/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except * in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. */ package android.graphics.drawable; import android.annotation.NonNull; import android.annotation.Nullable; import android.content.res.ColorStateList; import android.content.res.Resources; import android.content.res.Resources.Theme; import android.content.res.TypedArray; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.ColorFilter; import android.graphics.Insets; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.Path; import android.graphics.PathMeasure; import android.graphics.PixelFormat; import android.graphics.PorterDuffColorFilter; import android.graphics.Rect; import android.graphics.PorterDuff.Mode; import android.util.ArrayMap; import android.util.AttributeSet; import android.util.DisplayMetrics; import android.util.LayoutDirection; import android.util.Log; import android.util.MathUtils; import android.util.PathParser; import android.util.Xml; import com.android.internal.R; import org.xmlpull.v1.XmlPullParser; import org.xmlpull.v1.XmlPullParserException; import java.io.IOException; import java.util.ArrayList; import java.util.Stack; /** * This lets you create a drawable based on an XML vector graphic. It can be * defined in an XML file with the <vector> element. *

* The vector drawable has the following elements: *

*

<vector>
*
*
Used to define a vector drawable *
*
android:name
*
Defines the name of this vector drawable.
*
android:width
*
Used to define the intrinsic width of the drawable. * This support all the dimension units, normally specified with dp.
*
android:height
*
Used to define the intrinsic height the drawable. * This support all the dimension units, normally specified with dp.
*
android:viewportWidth
*
Used to define the width of the viewport space. Viewport is basically * the virtual canvas where the paths are drawn on.
*
android:viewportHeight
*
Used to define the height of the viewport space. Viewport is basically * the virtual canvas where the paths are drawn on.
*
android:tint
*
The color to apply to the drawable as a tint. By default, no tint is applied.
*
android:tintMode
*
The Porter-Duff blending mode for the tint color. The default value is src_in.
*
android:autoMirrored
*
Indicates if the drawable needs to be mirrored when its layout direction is * RTL (right-to-left).
*
android:alpha
*
The opacity of this drawable.
*
*
* *
*
<group>
*
Defines a group of paths or subgroups, plus transformation information. * The transformations are defined in the same coordinates as the viewport. * And the transformations are applied in the order of scale, rotate then translate. *
*
android:name
*
Defines the name of the group.
*
android:rotation
*
The degrees of rotation of the group.
*
android:pivotX
*
The X coordinate of the pivot for the scale and rotation of the group. * This is defined in the viewport space.
*
android:pivotY
*
The Y coordinate of the pivot for the scale and rotation of the group. * This is defined in the viewport space.
*
android:scaleX
*
The amount of scale on the X Coordinate.
*
android:scaleY
*
The amount of scale on the Y coordinate.
*
android:translateX
*
The amount of translation on the X coordinate. * This is defined in the viewport space.
*
android:translateY
*
The amount of translation on the Y coordinate. * This is defined in the viewport space.
*
*
* *
*
<path>
*
Defines paths to be drawn. *
*
android:name
*
Defines the name of the path.
*
android:pathData
*
Defines path data using exactly same format as "d" attribute * in the SVG's path data. This is defined in the viewport space.
*
android:fillColor
*
Specifies the color used to fill the path. May be a color or (SDK 24+ only) a color state * list. If this property is animated, any value set by the animation will override the original * value. No path fill is drawn if this property is not specified.
*
android:strokeColor
*
Specifies the color used to draw the path outline. May be a color or (SDK 24+ only) a color * state list. If this property is animated, any value set by the animation will override the * original value. No path outline is drawn if this property is not specified.
*
android:strokeWidth
*
The width a path stroke.
*
android:strokeAlpha
*
The opacity of a path stroke.
*
android:fillAlpha
*
The opacity to fill the path with.
*
android:trimPathStart
*
The fraction of the path to trim from the start, in the range from 0 to 1.
*
android:trimPathEnd
*
The fraction of the path to trim from the end, in the range from 0 to 1.
*
android:trimPathOffset
*
Shift trim region (allows showed region to include the start and end), in the range * from 0 to 1.
*
android:strokeLineCap
*
Sets the linecap for a stroked path: butt, round, square.
*
android:strokeLineJoin
*
Sets the lineJoin for a stroked path: miter,round,bevel.
*
android:strokeMiterLimit
*
Sets the Miter limit for a stroked path.
*
*
* *
*
<clip-path>
*
Defines path to be the current clip. Note that the clip path only apply to * the current group and its children. *
*
android:name
*
Defines the name of the clip path.
*
android:pathData
*
Defines clip path using the same format as "d" attribute * in the SVG's path data.
*
*
*
  • Here is a simple VectorDrawable in this vectordrawable.xml file. *
     * <vector xmlns:android="http://schemas.android.com/apk/res/android"
     *     android:height="64dp"
     *     android:width="64dp"
     *     android:viewportHeight="600"
     *     android:viewportWidth="600" >
     *     <group
     *         android:name="rotationGroup"
     *         android:pivotX="300.0"
     *         android:pivotY="300.0"
     *         android:rotation="45.0" >
     *         <path
     *             android:name="v"
     *             android:fillColor="#000000"
     *             android:pathData="M300,70 l 0,-70 70,70 0,0 -70,70z" />
     *     </group>
     * </vector>
     * 
