push_back(graphicBuffer);
1294 mSlots[*slot].mGraphicBuffer = buffers[i];