Lines Matching refs:GLint

4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset )
6 void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels )
7 void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset )
8 void glCopyTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height )
9 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data )
10 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset )
11 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data )
12 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset )
18 void glGetQueryiv ( GLenum target, GLenum pname, GLint *params )
23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
29 void glBlitFramebuffer ( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter )
31 void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer )
38 void glGetIntegeri_v ( GLenum target, GLuint index, GLint *data )
45 void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
46 void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, GLsizei offset )
47 void glGetVertexAttribIiv ( GLuint index, GLenum pname, GLint *params )
49 void glVertexAttribI4i ( GLuint index, GLint x, GLint y, GLint z, GLint w )
51 void glVertexAttribI4iv ( GLuint index, const GLint *v )
53 void glGetUniformuiv ( GLuint program, GLint location, GLuint *params )
54 GLint glGetFragDataLocation ( GLuint program, const GLchar *name )
55 void glUniform1ui ( GLint location, GLuint v0 )
56 void glUniform2ui ( GLint location, GLuint v0, GLuint v1 )
57 void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 )
58 void glUniform4ui ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 )
59 void glUniform1uiv ( GLint location, GLsizei count, const GLuint *value )
60 void glUniform2uiv ( GLint location, GLsizei count, const GLuint *value )
61 void glUniform3uiv ( GLint location, GLsizei count, const GLuint *value )
62 void glUniform4uiv ( GLint location, GLsizei count, const GLuint *value )
63 void glClearBufferiv ( GLenum buffer, GLint drawbuffer, const GLint *value )
64 void glClearBufferuiv ( GLenum buffer, GLint drawbuffer, const GLuint *value )
65 void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value )
66 void glClearBufferfi ( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil )
70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
72 void glGetActiveUniformBlockiv ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params )
75 void glDrawArraysInstanced ( GLenum mode, GLint first, GLsizei count, GLsizei instanceCount )
83 void glGetSynciv ( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values )
90 void glSamplerParameteri ( GLuint sampler, GLenum pname, GLint param )
91 void glSamplerParameteriv ( GLuint sampler, GLenum pname, const GLint *param )
94 void glGetSamplerParameteriv ( GLuint sampler, GLenum pname, GLint *params )
105 void glProgramParameteri ( GLuint program, GLenum pname, GLint value )
107 void glInvalidateSubFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height )
110 void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params )
111 void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint offset )