  • */ public class VectorDrawable extends Drawable { private static final String LOGTAG = VectorDrawable.class.getSimpleName(); private static final String SHAPE_CLIP_PATH = "clip-path"; private static final String SHAPE_GROUP = "group"; private static final String SHAPE_PATH = "path"; private static final String SHAPE_VECTOR = "vector"; private static final int LINECAP_BUTT = 0; private static final int LINECAP_ROUND = 1; private static final int LINECAP_SQUARE = 2; private static final int LINEJOIN_MITER = 0; private static final int LINEJOIN_ROUND = 1; private static final int LINEJOIN_BEVEL = 2; // Cap the bitmap size, such that it won't hurt the performance too much // and it won't crash due to a very large scale. // The drawable will look blurry above this size. private static final int MAX_CACHED_BITMAP_SIZE = 2048; private static final boolean DBG_VECTOR_DRAWABLE = false; private VectorDrawableState mVectorState; private PorterDuffColorFilter mTintFilter; private ColorFilter mColorFilter; private boolean mMutated; // AnimatedVectorDrawable needs to turn off the cache all the time, otherwise, // caching the bitmap by default is allowed. private boolean mAllowCaching = true; /** The density of the display on which this drawable will be rendered. */ private int mTargetDensity; // Given the virtual display setup, the dpi can be different than the inflation's dpi. // Therefore, we need to scale the values we got from the getDimension*(). private int mDpiScaledWidth = 0; private int mDpiScaledHeight = 0; private Insets mDpiScaledInsets = Insets.NONE; // Temp variable, only for saving "new" operation at the draw() time. private final float[] mTmpFloats = new float[9]; private final Matrix mTmpMatrix = new Matrix(); private final Rect mTmpBounds = new Rect(); public VectorDrawable() { this(new VectorDrawableState(), null); } /** * The one constructor to rule them all. This is called by all public * constructors to set the state and initialize local properties. */ private VectorDrawable(@NonNull VectorDrawableState state, @Nullable Resources res) { mVectorState = state; updateLocalState(res); } /** * Initializes local dynamic properties from state. This should be called * after significant state changes, e.g. from the One True Constructor and * after inflating or applying a theme. * * @param res resources of the context in which the drawable will be * displayed, or {@code null} to use the constant state defaults */ private void updateLocalState(Resources res) { if (res != null) { final int densityDpi = res.getDisplayMetrics().densityDpi; mTargetDensity = densityDpi == 0 ? DisplayMetrics.DENSITY_DEFAULT : densityDpi; } else { mTargetDensity = mVectorState.mVPathRenderer.mSourceDensity; } mTintFilter = updateTintFilter(mTintFilter, mVectorState.mTint, mVectorState.mTintMode); computeVectorSize(); } @Override public Drawable mutate() { if (!mMutated && super.mutate() == this) { mVectorState = new VectorDrawableState(mVectorState); mMutated = true; } return this; } /** * @hide */ public void clearMutated() { super.clearMutated(); mMutated = false; } Object getTargetByName(String name) { return mVectorState.mVPathRenderer.mVGTargetsMap.get(name); } @Override public ConstantState getConstantState() { mVectorState.mChangingConfigurations = getChangingConfigurations(); return mVectorState; } @Override public void draw(Canvas canvas) { // We will offset the bounds for drawBitmap, so copyBounds() here instead // of getBounds(). copyBounds(mTmpBounds); if (mTmpBounds.width() <= 0 || mTmpBounds.height() <= 0) { // Nothing to draw return; } // Color filters always override tint filters. final ColorFilter colorFilter = (mColorFilter == null ? mTintFilter : mColorFilter); // The imageView can scale the canvas in different ways, in order to // avoid blurry scaling, we have to draw into a bitmap with exact pixel // size first. This bitmap size is determined by the bounds and the // canvas scale. canvas.getMatrix(mTmpMatrix); mTmpMatrix.getValues(mTmpFloats); float canvasScaleX = Math.abs(mTmpFloats[Matrix.MSCALE_X]); float canvasScaleY = Math.abs(mTmpFloats[Matrix.MSCALE_Y]); int scaledWidth = (int) (mTmpBounds.width() * canvasScaleX); int scaledHeight = (int) (mTmpBounds.height() * canvasScaleY); scaledWidth = Math.min(MAX_CACHED_BITMAP_SIZE, scaledWidth); scaledHeight = Math.min(MAX_CACHED_BITMAP_SIZE, scaledHeight); if (scaledWidth <= 0 || scaledHeight <= 0) { return; } final int saveCount = canvas.save(); canvas.translate(mTmpBounds.left, mTmpBounds.top); // Handle RTL mirroring. final boolean needMirroring = needMirroring(); if (needMirroring) { canvas.translate(mTmpBounds.width(), 0); canvas.scale(-1.0f, 1.0f); } // At this point, canvas has been translated to the right position. // And we use this bound for the destination rect for the drawBitmap, so // we offset to (0, 0); mTmpBounds.offsetTo(0, 0); mVectorState.createCachedBitmapIfNeeded(scaledWidth, scaledHeight); if (!mAllowCaching) { mVectorState.updateCachedBitmap(scaledWidth, scaledHeight); } else { if (!mVectorState.canReuseCache()) { mVectorState.updateCachedBitmap(scaledWidth, scaledHeight); mVectorState.updateCacheStates(); } } mVectorState.drawCachedBitmapWithRootAlpha(canvas, colorFilter, mTmpBounds); canvas.restoreToCount(saveCount); } @Override public int getAlpha() { return mVectorState.mVPathRenderer.getRootAlpha(); } @Override public void setAlpha(int alpha) { if (mVectorState.mVPathRenderer.getRootAlpha() != alpha) { mVectorState.mVPathRenderer.setRootAlpha(alpha); invalidateSelf(); } } @Override public void setColorFilter(ColorFilter colorFilter) { mColorFilter = colorFilter; invalidateSelf(); } @Override public ColorFilter getColorFilter() { return mColorFilter; } @Override public void setTintList(ColorStateList tint) { final VectorDrawableState state = mVectorState; if (state.mTint != tint) { state.mTint = tint; mTintFilter = updateTintFilter(mTintFilter, tint, state.mTintMode); invalidateSelf(); } } @Override public void setTintMode(Mode tintMode) { final VectorDrawableState state = mVectorState; if (state.mTintMode != tintMode) { state.mTintMode = tintMode; mTintFilter = updateTintFilter(mTintFilter, state.mTint, tintMode); invalidateSelf(); } } @Override public boolean isStateful() { return super.isStateful() || (mVectorState != null && mVectorState.isStateful()); } @Override protected boolean onStateChange(int[] stateSet) { boolean changed = false; final VectorDrawableState state = mVectorState; if (state.mVPathRenderer != null && state.mVPathRenderer.onStateChange(stateSet)) { changed = true; state.mCacheDirty = true; } if (state.mTint != null && state.mTintMode != null) { mTintFilter = updateTintFilter(mTintFilter, state.mTint, state.mTintMode); changed = true; } return changed; } @Override public int getOpacity() { return PixelFormat.TRANSLUCENT; } @Override public int getIntrinsicWidth() { return mDpiScaledWidth; } @Override public int getIntrinsicHeight() { return mDpiScaledHeight; } /** @hide */ @Override public Insets getOpticalInsets() { return mDpiScaledInsets; } /* * Update local dimensions to adjust for a target density that may differ * from the source density against which the constant state was loaded. */ void computeVectorSize() { final VPathRenderer pathRenderer = mVectorState.mVPathRenderer; final Insets opticalInsets = pathRenderer.mOpticalInsets; final int sourceDensity = pathRenderer.mSourceDensity; final int targetDensity = mTargetDensity; if (targetDensity != sourceDensity) { mDpiScaledWidth = Bitmap.scaleFromDensity( (int) pathRenderer.mBaseWidth, sourceDensity, targetDensity); mDpiScaledHeight = Bitmap.scaleFromDensity( (int) pathRenderer.mBaseHeight,sourceDensity, targetDensity); final int left = Bitmap.scaleFromDensity( opticalInsets.left, sourceDensity, targetDensity); final int right = Bitmap.scaleFromDensity( opticalInsets.right, sourceDensity, targetDensity); final int top = Bitmap.scaleFromDensity( opticalInsets.top, sourceDensity, targetDensity); final int bottom = Bitmap.scaleFromDensity( opticalInsets.bottom, sourceDensity, targetDensity); mDpiScaledInsets = Insets.of(left, top, right, bottom); } else { mDpiScaledWidth = (int) pathRenderer.mBaseWidth; mDpiScaledHeight = (int) pathRenderer.mBaseHeight; mDpiScaledInsets = opticalInsets; } } @Override public boolean canApplyTheme() { return (mVectorState != null && mVectorState.canApplyTheme()) || super.canApplyTheme(); } @Override public void applyTheme(Theme t) { super.applyTheme(t); final VectorDrawableState state = mVectorState; if (state == null) { return; } if (state.mThemeAttrs != null) { final TypedArray a = t.resolveAttributes( state.mThemeAttrs, R.styleable.VectorDrawable); try { state.mCacheDirty = true; updateStateFromTypedArray(a); } catch (XmlPullParserException e) { throw new RuntimeException(e); } finally { a.recycle(); } } // Apply theme to contained color state list. if (state.mTint != null && state.mTint.canApplyTheme()) { state.mTint = state.mTint.obtainForTheme(t); } final VPathRenderer path = state.mVPathRenderer; if (path != null && path.canApplyTheme()) { path.applyTheme(t); } // Update local properties. updateLocalState(t.getResources()); } /** * The size of a pixel when scaled from the intrinsic dimension to the viewport dimension. * This is used to calculate the path animation accuracy. * * @hide */ public float getPixelSize() { if (mVectorState == null || mVectorState.mVPathRenderer == null || mVectorState.mVPathRenderer.mBaseWidth == 0 || mVectorState.mVPathRenderer.mBaseHeight == 0 || mVectorState.mVPathRenderer.mViewportHeight == 0 || mVectorState.mVPathRenderer.mViewportWidth == 0) { return 1; // fall back to 1:1 pixel mapping. } float intrinsicWidth = mVectorState.mVPathRenderer.mBaseWidth; float intrinsicHeight = mVectorState.mVPathRenderer.mBaseHeight; float viewportWidth = mVectorState.mVPathRenderer.mViewportWidth; float viewportHeight = mVectorState.mVPathRenderer.mViewportHeight; float scaleX = viewportWidth / intrinsicWidth; float scaleY = viewportHeight / intrinsicHeight; return Math.min(scaleX, scaleY); } /** @hide */ public static VectorDrawable create(Resources resources, int rid) { try { final XmlPullParser parser = resources.getXml(rid); final AttributeSet attrs = Xml.asAttributeSet(parser); int type; while ((type=parser.next()) != XmlPullParser.START_TAG && type != XmlPullParser.END_DOCUMENT) { // Empty loop } if (type != XmlPullParser.START_TAG) { throw new XmlPullParserException("No start tag found"); } final VectorDrawable drawable = new VectorDrawable(); drawable.inflate(resources, parser, attrs); return drawable; } catch (XmlPullParserException e) { Log.e(LOGTAG, "parser error", e); } catch (IOException e) { Log.e(LOGTAG, "parser error", e); } return null; } private static int applyAlpha(int color, float alpha) { int alphaBytes = Color.alpha(color); color &= 0x00FFFFFF; color |= ((int) (alphaBytes * alpha)) << 24; return color; } @Override public void inflate(Resources res, XmlPullParser parser, AttributeSet attrs, Theme theme) throws XmlPullParserException, IOException { final VectorDrawableState state = mVectorState; final VPathRenderer pathRenderer = new VPathRenderer(); state.mVPathRenderer = pathRenderer; final TypedArray a = obtainAttributes(res, theme, attrs, R.styleable.VectorDrawable); updateStateFromTypedArray(a); a.recycle(); state.mCacheDirty = true; inflateInternal(res, parser, attrs, theme); // Update local properties. updateLocalState(res); } private void updateStateFromTypedArray(TypedArray a) throws XmlPullParserException { final VectorDrawableState state = mVectorState; final VPathRenderer pathRenderer = state.mVPathRenderer; // Account for any configuration changes. state.mChangingConfigurations |= a.getChangingConfigurations(); // Extract the theme attributes, if any. state.mThemeAttrs = a.extractThemeAttrs(); // The density may have changed since the last update (if any). Any // dimension-type attributes will need their default values scaled. final int densityDpi = a.getResources().getDisplayMetrics().densityDpi; final int newSourceDensity = densityDpi == 0 ? DisplayMetrics.DENSITY_DEFAULT : densityDpi; final int oldSourceDensity = pathRenderer.mSourceDensity; final float densityScale = oldSourceDensity / (float) newSourceDensity; pathRenderer.mSourceDensity = newSourceDensity; final int tintMode = a.getInt(R.styleable.VectorDrawable_tintMode, -1); if (tintMode != -1) { state.mTintMode = Drawable.parseTintMode(tintMode, Mode.SRC_IN); } final ColorStateList tint = a.getColorStateList(R.styleable.VectorDrawable_tint); if (tint != null) { state.mTint = tint; } state.mAutoMirrored = a.getBoolean( R.styleable.VectorDrawable_autoMirrored, state.mAutoMirrored); pathRenderer.mViewportWidth = a.getFloat( R.styleable.VectorDrawable_viewportWidth, pathRenderer.mViewportWidth); pathRenderer.mViewportHeight = a.getFloat( R.styleable.VectorDrawable_viewportHeight, pathRenderer.mViewportHeight); if (pathRenderer.mViewportWidth <= 0) { throw new XmlPullParserException(a.getPositionDescription() + " tag requires viewportWidth > 0"); } else if (pathRenderer.mViewportHeight <= 0) { throw new XmlPullParserException(a.getPositionDescription() + " tag requires viewportHeight > 0"); } pathRenderer.mBaseWidth = a.getDimension( R.styleable.VectorDrawable_width, pathRenderer.mBaseWidth * densityScale); pathRenderer.mBaseHeight = a.getDimension( R.styleable.VectorDrawable_height, pathRenderer.mBaseHeight * densityScale); if (pathRenderer.mBaseWidth <= 0) { throw new XmlPullParserException(a.getPositionDescription() + " tag requires width > 0"); } else if (pathRenderer.mBaseHeight <= 0) { throw new XmlPullParserException(a.getPositionDescription() + " tag requires height > 0"); } final int insetLeft = a.getDimensionPixelSize( R.styleable.VectorDrawable_opticalInsetLeft, (int) (pathRenderer.mOpticalInsets.left * densityScale)); final int insetTop = a.getDimensionPixelSize( R.styleable.VectorDrawable_opticalInsetTop, (int) (pathRenderer.mOpticalInsets.top * densityScale)); final int insetRight = a.getDimensionPixelSize( R.styleable.VectorDrawable_opticalInsetRight, (int) (pathRenderer.mOpticalInsets.right * densityScale)); final int insetBottom = a.getDimensionPixelSize( R.styleable.VectorDrawable_opticalInsetBottom, (int) (pathRenderer.mOpticalInsets.bottom * densityScale)); pathRenderer.mOpticalInsets = Insets.of(insetLeft, insetTop, insetRight, insetBottom); final float alphaInFloat = a.getFloat(R.styleable.VectorDrawable_alpha, pathRenderer.getAlpha()); pathRenderer.setAlpha(alphaInFloat); final String name = a.getString(R.styleable.VectorDrawable_name); if (name != null) { pathRenderer.mRootName = name; pathRenderer.mVGTargetsMap.put(name, pathRenderer); } } private void inflateInternal(Resources res, XmlPullParser parser, AttributeSet attrs, Theme theme) throws XmlPullParserException, IOException { final VectorDrawableState state = mVectorState; final VPathRenderer pathRenderer = state.mVPathRenderer; boolean noPathTag = true; // Use a stack to help to build the group tree. // The top of the stack is always the current group. final Stack groupStack = new Stack(); groupStack.push(pathRenderer.mRootGroup); int eventType = parser.getEventType(); while (eventType != XmlPullParser.END_DOCUMENT) { if (eventType == XmlPullParser.START_TAG) { final String tagName = parser.getName(); final VGroup currentGroup = groupStack.peek(); if (SHAPE_PATH.equals(tagName)) { final VFullPath path = new VFullPath(); path.inflate(res, attrs, theme); currentGroup.addChild(path); if (path.getPathName() != null) { pathRenderer.mVGTargetsMap.put(path.getPathName(), path); } noPathTag = false; state.mChangingConfigurations |= path.mChangingConfigurations; } else if (SHAPE_CLIP_PATH.equals(tagName)) { final VClipPath path = new VClipPath(); path.inflate(res, attrs, theme); currentGroup.addChild(path); if (path.getPathName() != null) { pathRenderer.mVGTargetsMap.put(path.getPathName(), path); } state.mChangingConfigurations |= path.mChangingConfigurations; } else if (SHAPE_GROUP.equals(tagName)) { VGroup newChildGroup = new VGroup(); newChildGroup.inflate(res, attrs, theme); currentGroup.addChild(newChildGroup); groupStack.push(newChildGroup); if (newChildGroup.getGroupName() != null) { pathRenderer.mVGTargetsMap.put(newChildGroup.getGroupName(), newChildGroup); } state.mChangingConfigurations |= newChildGroup.mChangingConfigurations; } } else if (eventType == XmlPullParser.END_TAG) { final String tagName = parser.getName(); if (SHAPE_GROUP.equals(tagName)) { groupStack.pop(); } } eventType = parser.next(); } // Print the tree out for debug. if (DBG_VECTOR_DRAWABLE) { pathRenderer.printGroupTree(); } if (noPathTag) { final StringBuffer tag = new StringBuffer(); if (tag.length() > 0) { tag.append(" or "); } tag.append(SHAPE_PATH); throw new XmlPullParserException("no " + tag + " defined"); } } @Override public int getChangingConfigurations() { return super.getChangingConfigurations() | mVectorState.getChangingConfigurations(); } void setAllowCaching(boolean allowCaching) { mAllowCaching = allowCaching; } private boolean needMirroring() { return isAutoMirrored() && getLayoutDirection() == LayoutDirection.RTL; } @Override public void setAutoMirrored(boolean mirrored) { if (mVectorState.mAutoMirrored != mirrored) { mVectorState.mAutoMirrored = mirrored; invalidateSelf(); } } @Override public boolean isAutoMirrored() { return mVectorState.mAutoMirrored; } private static class VectorDrawableState extends ConstantState { int[] mThemeAttrs; int mChangingConfigurations; VPathRenderer mVPathRenderer; ColorStateList mTint = null; Mode mTintMode = DEFAULT_TINT_MODE; boolean mAutoMirrored; Bitmap mCachedBitmap; int[] mCachedThemeAttrs; ColorStateList mCachedTint; Mode mCachedTintMode; int mCachedRootAlpha; boolean mCachedAutoMirrored; boolean mCacheDirty; /** Temporary paint object used to draw cached bitmaps. */ Paint mTempPaint; // Deep copy for mutate() or implicitly mutate. public VectorDrawableState(VectorDrawableState copy) { if (copy != null) { mThemeAttrs = copy.mThemeAttrs; mChangingConfigurations = copy.mChangingConfigurations; mVPathRenderer = new VPathRenderer(copy.mVPathRenderer); mTint = copy.mTint; mTintMode = copy.mTintMode; mAutoMirrored = copy.mAutoMirrored; } } public void drawCachedBitmapWithRootAlpha(Canvas canvas, ColorFilter filter, Rect originalBounds) { // The bitmap's size is the same as the bounds. final Paint p = getPaint(filter); canvas.drawBitmap(mCachedBitmap, null, originalBounds, p); } public boolean hasTranslucentRoot() { return mVPathRenderer.getRootAlpha() < 255; } /** * @return null when there is no need for alpha paint. */ public Paint getPaint(ColorFilter filter) { if (!hasTranslucentRoot() && filter == null) { return null; } if (mTempPaint == null) { mTempPaint = new Paint(); mTempPaint.setFilterBitmap(true); } mTempPaint.setAlpha(mVPathRenderer.getRootAlpha()); mTempPaint.setColorFilter(filter); return mTempPaint; } public void updateCachedBitmap(int width, int height) { mCachedBitmap.eraseColor(Color.TRANSPARENT); Canvas tmpCanvas = new Canvas(mCachedBitmap); mVPathRenderer.draw(tmpCanvas, width, height, null); } public void createCachedBitmapIfNeeded(int width, int height) { if (mCachedBitmap == null || !canReuseBitmap(width, height)) { mCachedBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); mCacheDirty = true; } } public boolean canReuseBitmap(int width, int height) { if (width == mCachedBitmap.getWidth() && height == mCachedBitmap.getHeight()) { return true; } return false; } public boolean canReuseCache() { if (!mCacheDirty && mCachedThemeAttrs == mThemeAttrs && mCachedTint == mTint && mCachedTintMode == mTintMode && mCachedAutoMirrored == mAutoMirrored && mCachedRootAlpha == mVPathRenderer.getRootAlpha()) { return