Lines Matching refs:GLint

19 void glClearStencil ( GLint s )
22 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
23 void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
24 void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
25 void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
41 void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
42 void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )
49 void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
56 void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
59 GLint glGetAttribLocation ( GLuint program, const char *name )
61 void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
64 void glGetFramebufferAttachmentParameteriv ( GLenum target, GLenum attachment, GLenum pname, GLint *params )
65 void glGetIntegerv ( GLenum pname, GLint *params )
66 void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
68 void glGetRenderbufferParameteriv ( GLenum target, GLenum pname, GLint *params )
69 void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )
71 void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
75 void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
76 void glGetUniformfv ( GLuint program, GLint location, GLfloat *params )
77 void glGetUniformiv ( GLuint program, GLint location, GLint *params )
78 GLint glGetUniformLocation ( GLuint program, const char *name )
80 void glGetVertexAttribiv ( GLuint index, GLenum pname, GLint *params )
92 void glPixelStorei ( GLenum pname, GLint param )
94 void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
98 void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )
101 void glStencilFunc ( GLenum func, GLint ref, GLuint mask )
102 void glStencilFuncSeparate ( GLenum face, GLenum func, GLint ref, GLuint mask )
107 void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
110 void glTexParameteri ( GLenum target, GLenum pname, GLint param )
111 void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
112 void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
113 void glUniform1f ( GLint location, GLfloat x )
114 void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v )
115 void glUniform1i ( GLint location, GLint x )
116 void glUniform1iv ( GLint location, GLsizei count, const GLint *v )
117 void glUniform2f ( GLint location, GLfloat x, GLfloat y )
118 void glUniform2fv ( GLint location, GLsizei count, const GLfloat *v )
119 void glUniform2i ( GLint location, GLint x, GLint y )
120 void glUniform2iv ( GLint location, GLsizei count, const GLint *v )
121 void glUniform3f ( GLint location, GLfloat x, GLfloat y, GLfloat z )
122 void glUniform3fv ( GLint location, GLsizei count, const GLfloat *v )
123 void glUniform3i ( GLint location, GLint x, GLint y, GLint z )
124 void glUniform3iv ( GLint location, GLsizei count, const GLint *v )
125 void glUniform4f ( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
126 void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v )
127 void glUniform4i ( GLint location, GLint x, GLint y, GLint z, GLint w )
128 void glUniform4iv ( GLint location, GLsizei count, const GLint *v )
129 void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
130 void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
131 void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
142 void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLint offset )
143 void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr )
144 void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )