/* //device/java/android/javax/microedition/khronos/opengles/GL11.java ** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ // This source file is automatically generated package javax.microedition.khronos.opengles; public interface GL11 extends GL10 { int GL_ACTIVE_TEXTURE = 0x84E0; int GL_ADD_SIGNED = 0x8574; int GL_ALPHA_SCALE = 0x0D1C; int GL_ALPHA_TEST_FUNC = 0x0BC1; int GL_ALPHA_TEST_REF = 0x0BC2; int GL_ARRAY_BUFFER = 0x8892; int GL_ARRAY_BUFFER_BINDING = 0x8894; int GL_BLEND_DST = 0x0BE0; int GL_BLEND_SRC = 0x0BE1; int GL_BUFFER_ACCESS = 0x88BB; int GL_BUFFER_SIZE = 0x8764; int GL_BUFFER_USAGE = 0x8765; int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1; int GL_CLIP_PLANE0 = 0x3000; int GL_CLIP_PLANE1 = 0x3001; int GL_CLIP_PLANE2 = 0x3002; int GL_CLIP_PLANE3 = 0x3003; int GL_CLIP_PLANE4 = 0x3004; int GL_CLIP_PLANE5 = 0x3005; int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898; int GL_COLOR_ARRAY_POINTER = 0x8090; int GL_COLOR_ARRAY_SIZE = 0x8081; int GL_COLOR_ARRAY_STRIDE = 0x8083; int GL_COLOR_ARRAY_TYPE = 0x8082; int GL_COLOR_CLEAR_VALUE = 0x0C22; int GL_COLOR_WRITEMASK = 0x0C23; int GL_COMBINE = 0x8570; int GL_COMBINE_ALPHA = 0x8572; int GL_COMBINE_RGB = 0x8571; int GL_CONSTANT = 0x8576; int GL_COORD_REPLACE_OES = 0x8862; int GL_CULL_FACE_MODE = 0x0B45; int GL_CURRENT_COLOR = 0x0B00; int GL_CURRENT_NORMAL = 0x0B02; int GL_CURRENT_TEXTURE_COORDS = 0x0B03; int GL_DEPTH_CLEAR_VALUE = 0x0B73; int GL_DEPTH_FUNC = 0x0B74; int GL_DEPTH_RANGE = 0x0B70; int GL_DEPTH_WRITEMASK = 0x0B72; int GL_DOT3_RGB = 0x86AE; int GL_DOT3_RGBA = 0x86AF; int GL_DYNAMIC_DRAW = 0x88E8; int GL_ELEMENT_ARRAY_BUFFER = 0x8893; int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; int GL_FRONT_FACE = 0x0B46; int GL_GENERATE_MIPMAP = 0x8191; int GL_GENERATE_MIPMAP_HINT = 0x8192; int GL_INTERPOLATE = 0x8575; int GL_LINE_WIDTH = 0x0B21; int GL_LOGIC_OP_MODE = 0x0BF0; int GL_MATRIX_MODE = 0x0BA0; int GL_MAX_CLIP_PLANES = 0x0D32; int GL_MODELVIEW_MATRIX = 0x0BA6; int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D; int GL_MODELVIEW_STACK_DEPTH = 0x0BA3; int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897; int GL_NORMAL_ARRAY_POINTER = 0x808F; int GL_NORMAL_ARRAY_STRIDE = 0x807F; int GL_NORMAL_ARRAY_TYPE = 0x807E; int GL_OPERAND0_ALPHA = 0x8598; int GL_OPERAND0_RGB = 0x8590; int GL_OPERAND1_ALPHA = 0x8599; int GL_OPERAND1_RGB = 0x8591; int GL_OPERAND2_ALPHA = 0x859A; int GL_OPERAND2_RGB = 0x8592; int GL_POINT_DISTANCE_ATTENUATION = 0x8129; int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128; int GL_POINT_SIZE = 0x0B11; int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F; int GL_POINT_SIZE_ARRAY_OES = 0x8B9C; int GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C; int GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B; int GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A; int GL_POINT_SIZE_MAX = 0x8127; int GL_POINT_SIZE_MIN = 0x8126; int GL_POINT_SPRITE_OES = 0x8861; int GL_POLYGON_OFFSET_FACTOR = 0x8038; int GL_POLYGON_OFFSET_UNITS = 0x2A00; int GL_PREVIOUS = 0x8578; int GL_PRIMARY_COLOR = 0x8577; int GL_PROJECTION_MATRIX = 0x0BA7; int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; int GL_PROJECTION_STACK_DEPTH = 0x0BA4; int GL_RGB_SCALE = 0x8573; int GL_SAMPLE_BUFFERS = 0x80A8; int GL_SAMPLE_COVERAGE_INVERT = 0x80AB; int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; int GL_SAMPLES = 0x80A9; int GL_SCISSOR_BOX = 0x0C10; int GL_SHADE_MODEL = 0x0B54; int GL_SRC0_ALPHA = 0x8588; int GL_SRC0_RGB = 0x8580; int GL_SRC1_ALPHA = 0x8589; int GL_SRC1_RGB = 0x8581; int GL_SRC2_ALPHA = 0x858A; int GL_SRC2_RGB = 0x8582; int GL_STATIC_DRAW = 0x88E4; int GL_STENCIL_CLEAR_VALUE = 0x0B91; int GL_STENCIL_FAIL = 0x0B94; int GL_STENCIL_FUNC = 0x0B92; int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95; int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; int GL_STENCIL_REF = 0x0B97; int GL_STENCIL_VALUE_MASK = 0x0B93; int GL_STENCIL_WRITEMASK = 0x0B98; int GL_SUBTRACT = 0x84E7; int GL_TEXTURE_BINDING_2D = 0x8069; int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092; int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088; int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A; int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089; int GL_TEXTURE_MATRIX = 0x0BA8; int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F; int GL_TEXTURE_STACK_DEPTH = 0x0BA5; int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; int GL_VERTEX_ARRAY_POINTER = 0x808E; int GL_VERTEX_ARRAY_SIZE = 0x807A; int