true; } return false; } public void updateCacheStates() { // Use shallow copy here and shallow comparison in canReuseCache(), // likely hit cache miss more, but practically not much difference. mCachedThemeAttrs = mThemeAttrs; mCachedTint = mTint; mCachedTintMode = mTintMode; mCachedRootAlpha = mVPathRenderer.getRootAlpha(); mCachedAutoMirrored = mAutoMirrored; mCacheDirty = false; } @Override public boolean canApplyTheme() { return mThemeAttrs != null || (mVPathRenderer != null && mVPathRenderer.canApplyTheme()) || (mTint != null && mTint.canApplyTheme()) || super.canApplyTheme(); } public VectorDrawableState() { mVPathRenderer = new VPathRenderer(); } @Override public Drawable newDrawable() { return new VectorDrawable(this, null); } @Override public Drawable newDrawable(Resources res) { return new VectorDrawable(this, res); } @Override public int getChangingConfigurations() { return mChangingConfigurations | (mTint != null ? mTint.getChangingConfigurations() : 0); } public boolean isStateful() { return (mTint != null && mTint.isStateful()) || (mVPathRenderer != null && mVPathRenderer.isStateful()); } } private static class VPathRenderer { /* Right now the internal data structure is organized as a tree. * Each node can be a group node, or a path. * A group node can have groups or paths as children, but a path node has * no children. * One example can be: * Root Group * / | \ * Group Path Group * / \ | * Path Path Path * */ // Variables that only used temporarily inside the draw() call, so there // is no need for deep copying. private final TempState mTempState = new TempState(); ///////////////////////////////////////////////////// // Variables below need to be copied (deep copy if applicable) for mutation. private int mChangingConfigurations; private final VGroup mRootGroup; float mBaseWidth = 0; float mBaseHeight = 0; float mViewportWidth = 0; float mViewportHeight = 0; Insets mOpticalInsets = Insets.NONE; int mRootAlpha = 0xFF; String mRootName = null; int mSourceDensity = DisplayMetrics.DENSITY_DEFAULT; final ArrayMap mVGTargetsMap = new ArrayMap<>(); public VPathRenderer() { mRootGroup = new VGroup(); } public void setRootAlpha(int alpha) { mRootAlpha = alpha; } public int getRootAlpha() { return mRootAlpha; } // setAlpha() and getAlpha() are used mostly for animation purpose, since // Animator like to use alpha from 0 to 1. public void setAlpha(float alpha) { setRootAlpha((int) (alpha * 255)); } @SuppressWarnings("unused") public float getAlpha() { return getRootAlpha() / 255.0f; } public VPathRenderer(VPathRenderer copy) { mRootGroup = new VGroup(copy.mRootGroup, mVGTargetsMap); mBaseWidth = copy.mBaseWidth; mBaseHeight = copy.mBaseHeight; mViewportWidth = copy.mViewportWidth; mViewportHeight = copy.mViewportHeight; mOpticalInsets = copy.mOpticalInsets; mChangingConfigurations = copy.mChangingConfigurations; mRootAlpha = copy.mRootAlpha; mRootName = copy.mRootName; mSourceDensity = copy.mSourceDensity; if (copy.mRootName != null) { mVGTargetsMap.put(copy.mRootName, this); } } public boolean canApplyTheme() { return mRootGroup.canApplyTheme(); } public void applyTheme(Theme t) { mRootGroup.applyTheme(t); } public boolean onStateChange(int[] stateSet) { return mRootGroup.onStateChange(stateSet); } public boolean isStateful() { return mRootGroup.isStateful(); } public void draw(Canvas canvas, int w, int h, ColorFilter filter) { final float scaleX = w / mViewportWidth; final float scaleY = h / mViewportHeight; mRootGroup.draw(canvas, mTempState, Matrix.IDENTITY_MATRIX, filter, scaleX, scaleY); } public void printGroupTree() { mRootGroup.printGroupTree(""); } } private static class VGroup implements VObject { private static final String GROUP_INDENT = " "; // mStackedMatrix is only used temporarily when drawing, it combines all // the parents' local matrices with the current one. private final Matrix mStackedMatrix = new Matrix(); ///////////////////////////////////////////////////// // Variables below need to be copied (deep copy if applicable) for mutation. private final ArrayList mChildren = new ArrayList<>(); private float mRotate = 0; private float mPivotX = 0; private float mPivotY = 0; private float mScaleX = 1; private float mScaleY = 1; private float mTranslateX = 0; private float mTranslateY = 0; private boolean mIsStateful; // mLocalMatrix is updated based on the update of transformation information, // either parsed from the XML or by animation. private final Matrix mLocalMatrix = new Matrix(); private int mChangingConfigurations; private int[] mThemeAttrs; private String mGroupName = null; public VGroup(VGroup copy, ArrayMap targetsMap) { mRotate = copy.mRotate; mPivotX = copy.mPivotX; mPivotY = copy.mPivotY; mScaleX = copy.mScaleX; mScaleY = copy.mScaleY; mTranslateX = copy.mTranslateX; mTranslateY = copy.mTranslateY; mIsStateful = copy.mIsStateful; mThemeAttrs = copy.mThemeAttrs; mGroupName = copy.mGroupName; mChangingConfigurations = copy.mChangingConfigurations; if (mGroupName != null) { targetsMap.put(mGroupName, this); } mLocalMatrix.set(copy.mLocalMatrix); final ArrayList children = copy.mChildren; for (int i = 0; i < children.size(); i++) { final VObject copyChild = children.get(i); if (copyChild instanceof VGroup) { final VGroup copyGroup = (VGroup) copyChild; mChildren.add(new VGroup(copyGroup, targetsMap)); } else { final VPath newPath; if (copyChild instanceof VFullPath) { newPath = new VFullPath((VFullPath) copyChild); } else if (copyChild instanceof VClipPath) { newPath = new VClipPath((VClipPath) copyChild); } else { throw new IllegalStateException("Unknown object in the tree!"); } mChildren.add(newPath); if (newPath.mPathName != null) { targetsMap.put(newPath.mPathName, newPath); } } } } public VGroup() { } public String getGroupName() { return mGroupName; } public Matrix getLocalMatrix() { return mLocalMatrix; } public void addChild(VObject child) { mChildren.add(child); mIsStateful |= child.isStateful(); } @Override public void draw(Canvas canvas, TempState temp, Matrix currentMatrix, ColorFilter filter, float scaleX, float scaleY) { // Calculate current group's matrix by preConcat the parent's and // and the current one on the top of the stack. // Basically the Mfinal = Mviewport * M0 * M1 * M2; // Mi the local matrix at level i of the group tree. mStackedMatrix.set(currentMatrix); mStackedMatrix.preConcat(mLocalMatrix); // Save the current clip information, which is