Lines Matching defs:alpha
32 bool premultipliedAlpha, bool opaque, float alpha) {
34 bool premultipliedAlpha, bool opaque, int alpha) {
38 // alpha values. The alpha channel will be copied into the framebuffer or
43 if (CC_UNLIKELY(alpha < 1.0f)) {
45 glColor4f(alpha, alpha, alpha, alpha);
47 glColor4f(1.0f, 1.0f, 1.0f, alpha);
50 if (CC_UNLIKELY(alpha < 0xFF)) {
51 GLfloat floatAlpha = alpha * (1.0f / 255.0f);
64 if (alpha < 1.0f || !opaque) {
66 if (alpha < 0xFF || !opaque) {