package com.bumptech.glide.load.resource;
import com.bumptech.glide.load.engine.Resource;
/**
* Simple wrapper for an arbitrary object which helps to satisfy some of the glide engine's contracts.
* Suggested usages only include resource object which don't have size and cannot be recycled/closed.
*
* @param type of the wrapped resource
*/
// TODO: there isn't much point in caching these...
public class SimpleResource implements Resource {
protected final T data;
public SimpleResource(T data) {
if (data == null) {
throw new NullPointerException("Data must not be null");
}
this.data = data;
}
@Override
public final T get() {
return data;
}
@Override
public final int getSize() {
return 1;
}
@Override
public void recycle() {
// no op
}
}