local to this group. canvas.save(); // Draw the group tree in the same order as the XML file. for (int i = 0, count = mChildren.size(); i < count; i++) { final VObject child = mChildren.get(i); child.draw(canvas, temp, mStackedMatrix, filter, scaleX, scaleY); } // Restore the previous clip information. canvas.restore(); } @Override public void inflate(Resources res, AttributeSet attrs, Theme theme) { final TypedArray a = obtainAttributes(res, theme, attrs, R.styleable.VectorDrawableGroup); updateStateFromTypedArray(a); a.recycle(); } private void updateStateFromTypedArray(TypedArray a) { // Account for any configuration changes. mChangingConfigurations |= a.getChangingConfigurations(); // Extract the theme attributes, if any. mThemeAttrs = a.extractThemeAttrs(); mRotate = a.getFloat(R.styleable.VectorDrawableGroup_rotation, mRotate); mPivotX = a.getFloat(R.styleable.VectorDrawableGroup_pivotX, mPivotX); mPivotY = a.getFloat(R.styleable.VectorDrawableGroup_pivotY, mPivotY); mScaleX = a.getFloat(R.styleable.VectorDrawableGroup_scaleX, mScaleX); mScaleY = a.getFloat(R.styleable.VectorDrawableGroup_scaleY, mScaleY); mTranslateX = a.getFloat(R.styleable.VectorDrawableGroup_translateX, mTranslateX); mTranslateY = a.getFloat(R.styleable.VectorDrawableGroup_translateY, mTranslateY); final String groupName = a.getString(R.styleable.VectorDrawableGroup_name); if (groupName != null) { mGroupName = groupName; } updateLocalMatrix(); } @Override public boolean onStateChange(int[] stateSet) { boolean changed = false; final ArrayList children = mChildren; for (int i = 0, count = children.size(); i < count; i++) { final VObject child = children.get(i); if (child.isStateful()) { changed |= child.onStateChange(stateSet); } } return changed; } @Override public boolean isStateful() { return mIsStateful; } @Override public boolean canApplyTheme() { if (mThemeAttrs != null) { return true; } final ArrayList children = mChildren; for (int i = 0, count = children.size(); i < count; i++) { final VObject child = children.get(i); if (child.canApplyTheme()) { return true; } } return false; } @Override public void applyTheme(Theme t) { if (mThemeAttrs != null) { final TypedArray a = t.resolveAttributes(mThemeAttrs, R.styleable.VectorDrawableGroup); updateStateFromTypedArray(a); a.recycle(); } final ArrayList children = mChildren; for (int i = 0, count = children.size(); i < count; i++) { final VObject child = children.get(i); if (child.canApplyTheme()) { child.applyTheme(t); // Applying a theme may have made the child stateful. mIsStateful |= child.isStateful(); } } } private void updateLocalMatrix() { // The order we apply is the same as the // RenderNode.cpp::applyViewPropertyTransforms(). mLocalMatrix.reset(); mLocalMatrix.postTranslate(-mPivotX, -mPivotY); mLocalMatrix.postScale(mScaleX, mScaleY); mLocalMatrix.postRotate(mRotate, 0, 0); mLocalMatrix.postTranslate(mTranslateX + mPivotX, mTranslateY + mPivotY); } public void printGroupTree(String indent) { Log.v(LOGTAG, indent + "group:" + getGroupName() + " rotation is " + mRotate); Log.v(LOGTAG, indent + "matrix:" + getLocalMatrix().toString()); final int count = mChildren.size(); if (count > 0) { indent += GROUP_INDENT; } // Then print all the children groups. for (int i = 0; i < count; i++) { final VObject child = mChildren.get(i); if (child instanceof VGroup) { ((VGroup) child).printGroupTree(indent); } } } /* Setters and Getters, used by animator from AnimatedVectorDrawable. */ @SuppressWarnings("unused") public float getRotation() { return mRotate; } @SuppressWarnings("unused") public void setRotation(float rotation) { if (rotation != mRotate) { mRotate = rotation; updateLocalMatrix(); } } @SuppressWarnings("unused") public float getPivotX() { return mPivotX; } @SuppressWarnings("unused") public void setPivotX(float pivotX) { if (pivotX != mPivotX) { mPivotX = pivotX; updateLocalMatrix(); } } @SuppressWarnings("unused") public float getPivotY() { return mPivotY; } @SuppressWarnings("unused") public void setPivotY(float pivotY) { if (pivotY != mPivotY) { mPivotY = pivotY; updateLocalMatrix(); } } @SuppressWarnings("unused") public float getScaleX() { return mScaleX; } @SuppressWarnings("unused") public void setScaleX(float scaleX) { if (scaleX != mScaleX) { mScaleX = scaleX; updateLocalMatrix(); } } @SuppressWarnings("unused") public float getScaleY() { return mScaleY; } @SuppressWarnings("unused") public void setScaleY(float scaleY) { if (scaleY != mScaleY) { mScaleY = scaleY; updateLocalMatrix(); } } @SuppressWarnings("unused") public float getTranslateX() { return mTranslateX; } @SuppressWarnings("unused") public void setTranslateX(float translateX) { if (translateX != mTranslateX) { mTranslateX = translateX; updateLocalMatrix(); } } @SuppressWarnings("unused") public float getTranslateY() { return mTranslateY; } @SuppressWarnings("unused") public void setTranslateY(float translateY) { if (translateY != mTranslateY) { mTranslateY = translateY; updateLocalMatrix(); } } } /** * Common Path information for clip path and normal path. */ private static abstract class VPath implements VObject { protected PathParser.PathDataNode[] mNodes = null; String mPathName; int mChangingConfigurations; public VPath() { // Empty constructor. } public VPath(VPath copy) { mPathName = copy.mPathName; mChangingConfigurations = copy.mChangingConfigurations; mNodes = PathParser.deepCopyNodes(copy.mNodes); } public String getPathName() { return mPathName; } public boolean isClipPath() { return false; } /* Setters and Getters, used by animator from AnimatedVectorDrawable. */ @SuppressWarnings("unused") public PathParser.PathDataNode[] getPathData() { return mNodes; } @SuppressWarnings("unused") public void setPathData(PathParser.PathDataNode[] nodes) { if (!PathParser.canMorph(mNodes, nodes)) { // This should not happen in the middle of animation. mNodes = PathParser.deepCopyNodes(nodes); } else { PathParser.updateNodes(mNodes, nodes); } } @Override public final void draw(Canvas canvas, TempState temp, Matrix groupStackedMatrix, ColorFilter filter, float scaleX, float scaleY) { final float matrixScale = VPath.getMatrixScale(groupStackedMatrix); if (matrixScale == 0) { // When either x or y is scaled to 0, we don't need to draw anything. return; } final Path path = temp.path; path.reset(); toPath(temp, path); final Matrix pathMatrix = temp.pathMatrix; pathMatrix.set(groupStackedMatrix); pathMatrix.postScale(scaleX, scaleY); final