Lines Matching refs:p0
129 float p0 = getElementAt1(p, iPixel);
131 float r = p0 * w0 + p1 * w1;
139 float p0 = getElementAt1(p, iPixel);
141 float r = p0 * w0 + p1 * w1;
149 float2 p0 = getElementAt2(p, iPixel);
151 float2 r = p0 * w0 + p1 * w1;
159 float3 p0 = getElementAt3(p, iPixel);
161 float3 r = p0 * w0 + p1 * w1;
169 float3 p0 = getElementAt565(p, iPixel);
171 float3 r = p0 * w0 + p1 * w1;
179 float4 p0 = getElementAt4(p, iPixel);
181 float4 r = p0 * w0 + p1 * w1;
191 float p0 = getElementAt1(p, stride, locX, locY);
195 float r = p0 * w0 + p1 * w1 + p2 * w2 + p3 * w3;
204 float p0 = getElementAt1(p, stride, locX, locY);
208 float r = p0 * w0 + p1 * w1 + p2 * w2 + p3 * w3;
217 float2 p0 = getElementAt2(p, stride, locX, locY);
221 float2 r = p0 * w0 + p1 * w1 + p2 * w2 + p3 * w3;
230 float4 p0 = getElementAt4(p, stride, locX, locY);
234 float4 r = p0 * w0 + p1 * w1 + p2 * w2 + p3 * w3;
243 float4 p0 = getElementAt4(p, stride, locX, locY);
247 float4 r = p0 * w0 + p1 * w1 + p2 * w2 + p3 * w3;
255 float3 p0 = getElementAt565(p, stride, locX, locY);
259 float3 r = p0 * w0 + p1 * w1 + p2 * w2 + p3 * w3;