GL_VERTEX_ARRAY_STRIDE = 0x807C; int GL_VERTEX_ARRAY_TYPE = 0x807B; int GL_VIEWPORT = 0x0BA2; int GL_WRITE_ONLY = 0x88B9; void glGetPointerv(int pname, java.nio.Buffer[] params); void glBindBuffer( int target, int buffer ); void glBufferData( int target, int size, java.nio.Buffer data, int usage ); void glBufferSubData( int target, int offset, int size, java.nio.Buffer data ); void glClipPlanef( int plane, float[] equation, int offset ); void glClipPlanef( int plane, java.nio.FloatBuffer equation ); void glClipPlanex( int plane, int[] equation, int offset ); void glClipPlanex( int plane, java.nio.IntBuffer equation ); void glColor4ub( byte red, byte green, byte blue, byte alpha ); void glColorPointer( int size, int type, int stride, int offset ); void glDeleteBuffers( int n, int[] buffers, int offset ); void glDeleteBuffers( int n, java.nio.IntBuffer buffers ); void glDrawElements( int mode, int count, int type, int offset ); void glGenBuffers( int n, int[] buffers, int offset ); void glGenBuffers( int n, java.nio.IntBuffer buffers ); void glGetBooleanv( int pname, boolean[] params, int offset ); void glGetBooleanv( int pname, java.nio.IntBuffer params ); void glGetBufferParameteriv( int target, int pname, int[] params, int offset ); void glGetBufferParameteriv( int target, int pname, java.nio.IntBuffer params ); void glGetClipPlanef( int pname, float[] eqn, int offset ); void glGetClipPlanef( int pname, java.nio.FloatBuffer eqn ); void glGetClipPlanex( int pname, int[] eqn, int offset ); void glGetClipPlanex( int pname, java.nio.IntBuffer eqn ); void glGetFixedv( int pname, int[] params, int offset ); void glGetFixedv( int pname, java.nio.IntBuffer params ); void glGetFloatv( int pname, float[] params, int offset ); void glGetFloatv( int pname, java.nio.FloatBuffer params ); void glGetLightfv( int light, int pname, float[] params, int offset ); void glGetLightfv( int light, int pname, java.nio.FloatBuffer params ); void glGetLightxv( int light, int pname, int[] params, int offset ); void glGetLightxv( int light, int pname, java.nio.IntBuffer params ); void glGetMaterialfv( int face, int pname, float[] params, int offset ); void glGetMaterialfv( int face, int pname, java.nio.FloatBuffer params ); void glGetMaterialxv( int face, int pname, int[] params, int offset ); void glGetMaterialxv( int face, int pname, java.nio.IntBuffer params ); void glGetTexEnviv( int env, int pname, int[] params, int offset ); void glGetTexEnviv( int env, int pname, java.nio.IntBuffer params ); void glGetTexEnvxv( int env, int pname, int[] params, int offset ); void glGetTexEnvxv( int env, int pname, java.nio.IntBuffer params ); void glGetTexParameterfv( int target, int pname, float[] params, int offset ); void glGetTexParameterfv( int target, int pname, java.nio.FloatBuffer params ); void glGetTexParameteriv( int target, int pname, int[] params, int offset ); void glGetTexParameteriv( int target, int pname, java.nio.IntBuffer params ); void glGetTexParameterxv( int target, int pname, int[] params, int offset ); void glGetTexParameterxv( int target, int pname, java.nio.IntBuffer params ); boolean glIsBuffer( int buffer ); boolean glIsEnabled( int cap ); boolean glIsTexture( int texture ); void glNormalPointer( int type, int stride, int offset ); void glPointParameterf( int pname, float param ); void glPointParameterfv( int pname, float[] params, int offset ); void glPointParameterfv( int pname, java.nio.FloatBuffer params ); void glPointParameterx( int pname, int param ); void glPointParameterxv( int pname, int[] params, int offset ); void glPointParameterxv( int pname, java.nio.IntBuffer params ); void glPointSizePointerOES( int type, int stride, java.nio.Buffer pointer ); void glTexCoordPointer( int size, int type, int stride, int offset ); void glTexEnvi( int target, int pname, int param ); void glTexEnviv( int target, int pname, int[] params, int offset ); void glTexEnviv( int target, int pname, java.nio.IntBuffer params ); void glTexParameterfv( int target, int pname, float[] params, int offset ); void glTexParameterfv( int target, int pname, java.nio.FloatBuffer params ); void glTexParameteri( int target, int pname, int param ); void glTexParameteriv( int target, int pname, int[] params, int offset ); void glTexParameteriv( int target, int pname, java.nio.IntBuffer params ); void glTexParameterxv( int target, int pname, int[] params, int offset ); void glTexParameterxv( int target, int pname, java.nio.IntBuffer params ); void glVertexPointer( int size, int type, int stride, int offset ); }