Path renderPath = temp.renderPath; renderPath.reset(); renderPath.addPath(path, pathMatrix); final float minScale = Math.min(scaleX, scaleY); final float strokeScale = minScale * matrixScale; drawPath(temp, renderPath, canvas, filter, strokeScale); } /** * Writes the path's nodes to an output Path for rendering. * * @param temp temporary state variables * @param outPath the output path */ protected void toPath(TempState temp, Path outPath) { if (mNodes != null) { PathParser.PathDataNode.nodesToPath(mNodes, outPath); } } /** * Draws the specified path into the supplied canvas. */ protected abstract void drawPath(TempState temp, Path path, Canvas canvas, ColorFilter filter, float strokeScale); private static float getMatrixScale(Matrix groupStackedMatrix) { // Given unit vectors A = (0, 1) and B = (1, 0). // After matrix mapping, we got A' and B'. Let theta = the angel b/t A' and B'. // Therefore, the final scale we want is min(|A'| * sin(theta), |B'| * sin(theta)), // which is (|A'| * |B'| * sin(theta)) / max (|A'|, |B'|); // If max (|A'|, |B'|) = 0, that means either x or y has a scale of 0. // // For non-skew case, which is most of the cases, matrix scale is computing exactly the // scale on x and y axis, and take the minimal of these two. // For skew case, an unit square will mapped to a parallelogram. And this function will // return the minimal height of the 2 bases. float[] unitVectors = new float[] {0, 1, 1, 0}; groupStackedMatrix.mapVectors(unitVectors); float scaleX = MathUtils.mag(unitVectors[0], unitVectors[1]); float scaleY = MathUtils.mag(unitVectors[2], unitVectors[3]); float crossProduct = MathUtils.cross(unitVectors[0], unitVectors[1], unitVectors[2], unitVectors[3]); float maxScale = MathUtils.max(scaleX, scaleY); float matrixScale = 0; if (maxScale > 0) { matrixScale = MathUtils.abs(crossProduct) / maxScale; } if (DBG_VECTOR_DRAWABLE) { Log.d(LOGTAG, "Scale x " + scaleX + " y " + scaleY + " final " + matrixScale); } return matrixScale; } } /** * Clip path, which only has name and pathData. */ private static class VClipPath extends VPath { public VClipPath() { // Empty constructor. } public VClipPath(VClipPath copy) { super(copy); } @Override protected void drawPath(TempState temp, Path renderPath, Canvas canvas, ColorFilter filter, float strokeScale) { canvas.clipPath(renderPath); } @Override public void inflate(Resources r, AttributeSet attrs, Theme theme) { final TypedArray a = obtainAttributes(r, theme, attrs, R.styleable.VectorDrawableClipPath); updateStateFromTypedArray(a); a.recycle(); } @Override public boolean canApplyTheme() { return false; } @Override public void applyTheme(Theme theme) { // No-op. } @Override public boolean onStateChange(int[] stateSet) { return false; } @Override public boolean isStateful() { return false; } private void updateStateFromTypedArray(TypedArray a) { // Account for any configuration changes. mChangingConfigurations |= a.getChangingConfigurations(); final String pathName = a.getString(R.styleable.VectorDrawableClipPath_name); if (pathName != null) { mPathName = pathName; } final String pathData = a.getString(R.styleable.VectorDrawableClipPath_pathData); if (pathData != null) { mNodes = PathParser.createNodesFromPathData(pathData); } } @Override public boolean isClipPath() { return true; } } /** * Normal path, which contains all the fill / paint information. */ private static class VFullPath extends VPath { ///////////////////////////////////////////////////// // Variables below need to be copied (deep copy if applicable) for mutation. private int[] mThemeAttrs; ColorStateList mStrokeColors = null; int mStrokeColor = Color.TRANSPARENT; float mStrokeWidth = 0; ColorStateList mFillColors = null; int mFillColor = Color.TRANSPARENT; float mStrokeAlpha = 1.0f; int mFillRule; float mFillAlpha = 1.0f; float mTrimPathStart = 0; float mTrimPathEnd = 1; float mTrimPathOffset = 0; Paint.Cap mStrokeLineCap = Paint.Cap.BUTT; Paint.Join mStrokeLineJoin = Paint.Join.MITER; float mStrokeMiterlimit = 4; public VFullPath() { // Empty constructor. } public VFullPath(VFullPath copy) { super(copy); mThemeAttrs = copy.mThemeAttrs; mStrokeColors = copy.mStrokeColors; mStrokeColor = copy.mStrokeColor; mStrokeWidth = copy.mStrokeWidth; mStrokeAlpha = copy.mStrokeAlpha; mFillColors = copy.mFillColors; mFillColor = copy.mFillColor; mFillRule = copy.mFillRule; mFillAlpha = copy.mFillAlpha; mTrimPathStart = copy.mTrimPathStart; mTrimPathEnd = copy.mTrimPathEnd; mTrimPathOffset = copy.mTrimPathOffset; mStrokeLineCap = copy.mStrokeLineCap; mStrokeLineJoin = copy.mStrokeLineJoin; mStrokeMiterlimit = copy.mStrokeMiterlimit; } private Paint.Cap getStrokeLineCap(int id, Paint.Cap defValue) { switch (id) { case LINECAP_BUTT: return Paint.Cap.BUTT; case LINECAP_ROUND: return Paint.Cap.ROUND; case LINECAP_SQUARE: return Paint.Cap.SQUARE; default: return defValue; } } private Paint.Join getStrokeLineJoin(int id, Paint.Join defValue) { switch (id) { case LINEJOIN_MITER: return Paint.Join.MITER; case LINEJOIN_ROUND: return Paint.Join.ROUND; case LINEJOIN_BEVEL: return Paint.Join.BEVEL; default: return defValue; } } @Override public boolean onStateChange(int[] stateSet) { boolean changed = false; if (mStrokeColors != null) { final int oldStrokeColor = mStrokeColor; mStrokeColor = mStrokeColors.getColorForState(stateSet, oldStrokeColor); changed |= oldStrokeColor != mStrokeColor; } if (mFillColors != null) { final int oldFillColor = mFillColor; mFillColor = mFillColors.getColorForState(stateSet, oldFillColor); changed |= oldFillColor != mFillColor; } return changed; } @Override public boolean isStateful() { return mStrokeColors != null || mFillColors != null; } @Override public void toPath(TempState temp, Path path) { super.toPath(temp, path); if (mTrimPathStart != 0.0f || mTrimPathEnd != 1.0f) { VFullPath.applyTrim(temp, path, mTrimPathStart, mTrimPathEnd, mTrimPathOffset); } } @Override protected void drawPath(TempState temp, Path path, Canvas canvas, ColorFilter filter, float strokeScale) { drawPathFill(temp, path, canvas, filter); drawPathStroke(temp, path, canvas, filter, strokeScale); } /** * Draws this path's fill, if necessary. */ private void drawPathFill(TempState temp, Path path, Canvas canvas, ColorFilter filter) { if (mFillColor == Color.TRANSPARENT) { return; } if (temp.mFillPaint == null) { temp.mFillPaint = new Paint(); temp.mFillPaint.setStyle(Paint.Style.FILL); temp.mFillPaint.setAntiAlias(true); } final Paint fillPaint = temp.mFillPaint; fillPaint.setColor(applyAlpha(mFillColor, mFillAlpha)); fillPaint.setColorFilter(filter); canvas.drawPath(path, fillPaint); } /** * Draws this path's stroke, if necessary. */ private void drawPathStroke(TempState temp, Path path, Canvas canvas, ColorFilter filter, float strokeScale) { if (mStrokeColor == Color.TRANSPARENT) { return; } if (temp.mStrokePaint == null) { temp.mStrokePaint = new Paint(); temp.mStrokePaint.setStyle(Paint.Style.STROKE); temp.mStrokePaint.setAntiAlias(true); } final Paint strokePaint = temp.mStrokePaint; if (mStrokeLineJoin != null) { strokePaint.setStrokeJoin(mStrokeLineJoin); } if (mStrokeLineCap != null) { strokePaint.setStrokeCap(mStrokeLineCap); } strokePaint.setStrokeMiter(mStrokeMiterlimit); strokePaint.setColor(applyAlpha(mStrokeColor, mStrokeAlpha)); strokePaint.setColorFilter(filter); strokePaint.setStrokeWidth(mStrokeWidth * strokeScale); canvas.drawPath(path, strokePaint); } /** * Applies trimming to the specified path. */ private static void applyTrim(TempState temp, Path path, float mTrimPathStart, float mTrimPathEnd, float mTrimPathOffset) { if (mTrimPathStart == 0.0f && mTrimPathEnd == 1.0f) { // No trimming necessary. return; } if (temp.mPathMeasure == null) { temp.mPathMeasure = new PathMeasure(); } final PathMeasure pathMeasure = temp.mPathMeasure; pathMeasure.setPath(path, false); final float len = pathMeasure.getLength(); final float start = len * ((mTrimPathStart + mTrimPathOffset) % 1.0f); final float end = len * ((mTrimPathEnd + mTrimPathOffset) % 1.0f); path.reset(); if (start > end) { pathMeasure.getSegment(start, len, path, true); pathMeasure.getSegment(0, end, path, true); } else { pathMeasure.getSegment(start, end, path, true); } // Fix bug in measure. path.rLineTo(0, 0); } @Override public void inflate(Resources r, AttributeSet attrs, Theme theme) { final TypedArray a = obtainAttributes(r, theme, attrs, R.styleable.VectorDrawablePath); updateStateFromTypedArray(a); a.recycle(); } private void updateStateFromTypedArray(TypedArray a) { // Account for any configuration changes. mChangingConfigurations |= a.getChangingConfigurations(); // Extract the theme attributes, if any. mThemeAttrs = a.extractThemeAttrs(); final String pathName = a.getString(R.styleable.VectorDrawablePath_name); if (pathName != null) { mPathName = pathName; } final String pathData = a.getString(R.styleable.VectorDrawablePath_pathData); if (pathData != null) { mNodes = PathParser.createNodesFromPathData(pathData); } final ColorStateList fillColors = a.getColorStateList( R.styleable.VectorDrawablePath_fillColor); if (fillColors != null) { // If the color state list isn't stateful, discard the state // list and keep the default (e.g. the only) color. mFillColors = fillColors.isStateful() ? fillColors : null; mFillColor = fillColors.getDefaultColor(); } final ColorStateList strokeColors = a.getColorStateList( R.styleable.VectorDrawablePath_strokeColor); if (strokeColors != null) { // If the color state list isn't stateful, discard the state // list and keep the default (e.g. the only) color. mStrokeColors = strokeColors.isStateful() ? strokeColors : null; mStrokeColor = strokeColors.getDefaultColor(); } mFillAlpha = a.getFloat(R.styleable.VectorDrawablePath_fillAlpha, mFillAlpha); mStrokeLineCap = getStrokeLineCap(a.getInt( R.styleable.VectorDrawablePath_strokeLineCap, -1), mStrokeLineCap); mStrokeLineJoin = getStrokeLineJoin(a.getInt( R.styleable.VectorDrawablePath_strokeLineJoin, -1), mStrokeLineJoin); mStrokeMiterlimit = a.getFloat( R.styleable.VectorDrawablePath_strokeMiterLimit, mStrokeMiterlimit); mStrokeAlpha = a.getFloat(R.styleable.VectorDrawablePath_strokeAlpha, mStrokeAlpha); mStrokeWidth = a.getFloat(R.styleable.VectorDrawablePath_strokeWidth, mStrokeWidth); mTrimPathEnd = a.getFloat(R.styleable.VectorDrawablePath_trimPathEnd, mTrimPathEnd); mTrimPathOffset = a.getFloat( R.styleable.VectorDrawablePath_trimPathOffset, mTrimPathOffset); mTrimPathStart = a.getFloat( R.styleable.VectorDrawablePath_trimPathStart, mTrimPathStart); } @Override public boolean canApplyTheme() { return mThemeAttrs != null; } @Override public void applyTheme(Theme t) { if (mThemeAttrs == null) { return; } final TypedArray a = t.resolveAttributes(mThemeAttrs, R.styleable.VectorDrawablePath); updateStateFromTypedArray(a); a.recycle(); } /* Setters and Getters, used by animator from AnimatedVectorDrawable. */ @SuppressWarnings("unused") int getStrokeColor() { return mStrokeColor; } @SuppressWarnings("unused") void setStrokeColor(int strokeColor) { mStrokeColors = null; mStrokeColor = strokeColor; } @SuppressWarnings("unused") float getStrokeWidth() { return mStrokeWidth; } @SuppressWarnings("unused") void setStrokeWidth(float strokeWidth) { mStrokeWidth = strokeWidth; } @SuppressWarnings("unused") float getStrokeAlpha() { return mStrokeAlpha; } @SuppressWarnings("unused") void setStrokeAlpha(float strokeAlpha) { mStrokeAlpha = strokeAlpha; } @SuppressWarnings("unused") int getFillColor() { return mFillColor; } @SuppressWarnings("unused") void setFillColor(int fillColor) { mFillColors = null; mFillColor = fillColor; } @SuppressWarnings("unused") float getFillAlpha() { return mFillAlpha; } @SuppressWarnings("unused") void setFillAlpha(float fillAlpha) { mFillAlpha = fillAlpha; } @SuppressWarnings("unused") float getTrimPathStart() { return mTrimPathStart; } @SuppressWarnings("unused") void setTrimPathStart(float trimPathStart) { mTrimPathStart = trimPathStart; } @SuppressWarnings("unused") float getTrimPathEnd() { return mTrimPathEnd; } @SuppressWarnings("unused") void setTrimPathEnd(float trimPathEnd) { mTrimPathEnd = trimPathEnd; } @SuppressWarnings("unused") float getTrimPathOffset() { return mTrimPathOffset; } @SuppressWarnings("unused") void setTrimPathOffset(float trimPathOffset) { mTrimPathOffset = trimPathOffset; } } static class TempState { final Matrix pathMatrix = new Matrix(); final Path path = new Path(); final Path renderPath = new Path(); PathMeasure mPathMeasure; Paint mFillPaint; Paint mStrokePaint; } interface VObject { void draw(Canvas canvas, TempState temp, Matrix currentMatrix, ColorFilter filter, float scaleX, float scaleY); void inflate(Resources r, AttributeSet attrs, Theme theme); boolean canApplyTheme(); void applyTheme(Theme t); boolean onStateChange(int[] state); boolean isStateful(); } }